Fixed InitialFacings of TS defenses to match original
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@@ -74,7 +74,7 @@ GACTWR:
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UpgradeMinEnabledLevel: 1
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Turreted:
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TurnSpeed: 10
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InitialFacing: 50
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InitialFacing: 224
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AttackTurreted:
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UpgradeTypes: tower
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UpgradeMinEnabledLevel: 1
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@@ -68,7 +68,7 @@ NALASR:
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Range: 3c0
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Turreted:
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TurnSpeed: 10
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InitialFacing: 300
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InitialFacing: 224
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Offset: 298,-171,288
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AttackTurreted:
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Armament:
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@@ -150,7 +150,7 @@ NASAM:
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RangeCircleType: aa
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Turreted:
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TurnSpeed: 10
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InitialFacing: 50
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InitialFacing: 224
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AttackTurreted:
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WithSpriteTurret:
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Recoils: no
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@@ -176,8 +176,8 @@ GAARTY:
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Range: 9c0
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Turreted:
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TurnSpeed: 5
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InitialFacing: 128
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Offset: 0,0,171
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InitialFacing: 96
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Offset: 0,0,256
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Armament:
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Weapon: 155mm
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LocalOffset: 811,0,0
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@@ -187,7 +187,7 @@ GAARTY:
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RenderVoxels:
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LightAmbientColor: 0.4, 0.4, 0.4
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WithVoxelBarrel:
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LocalOffset: 0,0,-512
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LocalOffset: 0,0,-256
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WithVoxelTurret:
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Transforms:
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IntoActor: art2
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@@ -125,7 +125,7 @@ TTNK:
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Turreted:
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TurnSpeed: 6
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Turret: deployed
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InitialFacing: 128
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InitialFacing: 160
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Offset: -20, -130, 180
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WithVoxelBarrel:
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Armament: deployed
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@@ -24,7 +24,7 @@ NAPULS:
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Range: 8c0
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Turreted:
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TurnSpeed: 10
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InitialFacing: 300
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InitialFacing: 224
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AttackTurreted:
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Armament:
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Weapon: EMPulseCannon
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