fix minor bug in minimap
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@@ -102,7 +102,7 @@ namespace OpenRa.Game.Graphics
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foreach (var a in Game.world.Actors.Where(a => a.traits.Contains<Unit>()))
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*(c + (a.Location.Y * bitmapData.Stride >> 2) + a.Location.X) =
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Chat.paletteColors[(int)a.Owner.Palette].ToArgb();
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playerColors[(int)a.Owner.Palette].ToArgb();
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unchecked
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{
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