Move Update Queue to bottom on Player.yaml and ingame-player.yaml
This commit is contained in:
committed by
Paul Chote
parent
6f41be209c
commit
fe01afe794
@@ -506,21 +506,6 @@ Container@PLAYER_WIDGETS:
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X: 5
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Y: 5
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ImageCollection: production-icons
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ProductionTypeButton@UPGRADE:
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Y: 31
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Width: 25
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Height: 25
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VisualHeight: 0
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Background: sidebar-button
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TooltipText: Upgrades
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TooltipContainer: TOOLTIP_CONTAINER
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ProductionGroup: Upgrade
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Key: ProductionTypeUpgrade
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Children:
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Image@ICON:
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X: 5
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Y: 5
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ImageCollection: production-icons
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ProductionTypeButton@INFANTRY:
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Y: 62
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Width: 25
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@@ -596,6 +581,21 @@ Container@PLAYER_WIDGETS:
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X: 5
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Y: 5
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ImageCollection: production-icons
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ProductionTypeButton@UPGRADE: # Upgrade is defined after others so it won't be automatically selected after sell or at game start.
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Y: 31
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Width: 25
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Height: 25
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VisualHeight: 0
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Background: sidebar-button
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TooltipText: Upgrades
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TooltipContainer: TOOLTIP_CONTAINER
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ProductionGroup: Upgrade
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Key: ProductionTypeUpgrade
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Children:
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Image@ICON:
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X: 5
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Y: 5
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ImageCollection: production-icons
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Button@SCROLL_UP_BUTTON:
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Y: 217
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Width: 25
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@@ -9,14 +9,6 @@ Player:
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ReadyAudio: BuildingReady
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BlockedAudio: NoRoom
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SpeedUp: true
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ClassicProductionQueue@Upgrade:
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Type: Upgrade
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BuildDurationModifier: 250
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LowPowerSlowdown: 0
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QueuedAudio: Upgrading
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ReadyAudio: NewOptions
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BlockedAudio: NoRoom
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SpeedUp: true
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ClassicProductionQueue@Infantry:
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Type: Infantry
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BuildDurationModifier: 250
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@@ -51,6 +43,14 @@ Player:
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QueuedAudio: Building
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BlockedAudio: NoRoom
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SpeedUp: true
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ClassicProductionQueue@Upgrade: # Upgrade is defined after others so it won't be automatically selected by ProductionQueueFromSelection.
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Type: Upgrade
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BuildDurationModifier: 250
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LowPowerSlowdown: 0
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QueuedAudio: Upgrading
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ReadyAudio: NewOptions
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BlockedAudio: NoRoom
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SpeedUp: true
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PlaceBuilding:
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SupportPowerManager:
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ScriptTriggers:
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