Move Update Queue to bottom on Player.yaml and ingame-player.yaml

This commit is contained in:
Mustafa Alperen Seki
2017-12-08 21:51:53 +03:00
committed by Paul Chote
parent 6f41be209c
commit fe01afe794
2 changed files with 23 additions and 23 deletions

View File

@@ -506,21 +506,6 @@ Container@PLAYER_WIDGETS:
X: 5
Y: 5
ImageCollection: production-icons
ProductionTypeButton@UPGRADE:
Y: 31
Width: 25
Height: 25
VisualHeight: 0
Background: sidebar-button
TooltipText: Upgrades
TooltipContainer: TOOLTIP_CONTAINER
ProductionGroup: Upgrade
Key: ProductionTypeUpgrade
Children:
Image@ICON:
X: 5
Y: 5
ImageCollection: production-icons
ProductionTypeButton@INFANTRY:
Y: 62
Width: 25
@@ -596,6 +581,21 @@ Container@PLAYER_WIDGETS:
X: 5
Y: 5
ImageCollection: production-icons
ProductionTypeButton@UPGRADE: # Upgrade is defined after others so it won't be automatically selected after sell or at game start.
Y: 31
Width: 25
Height: 25
VisualHeight: 0
Background: sidebar-button
TooltipText: Upgrades
TooltipContainer: TOOLTIP_CONTAINER
ProductionGroup: Upgrade
Key: ProductionTypeUpgrade
Children:
Image@ICON:
X: 5
Y: 5
ImageCollection: production-icons
Button@SCROLL_UP_BUTTON:
Y: 217
Width: 25

View File

@@ -9,14 +9,6 @@ Player:
ReadyAudio: BuildingReady
BlockedAudio: NoRoom
SpeedUp: true
ClassicProductionQueue@Upgrade:
Type: Upgrade
BuildDurationModifier: 250
LowPowerSlowdown: 0
QueuedAudio: Upgrading
ReadyAudio: NewOptions
BlockedAudio: NoRoom
SpeedUp: true
ClassicProductionQueue@Infantry:
Type: Infantry
BuildDurationModifier: 250
@@ -51,6 +43,14 @@ Player:
QueuedAudio: Building
BlockedAudio: NoRoom
SpeedUp: true
ClassicProductionQueue@Upgrade: # Upgrade is defined after others so it won't be automatically selected by ProductionQueueFromSelection.
Type: Upgrade
BuildDurationModifier: 250
LowPowerSlowdown: 0
QueuedAudio: Upgrading
ReadyAudio: NewOptions
BlockedAudio: NoRoom
SpeedUp: true
PlaceBuilding:
SupportPowerManager:
ScriptTriggers: