Move Update Queue to bottom on Player.yaml and ingame-player.yaml
This commit is contained in:
committed by
Paul Chote
parent
6f41be209c
commit
fe01afe794
@@ -9,14 +9,6 @@ Player:
|
||||
ReadyAudio: BuildingReady
|
||||
BlockedAudio: NoRoom
|
||||
SpeedUp: true
|
||||
ClassicProductionQueue@Upgrade:
|
||||
Type: Upgrade
|
||||
BuildDurationModifier: 250
|
||||
LowPowerSlowdown: 0
|
||||
QueuedAudio: Upgrading
|
||||
ReadyAudio: NewOptions
|
||||
BlockedAudio: NoRoom
|
||||
SpeedUp: true
|
||||
ClassicProductionQueue@Infantry:
|
||||
Type: Infantry
|
||||
BuildDurationModifier: 250
|
||||
@@ -51,6 +43,14 @@ Player:
|
||||
QueuedAudio: Building
|
||||
BlockedAudio: NoRoom
|
||||
SpeedUp: true
|
||||
ClassicProductionQueue@Upgrade: # Upgrade is defined after others so it won't be automatically selected by ProductionQueueFromSelection.
|
||||
Type: Upgrade
|
||||
BuildDurationModifier: 250
|
||||
LowPowerSlowdown: 0
|
||||
QueuedAudio: Upgrading
|
||||
ReadyAudio: NewOptions
|
||||
BlockedAudio: NoRoom
|
||||
SpeedUp: true
|
||||
PlaceBuilding:
|
||||
SupportPowerManager:
|
||||
ScriptTriggers:
|
||||
|
||||
Reference in New Issue
Block a user