Replace RenderBuilding where already possible

This commit is contained in:
reaperrr
2015-07-16 17:16:33 +02:00
parent 74b948342e
commit fe346e5401
5 changed files with 42 additions and 14 deletions

View File

@@ -516,8 +516,10 @@
Name: Field (Destroyed) Name: Field (Destroyed)
GenericVisibility: None GenericVisibility: None
BodyOrientation: BodyOrientation:
RenderBuilding: RenderSprites:
Palette: terrain Palette: terrain
WithSpriteBody:
AutoSelectionSize:
FrozenUnderFog: FrozenUnderFog:
StartsRevealed: true StartsRevealed: true
ScriptTriggers: ScriptTriggers:
@@ -555,8 +557,10 @@
^Tree: ^Tree:
Tooltip: Tooltip:
Name: Tree Name: Tree
RenderBuilding: RenderSprites:
Palette: staticterrain Palette: staticterrain
WithSpriteBody:
AutoSelectionSize:
Building: Building:
Footprint: __ x_ Footprint: __ x_
Dimensions: 2,2 Dimensions: 2,2
@@ -592,8 +596,10 @@
^Rock: ^Rock:
Tooltip: Tooltip:
Name: Rock Name: Rock
RenderBuilding: RenderSprites:
Palette: staticterrain Palette: staticterrain
WithSpriteBody:
AutoSelectionSize:
Building: Building:
Footprint: __ x_ Footprint: __ x_
Dimensions: 2,2 Dimensions: 2,2

View File

@@ -524,8 +524,10 @@
^Tree: ^Tree:
Tooltip: Tooltip:
Name: Tree Name: Tree
RenderBuilding: RenderSprites:
Palette: terrain Palette: terrain
WithSpriteBody:
AutoSelectionSize:
Building: Building:
Footprint: x Footprint: x
Dimensions: 1,1 Dimensions: 1,1
@@ -621,8 +623,10 @@
^Rock: ^Rock:
Tooltip: Tooltip:
Name: Rock Name: Rock
RenderBuilding: RenderSprites:
Palette: terrain Palette: terrain
WithSpriteBody:
AutoSelectionSize:
Building: Building:
Footprint: __ x_ Footprint: __ x_
Dimensions: 2,2 Dimensions: 2,2

View File

@@ -234,8 +234,10 @@ MINE:
HiddenUnderShroud: HiddenUnderShroud:
Tooltip: Tooltip:
Name: Ore Mine Name: Ore Mine
RenderBuilding: RenderSprites:
Palette: terrain Palette: terrain
WithSpriteBody:
AutoSelectionSize:
Building: Building:
Footprint: x Footprint: x
Dimensions: 1,1 Dimensions: 1,1
@@ -250,8 +252,10 @@ GMINE:
HiddenUnderShroud: HiddenUnderShroud:
Tooltip: Tooltip:
Name: Gem Mine Name: Gem Mine
RenderBuilding: RenderSprites:
Palette: player Palette: player
WithSpriteBody:
AutoSelectionSize:
Building: Building:
Footprint: x Footprint: x
Dimensions: 1,1 Dimensions: 1,1
@@ -267,8 +271,10 @@ RAILMINE:
HiddenUnderShroud: HiddenUnderShroud:
Tooltip: Tooltip:
Name: Abandoned Mine Name: Abandoned Mine
RenderBuilding: RenderSprites:
Palette: player Palette: player
WithSpriteBody:
AutoSelectionSize:
Building: Building:
Footprint: xx Footprint: xx
Dimensions: 2,1 Dimensions: 2,1
@@ -284,7 +290,9 @@ QUEE:
Building: Building:
Footprint: xx Footprint: xx
Dimensions: 2,1 Dimensions: 2,1
RenderBuilding: RenderSprites:
WithSpriteBody:
AutoSelectionSize:
AppearsOnRadar: AppearsOnRadar:
BodyOrientation: BodyOrientation:
EditorTilesetFilter: EditorTilesetFilter:
@@ -297,8 +305,10 @@ LAR1:
Building: Building:
Footprint: x Footprint: x
Dimensions: 1,1 Dimensions: 1,1
RenderBuilding: RenderSprites:
Palette: terrain Palette: terrain
WithSpriteBody:
AutoSelectionSize:
AppearsOnRadar: AppearsOnRadar:
BodyOrientation: BodyOrientation:
EditorTilesetFilter: EditorTilesetFilter:
@@ -311,8 +321,10 @@ LAR2:
Building: Building:
Footprint: x Footprint: x
Dimensions: 1,1 Dimensions: 1,1
RenderBuilding: RenderSprites:
Palette: terrain Palette: terrain
WithSpriteBody:
AutoSelectionSize:
AppearsOnRadar: AppearsOnRadar:
BodyOrientation: BodyOrientation:
EditorTilesetFilter: EditorTilesetFilter:

View File

@@ -528,8 +528,10 @@
^Tree: ^Tree:
HiddenUnderShroud: HiddenUnderShroud:
RenderBuilding: RenderSprites:
Palette: terrain Palette: terrain
WithSpriteBody:
AutoSelectionSize:
Building: Building:
Footprint: x Footprint: x
Dimensions: 1, 1 Dimensions: 1, 1
@@ -540,8 +542,10 @@
^Rock: ^Rock:
HiddenUnderShroud: HiddenUnderShroud:
RenderBuilding: RenderSprites:
Palette: terrain Palette: terrain
WithSpriteBody:
AutoSelectionSize:
Building: Building:
Footprint: x Footprint: x
Dimensions: 1, 1 Dimensions: 1, 1

View File

@@ -108,6 +108,8 @@ VEINHOLE:
AppearsOnRadar: AppearsOnRadar:
Tooltip: Tooltip:
Name: Veinhole Name: Veinhole
RenderBuilding: RenderSprites:
Palette: player Palette: player
WithSpriteBody:
AutoSelectionSize: