remove plenty of redundant junk

This commit is contained in:
Chris Forbes
2010-07-14 19:00:03 +12:00
parent 17bf4610f1
commit fed33fdb00
32 changed files with 1184 additions and 1178 deletions

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@@ -1,8 +1,27 @@
#region Copyright & License Information
/*
* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
* This file is part of OpenRA.
*
* OpenRA is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OpenRA is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Drawing;
using System.Linq;
using OpenRA.Traits;
namespace OpenRA.Widgets.Delegates

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@@ -16,11 +16,8 @@
* You should have received a copy of the GNU General Public License
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
*/
#endregion
using System;
using OpenRA.FileFormats;
using OpenRA.Support;
#endregion
namespace OpenRA.Widgets.Delegates
{
public class IngameChromeDelegate : IWidgetDelegate

View File

@@ -18,76 +18,77 @@
*/
#endregion
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using OpenRA.FileFormats;
namespace OpenRA.Widgets.Delegates
{
public class LobbyDelegate : IWidgetDelegate
{
Widget Players, LocalPlayerTemplate, RemotePlayerTemplate;
Dictionary<string,string> CountryNames;
string MapUid;
MapStub Map;
public LobbyDelegate()
{
Game.LobbyInfoChanged += UpdateCurrentMap;
UpdateCurrentMap();
var r = Chrome.rootWidget;
var lobby = r.GetWidget("SERVER_LOBBY");
Players = Chrome.rootWidget.GetWidget("SERVER_LOBBY").GetWidget("PLAYERS");
LocalPlayerTemplate = Players.GetWidget("TEMPLATE_LOCAL");
RemotePlayerTemplate = Players.GetWidget("TEMPLATE_REMOTE");
var map = lobby.GetWidget<MapPreviewWidget>("LOBBY_MAP_PREVIEW");
map.Map = () => {return Map;};
map.OnSpawnClick = sp =>
{
if (Game.LocalClient.State == Session.ClientState.Ready) return;
var owned = Game.LobbyInfo.Clients.Any(c => c.SpawnPoint == sp);
if (sp == 0 || !owned)
Game.IssueOrder(Order.Command("spawn {0}".F(sp)));
};
map.SpawnColors = () =>
{
var spawns = Map.SpawnPoints;
var playerColors = Game.world.PlayerColors();
var sc = new Dictionary<int2,Color>();
for (int i = 1; i <= spawns.Count(); i++)
{
var client = Game.LobbyInfo.Clients.FirstOrDefault(c => c.SpawnPoint == i);
if (client == null)
continue;
sc.Add(spawns.ElementAt(i-1),playerColors[client.PaletteIndex % playerColors.Count()].Color);
}
return sc;
};
CountryNames = Rules.Info["world"].Traits.WithInterface<OpenRA.Traits.CountryInfo>().ToDictionary(a => a.Race, a => a.Name);
CountryNames.Add("random", "Random");
var mapButton = lobby.GetWidget("CHANGEMAP_BUTTON");
mapButton.OnMouseUp = mi => {
r.GetWidget("MAP_CHOOSER").SpecialOneArg(MapUid);
r.OpenWindow("MAP_CHOOSER");
return true;
};
mapButton.IsVisible = () => mapButton.Visible && Game.IsHost;
var disconnectButton = lobby.GetWidget("DISCONNECT_BUTTON");
disconnectButton.OnMouseUp = mi => {
Game.Disconnect();
return true;
using OpenRA.FileFormats;
namespace OpenRA.Widgets.Delegates
{
public class LobbyDelegate : IWidgetDelegate
{
Widget Players, LocalPlayerTemplate, RemotePlayerTemplate;
Dictionary<string, string> CountryNames;
string MapUid;
MapStub Map;
public LobbyDelegate()
{
Game.LobbyInfoChanged += UpdateCurrentMap;
UpdateCurrentMap();
var r = Chrome.rootWidget;
var lobby = r.GetWidget("SERVER_LOBBY");
Players = Chrome.rootWidget.GetWidget("SERVER_LOBBY").GetWidget("PLAYERS");
LocalPlayerTemplate = Players.GetWidget("TEMPLATE_LOCAL");
RemotePlayerTemplate = Players.GetWidget("TEMPLATE_REMOTE");
var mapPreview = lobby.GetWidget<MapPreviewWidget>("LOBBY_MAP_PREVIEW");
mapPreview.Map = () => Map;
mapPreview.OnSpawnClick = sp =>
{
if (Game.LocalClient.State == Session.ClientState.Ready) return;
var owned = Game.LobbyInfo.Clients.Any(c => c.SpawnPoint == sp);
if (sp == 0 || !owned)
Game.IssueOrder(Order.Command("spawn {0}".F(sp)));
};
mapPreview.SpawnColors = () =>
{
var spawns = Map.SpawnPoints;
var playerColors = Game.world.PlayerColors();
var sc = new Dictionary<int2, Color>();
for (int i = 1; i <= spawns.Count(); i++)
{
var client = Game.LobbyInfo.Clients.FirstOrDefault(c => c.SpawnPoint == i);
if (client == null)
continue;
sc.Add(spawns.ElementAt(i - 1), playerColors[client.PaletteIndex % playerColors.Count()].Color);
}
return sc;
};
CountryNames = Rules.Info["world"].Traits.WithInterface<OpenRA.Traits.CountryInfo>().ToDictionary(a => a.Race, a => a.Name);
CountryNames.Add("random", "Random");
var mapButton = lobby.GetWidget("CHANGEMAP_BUTTON");
mapButton.OnMouseUp = mi =>
{
r.GetWidget("MAP_CHOOSER").SpecialOneArg(MapUid);
r.OpenWindow("MAP_CHOOSER");
return true;
};
mapButton.IsVisible = () => mapButton.Visible && Game.IsHost;
var disconnectButton = lobby.GetWidget("DISCONNECT_BUTTON");
disconnectButton.OnMouseUp = mi =>
{
Game.Disconnect();
return true;
};
var lockTeamsCheckbox = lobby.GetWidget<CheckboxWidget>("LOCKTEAMS_CHECKBOX");
@@ -99,186 +100,186 @@ namespace OpenRA.Widgets.Delegates
Game.IssueOrder(Order.Command(
"lockteams {0}".F(!Game.LobbyInfo.GlobalSettings.LockTeams)));
return true;
};
Game.LobbyInfoChanged += UpdatePlayerList;
Game.AddChatLine += (c,n,s) => lobby.GetWidget<ChatDisplayWidget>("CHAT_DISPLAY").AddLine(c,n,s);
bool teamChat = false;
var chatLabel = lobby.GetWidget<LabelWidget>("LABEL_CHATTYPE");
var chatTextField = lobby.GetWidget<TextFieldWidget>("CHAT_TEXTFIELD");
chatTextField.OnEnterKey = () =>
{
if (chatTextField.Text.Length == 0)
return true;
var order = (teamChat) ? Order.TeamChat( chatTextField.Text ) : Order.Chat( chatTextField.Text );
Game.IssueOrder( order );
chatTextField.Text = "";
return true;
};
chatTextField.OnTabKey = () =>
{
teamChat ^= true;
chatLabel.Text = (teamChat) ? "Team:" : "Chat:";
return true;
};
}
void UpdateCurrentMap()
{
if (MapUid == Game.LobbyInfo.GlobalSettings.Map) return;
MapUid = Game.LobbyInfo.GlobalSettings.Map;
Map = Game.AvailableMaps[ MapUid ];
}
void UpdatePlayerList()
{
// This causes problems for people who are in the process of editing their names (the widgets vanish from beneath them)
// Todo: handle this nicer
Players.Children.Clear();
int offset = 0;
foreach(var client in Game.LobbyInfo.Clients)
{
var c = client;
Widget template;
if(client.Index == Game.LocalClient.Index && c.State != Session.ClientState.Ready)
{
template = LocalPlayerTemplate.Clone();
var name = template.GetWidget<TextFieldWidget>("NAME");
name.Text = c.Name;
name.OnEnterKey = () =>
{
name.Text = name.Text.Trim();
if (name.Text.Length == 0)
name.Text = c.Name;
name.LoseFocus();
if (name.Text == c.Name)
return true;
Game.IssueOrder(Order.Command( "name "+name.Text ));
Game.Settings.PlayerName = name.Text;
Game.Settings.Save();
return true;
};
name.OnLoseFocus = () => name.OnEnterKey();
var color = template.GetWidget<ButtonWidget>("COLOR");
color.OnMouseUp = CyclePalette;
};
Game.LobbyInfoChanged += UpdatePlayerList;
Game.AddChatLine += (c, n, s) => lobby.GetWidget<ChatDisplayWidget>("CHAT_DISPLAY").AddLine(c, n, s);
bool teamChat = false;
var chatLabel = lobby.GetWidget<LabelWidget>("LABEL_CHATTYPE");
var chatTextField = lobby.GetWidget<TextFieldWidget>("CHAT_TEXTFIELD");
chatTextField.OnEnterKey = () =>
{
if (chatTextField.Text.Length == 0)
return true;
var order = (teamChat) ? Order.TeamChat(chatTextField.Text) : Order.Chat(chatTextField.Text);
Game.IssueOrder(order);
chatTextField.Text = "";
return true;
};
chatTextField.OnTabKey = () =>
{
teamChat ^= true;
chatLabel.Text = (teamChat) ? "Team:" : "Chat:";
return true;
};
}
void UpdateCurrentMap()
{
if (MapUid == Game.LobbyInfo.GlobalSettings.Map) return;
MapUid = Game.LobbyInfo.GlobalSettings.Map;
Map = Game.AvailableMaps[MapUid];
}
void UpdatePlayerList()
{
// This causes problems for people who are in the process of editing their names (the widgets vanish from beneath them)
// Todo: handle this nicer
Players.Children.Clear();
int offset = 0;
foreach (var client in Game.LobbyInfo.Clients)
{
var c = client;
Widget template;
if (client.Index == Game.LocalClient.Index && c.State != Session.ClientState.Ready)
{
template = LocalPlayerTemplate.Clone();
var name = template.GetWidget<TextFieldWidget>("NAME");
name.Text = c.Name;
name.OnEnterKey = () =>
{
name.Text = name.Text.Trim();
if (name.Text.Length == 0)
name.Text = c.Name;
name.LoseFocus();
if (name.Text == c.Name)
return true;
Game.IssueOrder(Order.Command("name " + name.Text));
Game.Settings.PlayerName = name.Text;
Game.Settings.Save();
return true;
};
name.OnLoseFocus = () => name.OnEnterKey();
var color = template.GetWidget<ButtonWidget>("COLOR");
color.OnMouseUp = CyclePalette;
var colorBlock = color.GetWidget<ColorBlockWidget>("COLORBLOCK");
colorBlock.GetColor = () => Game.world.PlayerColors()[c.PaletteIndex % Game.world.PlayerColors().Count].Color;
var faction = template.GetWidget<ButtonWidget>("FACTION");
faction.OnMouseUp = CycleRace;
var factionname = faction.GetWidget<LabelWidget>("FACTIONNAME");
factionname.GetText = () => CountryNames[c.Country];
var factionflag = faction.GetWidget<ImageWidget>("FACTIONFLAG");
factionflag.GetImageName = () => c.Country;
factionflag.GetImageCollection = () => "flags";
var team = template.GetWidget<ButtonWidget>("TEAM");
team.OnMouseUp = CycleTeam;
team.GetText = () => (c.Team == 0) ? "-" : c.Team.ToString();
var status = template.GetWidget<CheckboxWidget>("STATUS");
status.Checked = () => c.State == Session.ClientState.Ready;
status.OnMouseDown = CycleReady;
}
else
{
template = RemotePlayerTemplate.Clone();
template.GetWidget<LabelWidget>("NAME").GetText = () => c.Name;
colorBlock.GetColor = () => Game.world.PlayerColors()[c.PaletteIndex % Game.world.PlayerColors().Count].Color;
var faction = template.GetWidget<ButtonWidget>("FACTION");
faction.OnMouseUp = CycleRace;
var factionname = faction.GetWidget<LabelWidget>("FACTIONNAME");
factionname.GetText = () => CountryNames[c.Country];
var factionflag = faction.GetWidget<ImageWidget>("FACTIONFLAG");
factionflag.GetImageName = () => c.Country;
factionflag.GetImageCollection = () => "flags";
var team = template.GetWidget<ButtonWidget>("TEAM");
team.OnMouseUp = CycleTeam;
team.GetText = () => (c.Team == 0) ? "-" : c.Team.ToString();
var status = template.GetWidget<CheckboxWidget>("STATUS");
status.Checked = () => c.State == Session.ClientState.Ready;
status.OnMouseDown = CycleReady;
}
else
{
template = RemotePlayerTemplate.Clone();
template.GetWidget<LabelWidget>("NAME").GetText = () => c.Name;
var color = template.GetWidget<ColorBlockWidget>("COLOR");
color.GetColor = () => Game.world.PlayerColors()[c.PaletteIndex % Game.world.PlayerColors().Count].Color;
var faction = template.GetWidget<LabelWidget>("FACTION");
var factionname = faction.GetWidget<LabelWidget>("FACTIONNAME");
factionname.GetText = () => CountryNames[c.Country];
var factionflag = faction.GetWidget<ImageWidget>("FACTIONFLAG");
factionflag.GetImageName = () => c.Country;
factionflag.GetImageCollection = () => "flags";
var team = template.GetWidget<LabelWidget>("TEAM");
team.GetText = () => (c.Team == 0) ? "-" : c.Team.ToString();
var status = template.GetWidget<CheckboxWidget>("STATUS");
status.Checked = () => c.State == Session.ClientState.Ready;
if (client.Index == Game.LocalClient.Index) status.OnMouseDown = CycleReady;
}
template.Id = "PLAYER_{0}".F(c.Index);
template.Parent = Players;
template.Bounds = new Rectangle(0, offset, template.Bounds.Width, template.Bounds.Height);
template.IsVisible = () => true;
Players.AddChild(template);
offset += template.Bounds.Height;
}
}
bool PaletteAvailable(int index) { return Game.LobbyInfo.Clients.All(c => c.PaletteIndex != index) && Game.world.PlayerColors()[index % Game.world.PlayerColors().Count].Playable; }
bool SpawnPointAvailable(int index) { return (index == 0) || Game.LobbyInfo.Clients.All(c => c.SpawnPoint != index); }
bool CyclePalette(MouseInput mi)
color.GetColor = () => Game.world.PlayerColors()[c.PaletteIndex % Game.world.PlayerColors().Count].Color;
var faction = template.GetWidget<LabelWidget>("FACTION");
var factionname = faction.GetWidget<LabelWidget>("FACTIONNAME");
factionname.GetText = () => CountryNames[c.Country];
var factionflag = faction.GetWidget<ImageWidget>("FACTIONFLAG");
factionflag.GetImageName = () => c.Country;
factionflag.GetImageCollection = () => "flags";
var team = template.GetWidget<LabelWidget>("TEAM");
team.GetText = () => (c.Team == 0) ? "-" : c.Team.ToString();
var status = template.GetWidget<CheckboxWidget>("STATUS");
status.Checked = () => c.State == Session.ClientState.Ready;
if (client.Index == Game.LocalClient.Index) status.OnMouseDown = CycleReady;
}
template.Id = "PLAYER_{0}".F(c.Index);
template.Parent = Players;
template.Bounds = new Rectangle(0, offset, template.Bounds.Width, template.Bounds.Height);
template.IsVisible = () => true;
Players.AddChild(template);
offset += template.Bounds.Height;
}
}
bool PaletteAvailable(int index) { return Game.LobbyInfo.Clients.All(c => c.PaletteIndex != index) && Game.world.PlayerColors()[index % Game.world.PlayerColors().Count].Playable; }
bool SpawnPointAvailable(int index) { return (index == 0) || Game.LobbyInfo.Clients.All(c => c.SpawnPoint != index); }
bool CyclePalette(MouseInput mi)
{
var d = (mi.Button == MouseButton.Left) ? +1 : Game.world.PlayerColors().Count() - 1;
var newIndex = ((int)Game.LocalClient.PaletteIndex + d) % Game.world.PlayerColors().Count();
var newIndex = ((int)Game.LocalClient.PaletteIndex + d) % Game.world.PlayerColors().Count();
while (!PaletteAvailable(newIndex) && newIndex != (int)Game.LocalClient.PaletteIndex)
newIndex = (newIndex + d) % Game.world.PlayerColors().Count();
Game.IssueOrder(
Order.Command("pal " + newIndex));
return true;
}
bool CycleRace(MouseInput mi)
{
var countries = CountryNames.Select(a => a.Key);
if (mi.Button == MouseButton.Right)
countries = countries.Reverse();
var nextCountry = countries
.SkipWhile(c => c != Game.LocalClient.Country)
.Skip(1)
.FirstOrDefault();
if (nextCountry == null)
nextCountry = countries.First();
Game.IssueOrder(Order.Command("race " + nextCountry));
return true;
}
bool CycleReady(MouseInput mi)
{
//HACK: Can't set this as part of the fuction as LocalClient/State not initalised yet
Chrome.rootWidget.GetWidget("SERVER_LOBBY").GetWidget<ButtonWidget>("CHANGEMAP_BUTTON").Visible
= (Game.IsHost && Game.LocalClient.State == Session.ClientState.Ready);
Game.IssueOrder(Order.Command("ready"));
return true;
}
bool CycleTeam(MouseInput mi)
{
var d = (mi.Button == MouseButton.Left) ? +1 : Game.world.Map.PlayerCount;
var newIndex = (Game.LocalClient.Team + d) % (Game.world.Map.PlayerCount+1);
Game.IssueOrder(
Order.Command("team " + newIndex));
return true;
}
}
newIndex = (newIndex + d) % Game.world.PlayerColors().Count();
Game.IssueOrder(
Order.Command("pal " + newIndex));
return true;
}
bool CycleRace(MouseInput mi)
{
var countries = CountryNames.Select(a => a.Key);
if (mi.Button == MouseButton.Right)
countries = countries.Reverse();
var nextCountry = countries
.SkipWhile(c => c != Game.LocalClient.Country)
.Skip(1)
.FirstOrDefault();
if (nextCountry == null)
nextCountry = countries.First();
Game.IssueOrder(Order.Command("race " + nextCountry));
return true;
}
bool CycleReady(MouseInput mi)
{
//HACK: Can't set this as part of the fuction as LocalClient/State not initalised yet
Chrome.rootWidget.GetWidget("SERVER_LOBBY").GetWidget<ButtonWidget>("CHANGEMAP_BUTTON").Visible
= (Game.IsHost && Game.LocalClient.State == Session.ClientState.Ready);
Game.IssueOrder(Order.Command("ready"));
return true;
}
bool CycleTeam(MouseInput mi)
{
var d = (mi.Button == MouseButton.Left) ? +1 : Game.world.Map.PlayerCount;
var newIndex = (Game.LocalClient.Team + d) % (Game.world.Map.PlayerCount + 1);
Game.IssueOrder(
Order.Command("team " + newIndex));
return true;
}
}
}

View File

@@ -17,8 +17,9 @@
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
*/
#endregion
using System;
using OpenRA.FileFormats;
namespace OpenRA.Widgets.Delegates
{
public class MainMenuButtonsDelegate : IWidgetDelegate
@@ -27,10 +28,10 @@ namespace OpenRA.Widgets.Delegates
{
// Main menu is the default window
Widget.WindowList.Push("MAINMENU_BG");
Chrome.rootWidget.GetWidget("MAINMENU_BUTTON_QUIT").OnMouseUp = mi => {Game.Exit(); return true;};
Chrome.rootWidget.GetWidget("MAINMENU_BUTTON_QUIT").OnMouseUp = mi => { Game.Exit(); return true; };
var version = Chrome.rootWidget.GetWidget("MAINMENU_BG").GetWidget<LabelWidget>("VERSION_STRING");
if (FileSystem.Exists("VERSION"))
{
var s = FileSystem.Open("VERSION");

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@@ -16,75 +16,75 @@
* You should have received a copy of the GNU General Public License
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
*/
#endregion
using System;
using System.Collections.Generic;
#endregion
using System.Drawing;
using System.Linq;
using OpenRA.FileFormats;
namespace OpenRA.Widgets.Delegates
{
public class MapChooserDelegate : IWidgetDelegate
{
MapStub Map = null;
public MapChooserDelegate()
{
var r = Chrome.rootWidget;
var bg = r.GetWidget("MAP_CHOOSER");
bg.SpecialOneArg = (map) => RefreshMapList(map);
var ml = bg.GetWidget<ListBoxWidget>("MAP_LIST");
bg.GetWidget<MapPreviewWidget>("MAPCHOOSER_MAP_PREVIEW").Map = () => {return Map;};
bg.GetWidget<LabelWidget>("CURMAP_TITLE").GetText = () => {return Map.Title;};
bg.GetWidget<LabelWidget>("CURMAP_SIZE").GetText = () => {return "{0}x{1}".F(Map.Width, Map.Height);};
bg.GetWidget<LabelWidget>("CURMAP_THEATER").GetText = () => {return Rules.TileSets[Map.Tileset].Name;};
bg.GetWidget<LabelWidget>("CURMAP_PLAYERS").GetText = () => {return Map.PlayerCount.ToString();};
bg.GetWidget("BUTTON_OK").OnMouseUp = mi => {
Game.IssueOrder(Order.Command("map " + Map.Uid));
r.CloseWindow();
return true;
};
bg.GetWidget("BUTTON_CANCEL").OnMouseUp = mi => {
r.CloseWindow();
return true;
};
var itemTemplate = ml.GetWidget<LabelWidget>("MAP_TEMPLATE");
int offset = itemTemplate.Bounds.Y;
foreach (var kv in Game.AvailableMaps)
{
var map = kv.Value;
if (!map.Selectable)
continue;
var template = itemTemplate.Clone() as LabelWidget;
template.Id = "MAP_{0}".F(map.Uid);
template.GetText = () => " "+map.Title;
template.GetBackground = () => ((Map == map) ? "dialog2" : null);
template.OnMouseDown = mi => {Map = map; return true;};
template.Parent = ml;
template.Bounds = new Rectangle(template.Bounds.X, offset, template.Bounds.Width, template.Bounds.Height);
template.IsVisible = () => true;
ml.AddChild(template);
offset += template.Bounds.Height;
ml.ContentHeight += template.Bounds.Height;
}
}
public void RefreshMapList(object uidobj)
{
// Set the default selected map
var uid = uidobj as string;
if (uid != null)
Map = Game.AvailableMaps[ uid ];
else
Map = Game.AvailableMaps.FirstOrDefault().Value;
}
}
using OpenRA.FileFormats;
namespace OpenRA.Widgets.Delegates
{
public class MapChooserDelegate : IWidgetDelegate
{
MapStub Map = null;
public MapChooserDelegate()
{
var r = Chrome.rootWidget;
var bg = r.GetWidget("MAP_CHOOSER");
bg.SpecialOneArg = (map) => RefreshMapList(map);
var ml = bg.GetWidget<ListBoxWidget>("MAP_LIST");
bg.GetWidget<MapPreviewWidget>("MAPCHOOSER_MAP_PREVIEW").Map = () => Map;
bg.GetWidget<LabelWidget>("CURMAP_TITLE").GetText = () => Map.Title;
bg.GetWidget<LabelWidget>("CURMAP_SIZE").GetText = () => "{0}x{1}".F(Map.Width, Map.Height);
bg.GetWidget<LabelWidget>("CURMAP_THEATER").GetText = () => Rules.TileSets[Map.Tileset].Name;
bg.GetWidget<LabelWidget>("CURMAP_PLAYERS").GetText = () => Map.PlayerCount.ToString();
bg.GetWidget("BUTTON_OK").OnMouseUp = mi =>
{
Game.IssueOrder(Order.Command("map " + Map.Uid));
r.CloseWindow();
return true;
};
bg.GetWidget("BUTTON_CANCEL").OnMouseUp = mi =>
{
r.CloseWindow();
return true;
};
var itemTemplate = ml.GetWidget<LabelWidget>("MAP_TEMPLATE");
int offset = itemTemplate.Bounds.Y;
foreach (var kv in Game.AvailableMaps)
{
var map = kv.Value;
if (!map.Selectable)
continue;
var template = itemTemplate.Clone() as LabelWidget;
template.Id = "MAP_{0}".F(map.Uid);
template.GetText = () => " " + map.Title;
template.GetBackground = () => ((Map == map) ? "dialog2" : null);
template.OnMouseDown = mi => { Map = map; return true; };
template.Parent = ml;
template.Bounds = new Rectangle(template.Bounds.X, offset, template.Bounds.Width, template.Bounds.Height);
template.IsVisible = () => true;
ml.AddChild(template);
offset += template.Bounds.Height;
ml.ContentHeight += template.Bounds.Height;
}
}
public void RefreshMapList(object uidobj)
{
// Set the default selected map
var uid = uidobj as string;
if (uid != null)
Map = Game.AvailableMaps[uid];
else
Map = Game.AvailableMaps.FirstOrDefault().Value;
}
}
}

View File

@@ -17,69 +17,80 @@
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
*/
#endregion
using System;
namespace OpenRA.Widgets.Delegates
{
public class MusicPlayerDelegate : IWidgetDelegate
{
public MusicPlayerDelegate()
{
var bg = Chrome.rootWidget.GetWidget("MUSIC_BG");
bg.Visible = Game.Settings.MusicPlayer;
bg.GetWidget("BUTTON_PLAY").OnMouseUp = mi => {
if (Sound.MusicStopped)
Sound.PlayMusic(GetSong());
Sound.MusicStopped = false;
Sound.MusicPaused = false;
bg.GetWidget("BUTTON_PLAY").Visible = false;
bg.GetWidget("BUTTON_PAUSE").Visible = true;
return true;
};
bg.GetWidget("BUTTON_PAUSE").OnMouseUp = mi => {
Sound.MusicPaused = true;
bg.GetWidget("BUTTON_PAUSE").Visible = false;
bg.GetWidget("BUTTON_PLAY").Visible = true;
return true;
};
bg.GetWidget("BUTTON_STOP").OnMouseUp = mi => {
Sound.MusicStopped = true;
bg.GetWidget("BUTTON_PAUSE").Visible = false;
bg.GetWidget("BUTTON_PLAY").Visible = true;
return true;
};
bg.GetWidget("BUTTON_NEXT").OnMouseUp = mi => {
Sound.PlayMusic(GetNextSong());
Sound.MusicStopped = false;
Sound.MusicPaused = false;
bg.GetWidget("BUTTON_PLAY").Visible = false;
bg.GetWidget("BUTTON_PAUSE").Visible = true;
return true;
};
bg.GetWidget("BUTTON_PREV").OnMouseUp = mi => {
Sound.PlayMusic(GetPrevSong());
Sound.MusicStopped = false;
Sound.MusicPaused = false;
bg.GetWidget("BUTTON_PLAY").Visible = false;
bg.GetWidget("BUTTON_PAUSE").Visible = true;
return true;
};
}
string GetNextSong()
{
if (!Rules.Music.ContainsKey("allmusic")) return null;
return Rules.Music["allmusic"].Pool.GetNext();
}
string GetPrevSong()
{
if (!Rules.Music.ContainsKey("allmusic")) return null;
return Rules.Music["allmusic"].Pool.GetPrev();
}
string GetSong()
{
if (!Rules.Music.ContainsKey("allmusic")) return null;
return Rules.Music["allmusic"].Pool.GetCurrent();
}
{
public class MusicPlayerDelegate : IWidgetDelegate
{
public MusicPlayerDelegate()
{
var bg = Chrome.rootWidget.GetWidget("MUSIC_BG");
bg.Visible = Game.Settings.MusicPlayer;
bg.GetWidget("BUTTON_PLAY").OnMouseUp = mi =>
{
if (Sound.MusicStopped)
Sound.PlayMusic(GetSong());
Sound.MusicStopped = false;
Sound.MusicPaused = false;
bg.GetWidget("BUTTON_PLAY").Visible = false;
bg.GetWidget("BUTTON_PAUSE").Visible = true;
return true;
};
bg.GetWidget("BUTTON_PAUSE").OnMouseUp = mi =>
{
Sound.MusicPaused = true;
bg.GetWidget("BUTTON_PAUSE").Visible = false;
bg.GetWidget("BUTTON_PLAY").Visible = true;
return true;
};
bg.GetWidget("BUTTON_STOP").OnMouseUp = mi =>
{
Sound.MusicStopped = true;
bg.GetWidget("BUTTON_PAUSE").Visible = false;
bg.GetWidget("BUTTON_PLAY").Visible = true;
return true;
};
bg.GetWidget("BUTTON_NEXT").OnMouseUp = mi =>
{
Sound.PlayMusic(GetNextSong());
Sound.MusicStopped = false;
Sound.MusicPaused = false;
bg.GetWidget("BUTTON_PLAY").Visible = false;
bg.GetWidget("BUTTON_PAUSE").Visible = true;
return true;
};
bg.GetWidget("BUTTON_PREV").OnMouseUp = mi =>
{
Sound.PlayMusic(GetPrevSong());
Sound.MusicStopped = false;
Sound.MusicPaused = false;
bg.GetWidget("BUTTON_PLAY").Visible = false;
bg.GetWidget("BUTTON_PAUSE").Visible = true;
return true;
};
}
string GetNextSong()
{
if (!Rules.Music.ContainsKey("allmusic")) return null;
return Rules.Music["allmusic"].Pool.GetNext();
}
string GetPrevSong()
{
if (!Rules.Music.ContainsKey("allmusic")) return null;
return Rules.Music["allmusic"].Pool.GetPrev();
}
string GetSong()
{
if (!Rules.Music.ContainsKey("allmusic")) return null;
return Rules.Music["allmusic"].Pool.GetCurrent();
}
}
}

View File

@@ -17,31 +17,28 @@
* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
*/
#endregion
using System;
using OpenRA.FileFormats;
using OpenRA.Support;
namespace OpenRA.Widgets.Delegates
{
public class PerfDebugDelegate : IWidgetDelegate
{
public PerfDebugDelegate()
{
var r = Chrome.rootWidget;
var perfRoot = r.GetWidget("PERF_BG");
perfRoot.IsVisible = () => {return (perfRoot.Visible && Game.Settings.PerfDebug);};
// Perf text
var perfText = perfRoot.GetWidget<LabelWidget>("TEXT");
perfText.GetText = () => {
return "Render {0} ({5}={2:F1} ms)\nTick {4} ({3:F1} ms)".F(
Game.RenderFrame,
Game.orderManager.FrameNumber,
PerfHistory.items["render"].LastValue,
PerfHistory.items["tick_time"].LastValue,
Game.LocalTick,
PerfHistory.items["batches"].LastValue);
};
}
}
using OpenRA.Support;
namespace OpenRA.Widgets.Delegates
{
public class PerfDebugDelegate : IWidgetDelegate
{
public PerfDebugDelegate()
{
var r = Chrome.rootWidget;
var perfRoot = r.GetWidget("PERF_BG");
perfRoot.IsVisible = () => perfRoot.Visible && Game.Settings.PerfDebug;
// Perf text
var perfText = perfRoot.GetWidget<LabelWidget>("TEXT");
perfText.GetText = () => "Render {0} ({5}={2:F1} ms)\nTick {4} ({3:F1} ms)".F(
Game.RenderFrame,
Game.orderManager.FrameNumber,
PerfHistory.items["render"].LastValue,
PerfHistory.items["tick_time"].LastValue,
Game.LocalTick,
PerfHistory.items["batches"].LastValue);
}
}
}

View File

@@ -21,9 +21,8 @@
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using OpenRA.Server;
using OpenRA.FileFormats;
using System;
using OpenRA.Server;
namespace OpenRA.Widgets.Delegates
{
@@ -36,10 +35,10 @@ namespace OpenRA.Widgets.Delegates
public ServerBrowserDelegate()
{
var r = Chrome.rootWidget;
var r = Chrome.rootWidget;
var bg = r.GetWidget("JOINSERVER_BG");
var dc = r.GetWidget("DIRECTCONNECT_BG");
MasterServerQuery.OnComplete += games => RefreshServerList(games);
r.GetWidget("MAINMENU_BUTTON_JOIN").OnMouseUp = mi =>
@@ -56,14 +55,14 @@ namespace OpenRA.Widgets.Delegates
return true;
};
bg.GetWidget("SERVER_INFO").IsVisible = () => currentServer != null;
var preview = bg.GetWidget<MapPreviewWidget>("MAP_PREVIEW");
preview.Map = () => CurrentMap();
preview.IsVisible = () => CurrentMap() != null;
bg.GetWidget<LabelWidget>("SERVER_IP").GetText = () => currentServer.Address;
bg.GetWidget<LabelWidget>("SERVER_MODS").GetText = () => string.Join( ",", currentServer.Mods );
bg.GetWidget<LabelWidget>("SERVER_MODS").GetText = () => string.Join(",", currentServer.Mods);
bg.GetWidget<LabelWidget>("MAP_TITLE").GetText = () => (CurrentMap() != null) ? CurrentMap().Title : "Unknown";
bg.GetWidget<LabelWidget>("MAP_PLAYERS").GetText = () =>
{
@@ -71,11 +70,11 @@ namespace OpenRA.Widgets.Delegates
return "";
string ret = currentServer.Players.ToString();
if (CurrentMap() != null)
ret += "/"+CurrentMap().PlayerCount.ToString();
ret += "/" + CurrentMap().PlayerCount.ToString();
return ret;
};
var sl = bg.GetWidget<ListBoxWidget>("SERVER_LIST");
ServerTemplate = sl.GetWidget<LabelWidget>("SERVER_TEMPLATE");
@@ -101,20 +100,20 @@ namespace OpenRA.Widgets.Delegates
bg.GetWidget("DIRECTCONNECT_BUTTON").OnMouseUp = mi =>
{
r.CloseWindow();
dc.GetWidget<TextFieldWidget>("SERVER_ADDRESS").Text = Game.Settings.LastServer;
r.OpenWindow("DIRECTCONNECT_BG");
return true;
};
bg.GetWidget("JOIN_BUTTON").OnMouseUp = mi =>
{
if (currentServer == null)
return false;
// Todo: Add an error dialog explaining why we aren't letting them join
// Or even better, reject them server side and display the error in the connection failed dialog.
// Don't bother joining a server with different mods... its only going to crash
if (currentServer.Mods.SymmetricDifference(Game.LobbyInfo.GlobalSettings.Mods).Any())
{
@@ -122,56 +121,59 @@ namespace OpenRA.Widgets.Delegates
System.Console.WriteLine("FIX THIS BUG YOU NOOB!");
return false;
}
// Prevent user joining a full server
if (CurrentMap() != null && currentServer.Players >= CurrentMap().PlayerCount)
{
System.Console.WriteLine("Server is full; not connecting");
return false;
}
r.CloseWindow();
Game.JoinServer(currentServer.Address.Split(':')[0], int.Parse(currentServer.Address.Split(':')[1]));
Game.SetGameId(currentServer.Id);
return true;
};
// Direct Connect
dc.GetWidget("JOIN_BUTTON").OnMouseUp = mi => {
dc.GetWidget("JOIN_BUTTON").OnMouseUp = mi =>
{
var address = dc.GetWidget<TextFieldWidget>("SERVER_ADDRESS").Text;
var cpts = address.Split(':').ToArray();
if (cpts.Length != 2)
return true;
Game.Settings.LastServer = address;
Game.Settings.Save();
r.CloseWindow();
Game.JoinServer(cpts[0], int.Parse(cpts[1]));
return true;
};
dc.GetWidget("CANCEL_BUTTON").OnMouseUp = mi => {
dc.GetWidget("CANCEL_BUTTON").OnMouseUp = mi =>
{
r.CloseWindow();
return r.GetWidget("MAINMENU_BUTTON_JOIN").OnMouseUp(mi);
};
}
MapStub CurrentMap()
{
return (currentServer == null || !Game.AvailableMaps.ContainsKey(currentServer.Map)) ? null : Game.AvailableMaps[currentServer.Map];
return (currentServer == null || !Game.AvailableMaps.ContainsKey(currentServer.Map))
? null : Game.AvailableMaps[currentServer.Map];
}
void RefreshServerList(IEnumerable<GameServer> games)
{
var r = Chrome.rootWidget;
var r = Chrome.rootWidget;
var bg = r.GetWidget("JOINSERVER_BG");
var sl = bg.GetWidget<ListBoxWidget>("SERVER_LIST");
sl.Children.Clear();
currentServer = null;
if (games == null)
{
r.GetWidget("JOINSERVER_PROGRESS_TITLE").Visible = true;
@@ -187,26 +189,26 @@ namespace OpenRA.Widgets.Delegates
}
r.GetWidget("JOINSERVER_PROGRESS_TITLE").Visible = false;
int offset = ServerTemplate.Bounds.Y;
int i = 0;
foreach (var game in games.Where( g => g.State == 1 )) /* only "waiting for players" */
{
foreach (var game in games.Where(g => g.State == 1)) /* only "waiting for players" */
{
var template = ServerTemplate.Clone() as LabelWidget;
template.Id = "JOIN_GAME_{0}".F(i);
template.GetText = () => " {0} ({1})".F( /* /8 = hack */
game.Name,
game.Name,
game.Address);
template.GetBackground = () => ((currentServer == game) ? "dialog2" : null);
template.OnMouseDown = mi => {currentServer = game; return true;};
template.Parent = sl;
template.GetBackground = () => (currentServer == game) ? "dialog2" : null;
template.OnMouseDown = mi => { currentServer = game; return true; };
template.Parent = sl;
template.Bounds = new Rectangle(template.Bounds.X, offset, template.Bounds.Width, template.Bounds.Height);
template.IsVisible = () => true;
sl.AddChild(template);
if (i == 0) currentServer = game;
offset += template.Bounds.Height;
sl.ContentHeight += template.Bounds.Height;
i++;