Remove "Enemy Unit Detected" announcements from RA.

This commit is contained in:
Paul Chote
2015-06-21 12:53:25 +01:00
parent 5a74495432
commit fede1a1e4b
2 changed files with 0 additions and 14 deletions

View File

@@ -33,7 +33,6 @@ BADR:
-EjectOnDeath:
-GpsDot:
RejectsOrders:
-AnnounceOnSeen:
AutoSelectionSize:
RenderSprites:
@@ -363,7 +362,6 @@ U2:
Offset: -1c43,0,0
Interval: 2
RejectsOrders:
-AnnounceOnSeen:
AutoSelectionSize:
RenderSprites:

View File

@@ -91,8 +91,6 @@
CaptureNotification:
Notification: UnitStolen
MustBeDestroyed:
AnnounceOnSeen:
Notification: EnemyDetected
Voiced:
VoiceSet: VehicleVoice
@@ -155,8 +153,6 @@
GroundCorpsePalette:
WaterCorpseSequence:
WaterCorpsePalette:
AnnounceOnSeen:
Notification: EnemyDetected
Voiced:
VoiceSet: VehicleVoice
@@ -244,8 +240,6 @@
Cloneable:
Types: Infantry
MustBeDestroyed:
AnnounceOnSeen:
Notification: EnemyDetected
Voiced:
VoiceSet: GenericVoice
@@ -277,8 +271,6 @@
Tooltip:
GenericName: Ship
MustBeDestroyed:
AnnounceOnSeen:
Notification: EnemyDetected
EditorTilesetFilter:
ExcludeTilesets: INTERIOR
Voiced:
@@ -317,8 +309,6 @@
GenericName: Plane
WithShadow:
MustBeDestroyed:
AnnounceOnSeen:
Notification: EnemyDetected
Voiced:
VoiceSet: GenericVoice
@@ -329,8 +319,6 @@
GpsDot:
String: Helicopter
Hovers:
AnnounceOnSeen:
Notification: EnemyDetected
^Building:
Inherits@1: ^ExistsInWorld