Remove "Enemy Unit Detected" announcements from RA.
This commit is contained in:
@@ -33,7 +33,6 @@ BADR:
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-EjectOnDeath:
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-GpsDot:
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RejectsOrders:
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-AnnounceOnSeen:
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AutoSelectionSize:
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RenderSprites:
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@@ -363,7 +362,6 @@ U2:
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Offset: -1c43,0,0
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Interval: 2
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RejectsOrders:
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-AnnounceOnSeen:
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AutoSelectionSize:
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RenderSprites:
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@@ -91,8 +91,6 @@
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CaptureNotification:
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Notification: UnitStolen
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MustBeDestroyed:
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AnnounceOnSeen:
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Notification: EnemyDetected
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Voiced:
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VoiceSet: VehicleVoice
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@@ -155,8 +153,6 @@
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GroundCorpsePalette:
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WaterCorpseSequence:
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WaterCorpsePalette:
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AnnounceOnSeen:
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Notification: EnemyDetected
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Voiced:
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VoiceSet: VehicleVoice
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@@ -244,8 +240,6 @@
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Cloneable:
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Types: Infantry
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MustBeDestroyed:
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AnnounceOnSeen:
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Notification: EnemyDetected
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Voiced:
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VoiceSet: GenericVoice
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@@ -277,8 +271,6 @@
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Tooltip:
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GenericName: Ship
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MustBeDestroyed:
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AnnounceOnSeen:
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Notification: EnemyDetected
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EditorTilesetFilter:
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ExcludeTilesets: INTERIOR
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Voiced:
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@@ -317,8 +309,6 @@
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GenericName: Plane
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WithShadow:
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MustBeDestroyed:
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AnnounceOnSeen:
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Notification: EnemyDetected
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Voiced:
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VoiceSet: GenericVoice
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@@ -329,8 +319,6 @@
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GpsDot:
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String: Helicopter
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Hovers:
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AnnounceOnSeen:
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Notification: EnemyDetected
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^Building:
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Inherits@1: ^ExistsInWorld
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