Fix unnecessary uses of Game.ModData.
This commit is contained in:
@@ -81,7 +81,7 @@ namespace OpenRA
|
||||
if (!modData.Manifest.Contains<MapGrid>())
|
||||
return;
|
||||
|
||||
var mapGrid = Game.ModData.Manifest.Get<MapGrid>();
|
||||
var mapGrid = modData.Manifest.Get<MapGrid>();
|
||||
foreach (var kv in MapLocations)
|
||||
{
|
||||
foreach (var map in kv.Key.Contents)
|
||||
|
||||
@@ -418,7 +418,7 @@ namespace OpenRA.Server
|
||||
int latency = 1;
|
||||
if (!LobbyInfo.IsSinglePlayer)
|
||||
{
|
||||
var gameSpeeds = Game.ModData.Manifest.Get<GameSpeeds>();
|
||||
var gameSpeeds = ModData.Manifest.Get<GameSpeeds>();
|
||||
GameSpeed speed;
|
||||
if (gameSpeeds.Speeds.TryGetValue(LobbyInfo.GlobalSettings.GameSpeedType, out speed))
|
||||
latency = speed.OrderLatency;
|
||||
|
||||
@@ -719,7 +719,7 @@ namespace OpenRA.Mods.Common.Server
|
||||
return true;
|
||||
}
|
||||
|
||||
var gameSpeeds = Game.ModData.Manifest.Get<GameSpeeds>();
|
||||
var gameSpeeds = server.ModData.Manifest.Get<GameSpeeds>();
|
||||
|
||||
GameSpeed speed;
|
||||
if (!gameSpeeds.Speeds.TryGetValue(s, out speed))
|
||||
|
||||
Reference in New Issue
Block a user