Fix unnecessary uses of Game.ModData.

This commit is contained in:
Paul Chote
2016-03-29 22:30:29 +01:00
parent 2150a5e865
commit fee899f63d
3 changed files with 3 additions and 3 deletions

View File

@@ -81,7 +81,7 @@ namespace OpenRA
if (!modData.Manifest.Contains<MapGrid>())
return;
var mapGrid = Game.ModData.Manifest.Get<MapGrid>();
var mapGrid = modData.Manifest.Get<MapGrid>();
foreach (var kv in MapLocations)
{
foreach (var map in kv.Key.Contents)