Fix unnecessary uses of Game.ModData.
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@@ -81,7 +81,7 @@ namespace OpenRA
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if (!modData.Manifest.Contains<MapGrid>())
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return;
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var mapGrid = Game.ModData.Manifest.Get<MapGrid>();
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var mapGrid = modData.Manifest.Get<MapGrid>();
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foreach (var kv in MapLocations)
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{
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foreach (var map in kv.Key.Contents)
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