Fix unnecessary uses of Game.ModData.

This commit is contained in:
Paul Chote
2016-03-29 22:30:29 +01:00
parent 2150a5e865
commit fee899f63d
3 changed files with 3 additions and 3 deletions

View File

@@ -418,7 +418,7 @@ namespace OpenRA.Server
int latency = 1;
if (!LobbyInfo.IsSinglePlayer)
{
var gameSpeeds = Game.ModData.Manifest.Get<GameSpeeds>();
var gameSpeeds = ModData.Manifest.Get<GameSpeeds>();
GameSpeed speed;
if (gameSpeeds.Speeds.TryGetValue(LobbyInfo.GlobalSettings.GameSpeedType, out speed))
latency = speed.OrderLatency;