Move projectiles to their own namespace and folder

While they are (currently) technically effects, this makes the actual purpose and wiki more clear.
This commit is contained in:
reaperrr
2016-05-28 14:42:33 +02:00
parent 629f17b430
commit fef4f3eb79
10 changed files with 19 additions and 15 deletions

View File

@@ -11,7 +11,7 @@
using System;
using System.Linq;
using OpenRA.Mods.Common.Effects;
using OpenRA.Mods.Common.Projectiles;
using OpenRA.Mods.Common.Traits;
using OpenRA.Mods.Common.Warheads;
using OpenRA.Traits;