Move projectiles to their own namespace and folder
While they are (currently) technically effects, this makes the actual purpose and wiki more clear.
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@@ -82,7 +82,7 @@
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<Compile Include="Effects\GpsDot.cs" />
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<Compile Include="Effects\GpsSatellite.cs" />
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<Compile Include="Effects\SatelliteLaunch.cs" />
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<Compile Include="Effects\TeslaZap.cs" />
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<Compile Include="Projectiles\TeslaZap.cs" />
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<Compile Include="Graphics\TeslaZapRenderable.cs" />
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<Compile Include="Scripting\Properties\InfiltrateProperties.cs" />
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<Compile Include="Scripting\Properties\DisguiseProperties.cs" />
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@@ -16,7 +16,7 @@ using OpenRA.Graphics;
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using OpenRA.Mods.RA.Graphics;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Effects
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namespace OpenRA.Mods.RA.Projectiles
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{
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class TeslaZapInfo : IProjectileInfo
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{
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