Commando fixes for walls
Removed commented lines
This commit is contained in:
@@ -441,7 +441,7 @@
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Adjacent: 7
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Adjacent: 7
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TerrainTypes: Clear,Road
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TerrainTypes: Clear,Road
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TargetableBuilding:
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TargetableBuilding:
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TargetTypes: Ground, C4
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TargetTypes: Ground
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Wall:
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Wall:
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CrushClasses: wall
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CrushClasses: wall
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CrushSound: sandbag2.aud
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CrushSound: sandbag2.aud
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@@ -459,7 +459,6 @@
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BodyOrientation:
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BodyOrientation:
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FrozenUnderFog:
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FrozenUnderFog:
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LuaScriptEvents:
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LuaScriptEvents:
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Demolishable:
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^Tree:
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^Tree:
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Tooltip:
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Tooltip:
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@@ -290,7 +290,7 @@
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LineBuild:
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LineBuild:
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Range: 8
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Range: 8
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TargetableBuilding:
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TargetableBuilding:
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TargetTypes: Ground, C4, DetonateAttack
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TargetTypes: Ground, DetonateAttack
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RenderBuildingWall:
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RenderBuildingWall:
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HasMakeAnimation: false
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HasMakeAnimation: false
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Palette: terrain
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Palette: terrain
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@@ -306,7 +306,6 @@
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BodyOrientation:
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BodyOrientation:
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FrozenUnderFog:
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FrozenUnderFog:
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LuaScriptEvents:
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LuaScriptEvents:
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Demolishable:
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^TechBuilding:
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^TechBuilding:
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Inherits: ^Building
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Inherits: ^Building
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