Add tech levels to TD.
This commit is contained in:
@@ -156,6 +156,7 @@ LobbyDefaults:
|
|||||||
FragileAlliances: false
|
FragileAlliances: false
|
||||||
Shroud: true
|
Shroud: true
|
||||||
Fog: true
|
Fog: true
|
||||||
|
TechLevel: Unrestricted
|
||||||
|
|
||||||
ChromeMetrics:
|
ChromeMetrics:
|
||||||
mods/cnc/metrics.yaml
|
mods/cnc/metrics.yaml
|
||||||
|
|||||||
@@ -52,7 +52,7 @@ HELI:
|
|||||||
Description: Helicopter Gunship with Chainguns.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks
|
Description: Helicopter Gunship with Chainguns.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks
|
||||||
Buildable:
|
Buildable:
|
||||||
BuildPaletteOrder: 20
|
BuildPaletteOrder: 20
|
||||||
Prerequisites: hpad, anyhq
|
Prerequisites: hpad, anyhq, ~techlevel.medium
|
||||||
Queue: Aircraft.Nod
|
Queue: Aircraft.Nod
|
||||||
Selectable:
|
Selectable:
|
||||||
Bounds: 30,24
|
Bounds: 30,24
|
||||||
@@ -104,7 +104,7 @@ ORCA:
|
|||||||
Description: Helicopter Gunship with AG Missiles.\n Strong vs Buildings, Tanks\n Weak vs Infantry
|
Description: Helicopter Gunship with AG Missiles.\n Strong vs Buildings, Tanks\n Weak vs Infantry
|
||||||
Buildable:
|
Buildable:
|
||||||
BuildPaletteOrder: 20
|
BuildPaletteOrder: 20
|
||||||
Prerequisites: hpad, anyhq
|
Prerequisites: hpad, anyhq, ~techlevel.medium
|
||||||
Queue: Aircraft.GDI
|
Queue: Aircraft.GDI
|
||||||
Selectable:
|
Selectable:
|
||||||
Bounds: 30,24
|
Bounds: 30,24
|
||||||
|
|||||||
@@ -30,7 +30,7 @@ E2:
|
|||||||
Description: Fast infantry armed with grenades. \n Strong vs Buildings, slow-moving targets
|
Description: Fast infantry armed with grenades. \n Strong vs Buildings, slow-moving targets
|
||||||
Buildable:
|
Buildable:
|
||||||
BuildPaletteOrder: 40
|
BuildPaletteOrder: 40
|
||||||
Prerequisites: anyhq
|
Prerequisites: anyhq, ~techlevel.medium
|
||||||
Queue: Infantry.GDI
|
Queue: Infantry.GDI
|
||||||
Selectable:
|
Selectable:
|
||||||
Bounds: 12,17,0,-6
|
Bounds: 12,17,0,-6
|
||||||
@@ -87,7 +87,7 @@ E4:
|
|||||||
Description: Advanced Anti-infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Tanks
|
Description: Advanced Anti-infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Tanks
|
||||||
Buildable:
|
Buildable:
|
||||||
BuildPaletteOrder: 40
|
BuildPaletteOrder: 40
|
||||||
Prerequisites: anyhq
|
Prerequisites: anyhq, ~techlevel.medium
|
||||||
Queue: Infantry.Nod
|
Queue: Infantry.Nod
|
||||||
Selectable:
|
Selectable:
|
||||||
Bounds: 12,17,0,-6
|
Bounds: 12,17,0,-6
|
||||||
@@ -117,7 +117,7 @@ E5:
|
|||||||
Description: Advanced general-purpose infantry.\n Strong vs all Ground units
|
Description: Advanced general-purpose infantry.\n Strong vs all Ground units
|
||||||
Buildable:
|
Buildable:
|
||||||
BuildPaletteOrder: 50
|
BuildPaletteOrder: 50
|
||||||
Prerequisites: tmpl
|
Prerequisites: tmpl, ~techlevel.high
|
||||||
Queue: Infantry.Nod
|
Queue: Infantry.Nod
|
||||||
Selectable:
|
Selectable:
|
||||||
Bounds: 12,17,0,-6
|
Bounds: 12,17,0,-6
|
||||||
@@ -181,7 +181,7 @@ RMBO:
|
|||||||
Description: Elite sniper infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles
|
Description: Elite sniper infantry unit.\n Strong vs Infantry, Buildings\n Weak vs Vehicles
|
||||||
Buildable:
|
Buildable:
|
||||||
BuildPaletteOrder: 50
|
BuildPaletteOrder: 50
|
||||||
Prerequisites: eye
|
Prerequisites: eye, ~techlevel.high
|
||||||
Queue: Infantry.GDI
|
Queue: Infantry.GDI
|
||||||
Selectable:
|
Selectable:
|
||||||
Bounds: 12,17,0,-6
|
Bounds: 12,17,0,-6
|
||||||
|
|||||||
@@ -17,4 +17,15 @@ Player:
|
|||||||
PlayerStatistics:
|
PlayerStatistics:
|
||||||
FrozenActorLayer:
|
FrozenActorLayer:
|
||||||
PlaceBeacon:
|
PlaceBeacon:
|
||||||
|
ProvidesTechPrerequisite@low:
|
||||||
|
Name: Low
|
||||||
|
Prerequisites: techlevel.low
|
||||||
|
ProvidesTechPrerequisite@medium:
|
||||||
|
Name: Medium
|
||||||
|
Prerequisites: techlevel.low, techlevel.medium
|
||||||
|
ProvidesTechPrerequisite@nosuper:
|
||||||
|
Name: No Powers
|
||||||
|
Prerequisites: techlevel.low, techlevel.medium, techlevel.high
|
||||||
|
ProvidesTechPrerequisite@all:
|
||||||
|
Name: Unrestricted
|
||||||
|
Prerequisites: techlevel.low, techlevel.medium, techlevel.high, techlevel.superweapons
|
||||||
@@ -110,7 +110,7 @@ NUK2:
|
|||||||
Prerequisite: anypower
|
Prerequisite: anypower
|
||||||
Buildable:
|
Buildable:
|
||||||
BuildPaletteOrder: 30
|
BuildPaletteOrder: 30
|
||||||
Prerequisites: anyhq
|
Prerequisites: anyhq, ~techlevel.medium
|
||||||
Queue: Building.GDI, Building.Nod
|
Queue: Building.GDI, Building.Nod
|
||||||
Building:
|
Building:
|
||||||
Power: 200
|
Power: 200
|
||||||
@@ -402,7 +402,7 @@ HQ:
|
|||||||
Prerequisite: anyhq
|
Prerequisite: anyhq
|
||||||
Buildable:
|
Buildable:
|
||||||
BuildPaletteOrder: 70
|
BuildPaletteOrder: 70
|
||||||
Prerequisites: proc
|
Prerequisites: proc, ~techlevel.medium
|
||||||
Queue: Building.GDI, Building.Nod
|
Queue: Building.GDI, Building.Nod
|
||||||
Building:
|
Building:
|
||||||
Power: -40
|
Power: -40
|
||||||
@@ -423,6 +423,7 @@ HQ:
|
|||||||
DetectCloaked:
|
DetectCloaked:
|
||||||
Range: 5
|
Range: 5
|
||||||
AirstrikePower:
|
AirstrikePower:
|
||||||
|
Prerequisites: ~techlevel.superweapons
|
||||||
Icon: airstrike
|
Icon: airstrike
|
||||||
ChargeTime: 180
|
ChargeTime: 180
|
||||||
SquadSize: 3
|
SquadSize: 3
|
||||||
@@ -477,7 +478,7 @@ EYE:
|
|||||||
Prerequisite: anyhq
|
Prerequisite: anyhq
|
||||||
Buildable:
|
Buildable:
|
||||||
BuildPaletteOrder: 100
|
BuildPaletteOrder: 100
|
||||||
Prerequisites: anyhq
|
Prerequisites: anyhq, ~techlevel.high
|
||||||
Queue: Building.GDI
|
Queue: Building.GDI
|
||||||
Building:
|
Building:
|
||||||
Power: -200
|
Power: -200
|
||||||
@@ -498,6 +499,7 @@ EYE:
|
|||||||
DetectCloaked:
|
DetectCloaked:
|
||||||
Range: 5
|
Range: 5
|
||||||
IonCannonPower:
|
IonCannonPower:
|
||||||
|
Prerequisites: ~techlevel.superweapons
|
||||||
Icon: ioncannon
|
Icon: ioncannon
|
||||||
ChargeTime: 180
|
ChargeTime: 180
|
||||||
Description: Ion Cannon
|
Description: Ion Cannon
|
||||||
@@ -522,7 +524,7 @@ TMPL:
|
|||||||
Prerequisite: anyhq
|
Prerequisite: anyhq
|
||||||
Buildable:
|
Buildable:
|
||||||
BuildPaletteOrder: 100
|
BuildPaletteOrder: 100
|
||||||
Prerequisites: anyhq
|
Prerequisites: anyhq, ~techlevel.high
|
||||||
Queue: Building.Nod
|
Queue: Building.Nod
|
||||||
Building:
|
Building:
|
||||||
Power: -150
|
Power: -150
|
||||||
@@ -537,6 +539,7 @@ TMPL:
|
|||||||
Range: 6c0
|
Range: 6c0
|
||||||
Bib:
|
Bib:
|
||||||
NukePower:
|
NukePower:
|
||||||
|
Prerequisites: ~techlevel.superweapons
|
||||||
Icon: abomb
|
Icon: abomb
|
||||||
ChargeTime: 300
|
ChargeTime: 300
|
||||||
Description: Nuclear Strike
|
Description: Nuclear Strike
|
||||||
@@ -646,7 +649,7 @@ OBLI:
|
|||||||
Description: Advanced base defense. \nRequires power to operate.\n Strong vs all Ground units\n Cannot target Aircraft
|
Description: Advanced base defense. \nRequires power to operate.\n Strong vs all Ground units\n Cannot target Aircraft
|
||||||
Buildable:
|
Buildable:
|
||||||
BuildPaletteOrder: 60
|
BuildPaletteOrder: 60
|
||||||
Prerequisites: tmpl
|
Prerequisites: tmpl, ~techlevel.high
|
||||||
Queue: Defence.Nod
|
Queue: Defence.Nod
|
||||||
Building:
|
Building:
|
||||||
Power: -150
|
Power: -150
|
||||||
@@ -729,7 +732,7 @@ ATWR:
|
|||||||
Description: All-purpose defensive structure.\n Strong vs Aircraft, Tanks\n Weak vs Infantry
|
Description: All-purpose defensive structure.\n Strong vs Aircraft, Tanks\n Weak vs Infantry
|
||||||
Buildable:
|
Buildable:
|
||||||
BuildPaletteOrder: 60
|
BuildPaletteOrder: 60
|
||||||
Prerequisites: anyhq
|
Prerequisites: anyhq, ~techlevel.medium
|
||||||
Queue: Defence.GDI
|
Queue: Defence.GDI
|
||||||
Building:
|
Building:
|
||||||
Power: -40
|
Power: -40
|
||||||
|
|||||||
@@ -7,7 +7,7 @@ MCV:
|
|||||||
Description: Deploys into another Construction Yard.\n Unarmed
|
Description: Deploys into another Construction Yard.\n Unarmed
|
||||||
Buildable:
|
Buildable:
|
||||||
BuildPaletteOrder: 100
|
BuildPaletteOrder: 100
|
||||||
Prerequisites: anyhq
|
Prerequisites: anyhq, ~techlevel.medium
|
||||||
Queue: Vehicle.GDI, Vehicle.Nod
|
Queue: Vehicle.GDI, Vehicle.Nod
|
||||||
Selectable:
|
Selectable:
|
||||||
Priority: 3
|
Priority: 3
|
||||||
@@ -130,7 +130,7 @@ ARTY:
|
|||||||
Description: Long-range artillery.\n Strong vs Infantry, Vehicles & Buildings
|
Description: Long-range artillery.\n Strong vs Infantry, Vehicles & Buildings
|
||||||
Buildable:
|
Buildable:
|
||||||
BuildPaletteOrder: 60
|
BuildPaletteOrder: 60
|
||||||
Prerequisites: anyhq
|
Prerequisites: anyhq, ~techlevel.medium
|
||||||
Queue: Vehicle.Nod
|
Queue: Vehicle.Nod
|
||||||
Mobile:
|
Mobile:
|
||||||
ROT: 2
|
ROT: 2
|
||||||
@@ -166,7 +166,7 @@ FTNK:
|
|||||||
Description: Heavily armored flame-throwing vehicle.\n Strong vs Infantry, Buildings & Vehicles\n Weak vs Tanks
|
Description: Heavily armored flame-throwing vehicle.\n Strong vs Infantry, Buildings & Vehicles\n Weak vs Tanks
|
||||||
Buildable:
|
Buildable:
|
||||||
BuildPaletteOrder: 50
|
BuildPaletteOrder: 50
|
||||||
Prerequisites: anyhq
|
Prerequisites: anyhq, ~techlevel.medium
|
||||||
Queue: Vehicle.Nod
|
Queue: Vehicle.Nod
|
||||||
Mobile:
|
Mobile:
|
||||||
ROT: 7
|
ROT: 7
|
||||||
@@ -309,7 +309,7 @@ LTNK:
|
|||||||
Description: Fast, light tank.\n Strong vs Vehicles, Tanks\n Weak vs Infantry
|
Description: Fast, light tank.\n Strong vs Vehicles, Tanks\n Weak vs Infantry
|
||||||
Buildable:
|
Buildable:
|
||||||
BuildPaletteOrder: 40
|
BuildPaletteOrder: 40
|
||||||
Prerequisites: anyhq
|
Prerequisites: anyhq, ~techlevel.medium
|
||||||
Queue: Vehicle.Nod
|
Queue: Vehicle.Nod
|
||||||
Mobile:
|
Mobile:
|
||||||
ROT: 7
|
ROT: 7
|
||||||
@@ -348,7 +348,7 @@ MTNK:
|
|||||||
Description: General-Purpose GDI Tank.\n Strong vs Tanks, Vehicles\n Weak vs Infantry
|
Description: General-Purpose GDI Tank.\n Strong vs Tanks, Vehicles\n Weak vs Infantry
|
||||||
Buildable:
|
Buildable:
|
||||||
BuildPaletteOrder: 40
|
BuildPaletteOrder: 40
|
||||||
Prerequisites: anyhq
|
Prerequisites: anyhq, ~techlevel.medium
|
||||||
Queue: Vehicle.GDI
|
Queue: Vehicle.GDI
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 85
|
Speed: 85
|
||||||
@@ -388,7 +388,7 @@ HTNK:
|
|||||||
Description: Heavily armored GDI Tank. \nCan attack Aircraft.\n Strong vs Everything
|
Description: Heavily armored GDI Tank. \nCan attack Aircraft.\n Strong vs Everything
|
||||||
Buildable:
|
Buildable:
|
||||||
BuildPaletteOrder: 60
|
BuildPaletteOrder: 60
|
||||||
Prerequisites: eye
|
Prerequisites: eye, ~techlevel.high
|
||||||
Queue: Vehicle.GDI
|
Queue: Vehicle.GDI
|
||||||
Mobile:
|
Mobile:
|
||||||
Crushes: wall, heavywall, crate, infantry
|
Crushes: wall, heavywall, crate, infantry
|
||||||
@@ -441,7 +441,7 @@ MSAM:
|
|||||||
Description: Long range rocket artillery.\n Strong vs all Ground units.
|
Description: Long range rocket artillery.\n Strong vs all Ground units.
|
||||||
Buildable:
|
Buildable:
|
||||||
BuildPaletteOrder: 50
|
BuildPaletteOrder: 50
|
||||||
Prerequisites: anyhq
|
Prerequisites: anyhq, ~techlevel.medium
|
||||||
Queue: Vehicle.GDI
|
Queue: Vehicle.GDI
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 85
|
Speed: 85
|
||||||
@@ -478,7 +478,7 @@ MLRS:
|
|||||||
Description: Powerful anti-air unit. \nCannot attack Ground units.
|
Description: Powerful anti-air unit. \nCannot attack Ground units.
|
||||||
Buildable:
|
Buildable:
|
||||||
BuildPaletteOrder: 70
|
BuildPaletteOrder: 70
|
||||||
Prerequisites: anyhq
|
Prerequisites: anyhq, ~techlevel.medium
|
||||||
Queue: Vehicle.Nod
|
Queue: Vehicle.Nod
|
||||||
Mobile:
|
Mobile:
|
||||||
Speed: 99
|
Speed: 99
|
||||||
@@ -518,7 +518,7 @@ STNK:
|
|||||||
Description: Long-range missile tank that can cloak. \nCan attack Aircraft. \nHas weak armor. Can be spotted by infantry.\n Strong vs Vehicles, Tanks\n Weak vs Infantry.
|
Description: Long-range missile tank that can cloak. \nCan attack Aircraft. \nHas weak armor. Can be spotted by infantry.\n Strong vs Vehicles, Tanks\n Weak vs Infantry.
|
||||||
Buildable:
|
Buildable:
|
||||||
BuildPaletteOrder: 90
|
BuildPaletteOrder: 90
|
||||||
Prerequisites: tmpl
|
Prerequisites: tmpl, ~techlevel.high
|
||||||
Queue: Vehicle.Nod
|
Queue: Vehicle.Nod
|
||||||
Mobile:
|
Mobile:
|
||||||
ROT: 10
|
ROT: 10
|
||||||
|
|||||||
Reference in New Issue
Block a user