Moves traits from Common and Power namespaces to Common.Traits namespace
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51
OpenRA.Mods.Common/Traits/KillsSelf.cs
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51
OpenRA.Mods.Common/Traits/KillsSelf.cs
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#region Copyright & License Information
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/*
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using OpenRA.Effects;
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using OpenRA.Primitives;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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class KillsSelfInfo : UpgradableTraitInfo, ITraitInfo
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{
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[Desc("Remove the actor from the world (and destroy it) instead of killing it.")]
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public readonly bool RemoveInstead = false;
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public object Create(ActorInitializer init) { return new KillsSelf(this); }
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}
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class KillsSelf : UpgradableTrait<KillsSelfInfo>, INotifyAddedToWorld
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{
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public KillsSelf(KillsSelfInfo info)
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: base(info) { }
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public void AddedToWorld(Actor self)
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{
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if (!IsTraitDisabled)
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UpgradeEnabled(self);
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}
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protected override void UpgradeEnabled(Actor self)
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{
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if (self.IsDead)
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return;
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if (Info.RemoveInstead || !self.HasTrait<Health>())
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self.Destroy();
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else
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self.Kill(self);
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}
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}
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}
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