Lock mouse position
This commit is contained in:
@@ -20,12 +20,26 @@ namespace OpenRA.Graphics
|
|||||||
{
|
{
|
||||||
readonly Dictionary<string, IHardwareCursor[]> hardwareCursors = new Dictionary<string, IHardwareCursor[]>();
|
readonly Dictionary<string, IHardwareCursor[]> hardwareCursors = new Dictionary<string, IHardwareCursor[]>();
|
||||||
readonly CursorProvider cursorProvider;
|
readonly CursorProvider cursorProvider;
|
||||||
|
readonly Dictionary<string, Sprite[]> sprites = new Dictionary<string, Sprite[]>();
|
||||||
|
readonly SheetBuilder sheetBuilder;
|
||||||
|
readonly HardwarePalette hardwarePalette = new HardwarePalette();
|
||||||
|
readonly Cache<string, PaletteReference> paletteReferences;
|
||||||
|
|
||||||
CursorSequence cursor;
|
CursorSequence cursor;
|
||||||
|
bool isLocked = false;
|
||||||
|
int2 lockedPosition;
|
||||||
|
|
||||||
public HardwareCursor(CursorProvider cursorProvider)
|
public HardwareCursor(CursorProvider cursorProvider)
|
||||||
{
|
{
|
||||||
this.cursorProvider = cursorProvider;
|
this.cursorProvider = cursorProvider;
|
||||||
|
|
||||||
|
paletteReferences = new Cache<string, PaletteReference>(CreatePaletteReference);
|
||||||
|
foreach (var p in cursorProvider.Palettes)
|
||||||
|
hardwarePalette.AddPalette(p.Key, p.Value, false);
|
||||||
|
|
||||||
|
hardwarePalette.Initialize();
|
||||||
|
|
||||||
|
sheetBuilder = new SheetBuilder(SheetType.Indexed);
|
||||||
foreach (var kv in cursorProvider.Cursors)
|
foreach (var kv in cursorProvider.Cursors)
|
||||||
{
|
{
|
||||||
var palette = cursorProvider.Palettes[kv.Value.Palette];
|
var palette = cursorProvider.Palettes[kv.Value.Palette];
|
||||||
@@ -34,11 +48,22 @@ namespace OpenRA.Graphics
|
|||||||
.ToArray();
|
.ToArray();
|
||||||
|
|
||||||
hardwareCursors.Add(kv.Key, hc);
|
hardwareCursors.Add(kv.Key, hc);
|
||||||
|
|
||||||
|
var s = kv.Value.Frames.Select(a => sheetBuilder.Add(a)).ToArray();
|
||||||
|
sprites.Add(kv.Key, s);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
sheetBuilder.Current.ReleaseBuffer();
|
||||||
|
|
||||||
Update();
|
Update();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
PaletteReference CreatePaletteReference(string name)
|
||||||
|
{
|
||||||
|
var pal = hardwarePalette.GetPalette(name);
|
||||||
|
return new PaletteReference(name, hardwarePalette.GetPaletteIndex(name), pal, hardwarePalette);
|
||||||
|
}
|
||||||
|
|
||||||
IHardwareCursor CreateCursor(ISpriteFrame f, ImmutablePalette palette, string name, CursorSequence sequence)
|
IHardwareCursor CreateCursor(ISpriteFrame f, ImmutablePalette palette, string name, CursorSequence sequence)
|
||||||
{
|
{
|
||||||
var hotspot = sequence.Hotspot - f.Offset.ToInt2() + new int2(f.Size) / 2;
|
var hotspot = sequence.Hotspot - f.Offset.ToInt2() + new int2(f.Size) / 2;
|
||||||
@@ -96,6 +121,7 @@ namespace OpenRA.Graphics
|
|||||||
|
|
||||||
int frame;
|
int frame;
|
||||||
int ticks;
|
int ticks;
|
||||||
|
|
||||||
public void Tick()
|
public void Tick()
|
||||||
{
|
{
|
||||||
if (cursor == null || cursor.Length == 1)
|
if (cursor == null || cursor.Length == 1)
|
||||||
@@ -123,9 +149,35 @@ namespace OpenRA.Graphics
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Render(Renderer renderer) { }
|
public void Render(Renderer renderer)
|
||||||
|
{
|
||||||
|
if (cursor.Name == null || !isLocked)
|
||||||
|
return;
|
||||||
|
|
||||||
public int Frame { get { return frame; } }
|
var cursorSequence = cursorProvider.GetCursorSequence(cursor.Name);
|
||||||
|
var cursorSprite = sprites[cursor.Name][frame];
|
||||||
|
|
||||||
|
var cursorOffset = cursorSequence.Hotspot + (0.5f * cursorSprite.Size.XY).ToInt2();
|
||||||
|
|
||||||
|
renderer.SetPalette(hardwarePalette);
|
||||||
|
renderer.SpriteRenderer.DrawSprite(cursorSprite,
|
||||||
|
lockedPosition - cursorOffset,
|
||||||
|
paletteReferences[cursorSequence.Palette],
|
||||||
|
cursorSprite.Size);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Lock()
|
||||||
|
{
|
||||||
|
lockedPosition = Viewport.LastMousePos;
|
||||||
|
Game.Renderer.Window.SetRelativeMouseMode(true);
|
||||||
|
isLocked = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Unlock()
|
||||||
|
{
|
||||||
|
Game.Renderer.Window.SetRelativeMouseMode(false);
|
||||||
|
isLocked = false;
|
||||||
|
}
|
||||||
|
|
||||||
public void Dispose()
|
public void Dispose()
|
||||||
{
|
{
|
||||||
@@ -133,6 +185,7 @@ namespace OpenRA.Graphics
|
|||||||
foreach (var cursor in cursors.Value)
|
foreach (var cursor in cursors.Value)
|
||||||
cursor.Dispose();
|
cursor.Dispose();
|
||||||
|
|
||||||
|
sheetBuilder.Dispose();
|
||||||
hardwareCursors.Clear();
|
hardwareCursors.Clear();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -52,6 +52,7 @@ namespace OpenRA
|
|||||||
|
|
||||||
IHardwareCursor CreateHardwareCursor(string name, Size size, byte[] data, int2 hotspot);
|
IHardwareCursor CreateHardwareCursor(string name, Size size, byte[] data, int2 hotspot);
|
||||||
void SetHardwareCursor(IHardwareCursor cursor);
|
void SetHardwareCursor(IHardwareCursor cursor);
|
||||||
|
void SetRelativeMouseMode(bool mode);
|
||||||
}
|
}
|
||||||
|
|
||||||
public interface IGraphicsContext : IDisposable
|
public interface IGraphicsContext : IDisposable
|
||||||
|
|||||||
@@ -21,7 +21,8 @@ namespace OpenRA.Graphics
|
|||||||
void Render(Renderer renderer);
|
void Render(Renderer renderer);
|
||||||
void SetCursor(string cursor);
|
void SetCursor(string cursor);
|
||||||
void Tick();
|
void Tick();
|
||||||
int Frame { get; }
|
void Lock();
|
||||||
|
void Unlock();
|
||||||
}
|
}
|
||||||
|
|
||||||
public sealed class SoftwareCursor : ICursor
|
public sealed class SoftwareCursor : ICursor
|
||||||
@@ -32,6 +33,9 @@ namespace OpenRA.Graphics
|
|||||||
readonly CursorProvider cursorProvider;
|
readonly CursorProvider cursorProvider;
|
||||||
readonly SheetBuilder sheetBuilder;
|
readonly SheetBuilder sheetBuilder;
|
||||||
|
|
||||||
|
bool isLocked = false;
|
||||||
|
int2 lockedPosition;
|
||||||
|
|
||||||
public SoftwareCursor(CursorProvider cursorProvider)
|
public SoftwareCursor(CursorProvider cursorProvider)
|
||||||
{
|
{
|
||||||
this.cursorProvider = cursorProvider;
|
this.cursorProvider = cursorProvider;
|
||||||
@@ -78,7 +82,7 @@ namespace OpenRA.Graphics
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
var cursorSequence = cursorProvider.GetCursorSequence(cursorName);
|
var cursorSequence = cursorProvider.GetCursorSequence(cursorName);
|
||||||
var cursorSprite = sprites[cursorName][Frame];
|
var cursorSprite = sprites[cursorName][(int)cursorFrame % cursorSequence.Length];
|
||||||
var cursorSize = CursorProvider.CursorViewportZoomed ? 2.0f * cursorSprite.Size : cursorSprite.Size;
|
var cursorSize = CursorProvider.CursorViewportZoomed ? 2.0f * cursorSprite.Size : cursorSprite.Size;
|
||||||
|
|
||||||
var cursorOffset = CursorProvider.CursorViewportZoomed ?
|
var cursorOffset = CursorProvider.CursorViewportZoomed ?
|
||||||
@@ -86,19 +90,24 @@ namespace OpenRA.Graphics
|
|||||||
cursorSequence.Hotspot + (0.5f * cursorSprite.Size.XY).ToInt2();
|
cursorSequence.Hotspot + (0.5f * cursorSprite.Size.XY).ToInt2();
|
||||||
|
|
||||||
renderer.SetPalette(palette);
|
renderer.SetPalette(palette);
|
||||||
|
var mousePos = isLocked ? lockedPosition : Viewport.LastMousePos;
|
||||||
renderer.SpriteRenderer.DrawSprite(cursorSprite,
|
renderer.SpriteRenderer.DrawSprite(cursorSprite,
|
||||||
Viewport.LastMousePos - cursorOffset,
|
mousePos - cursorOffset,
|
||||||
paletteReferences[cursorSequence.Palette],
|
paletteReferences[cursorSequence.Palette],
|
||||||
cursorSize);
|
cursorSize);
|
||||||
}
|
}
|
||||||
|
|
||||||
public int Frame
|
public void Lock()
|
||||||
{
|
{
|
||||||
get
|
Game.Renderer.Window.SetRelativeMouseMode(true);
|
||||||
{
|
lockedPosition = Viewport.LastMousePos;
|
||||||
var cursorSequence = cursorProvider.GetCursorSequence(cursorName);
|
isLocked = true;
|
||||||
return (int)cursorFrame % cursorSequence.Length;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Unlock()
|
||||||
|
{
|
||||||
|
Game.Renderer.Window.SetRelativeMouseMode(false);
|
||||||
|
isLocked = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Dispose()
|
public void Dispose()
|
||||||
|
|||||||
@@ -39,12 +39,6 @@ namespace OpenRA.Mods.Common.Traits
|
|||||||
[Desc("Enables the player directional targeting")]
|
[Desc("Enables the player directional targeting")]
|
||||||
public readonly bool UseDirectionalTarget = false;
|
public readonly bool UseDirectionalTarget = false;
|
||||||
|
|
||||||
[Desc("Placeholder cursor animation for the target cursor when using directional targeting.")]
|
|
||||||
public readonly string TargetPlaceholderCursorAnimation = null;
|
|
||||||
|
|
||||||
[Desc("Palette for placeholder cursor animation.")]
|
|
||||||
public readonly string TargetPlaceholderCursorPalette = "chrome";
|
|
||||||
|
|
||||||
[Desc("Animation used to render the direction arrows.")]
|
[Desc("Animation used to render the direction arrows.")]
|
||||||
public readonly string DirectionArrowAnimation = null;
|
public readonly string DirectionArrowAnimation = null;
|
||||||
|
|
||||||
@@ -75,8 +69,7 @@ namespace OpenRA.Mods.Common.Traits
|
|||||||
Game.Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech",
|
Game.Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech",
|
||||||
Info.SelectTargetSpeechNotification, self.Owner.Faction.InternalName);
|
Info.SelectTargetSpeechNotification, self.Owner.Faction.InternalName);
|
||||||
|
|
||||||
self.World.OrderGenerator = new SelectDirectionalTarget(self.World, order, manager, Info.Cursor,
|
self.World.OrderGenerator = new SelectDirectionalTarget(self.World, order, manager, Info.Cursor, info.DirectionArrowAnimation, info.DirectionArrowPalette);
|
||||||
info.TargetPlaceholderCursorAnimation, info.DirectionArrowAnimation, info.TargetPlaceholderCursorPalette, info.DirectionArrowPalette);
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
base.SelectTarget(self, order, manager);
|
base.SelectTarget(self, order, manager);
|
||||||
|
|||||||
@@ -53,12 +53,6 @@ namespace OpenRA.Mods.Common.Traits
|
|||||||
[Desc("Enables the player directional targeting")]
|
[Desc("Enables the player directional targeting")]
|
||||||
public readonly bool UseDirectionalTarget = false;
|
public readonly bool UseDirectionalTarget = false;
|
||||||
|
|
||||||
[Desc("Placeholder cursor animation for the target cursor when using directional targeting.")]
|
|
||||||
public readonly string TargetPlaceholderCursorAnimation = null;
|
|
||||||
|
|
||||||
[Desc("Palette for placeholder cursor animation.")]
|
|
||||||
public readonly string TargetPlaceholderCursorPalette = "chrome";
|
|
||||||
|
|
||||||
[Desc("Animation used to render the direction arrows.")]
|
[Desc("Animation used to render the direction arrows.")]
|
||||||
public readonly string DirectionArrowAnimation = null;
|
public readonly string DirectionArrowAnimation = null;
|
||||||
|
|
||||||
@@ -89,8 +83,7 @@ namespace OpenRA.Mods.Common.Traits
|
|||||||
Game.Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech",
|
Game.Sound.PlayNotification(self.World.Map.Rules, self.Owner, "Speech",
|
||||||
Info.SelectTargetSpeechNotification, self.Owner.Faction.InternalName);
|
Info.SelectTargetSpeechNotification, self.Owner.Faction.InternalName);
|
||||||
|
|
||||||
self.World.OrderGenerator = new SelectDirectionalTarget(self.World, order, manager, Info.Cursor,
|
self.World.OrderGenerator = new SelectDirectionalTarget(self.World, order, manager, Info.Cursor, info.DirectionArrowAnimation, info.DirectionArrowPalette);
|
||||||
info.TargetPlaceholderCursorAnimation, info.DirectionArrowAnimation, info.TargetPlaceholderCursorPalette, info.DirectionArrowPalette);
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
base.SelectTarget(self, order, manager);
|
base.SelectTarget(self, order, manager);
|
||||||
|
|||||||
@@ -22,9 +22,7 @@ namespace OpenRA.Mods.Common.Traits
|
|||||||
readonly string order;
|
readonly string order;
|
||||||
readonly SupportPowerManager manager;
|
readonly SupportPowerManager manager;
|
||||||
readonly string cursor;
|
readonly string cursor;
|
||||||
readonly string targetPlaceholderCursorPalette;
|
|
||||||
readonly string directionArrowPalette;
|
readonly string directionArrowPalette;
|
||||||
readonly Animation targetCursor;
|
|
||||||
|
|
||||||
readonly string[] arrows = { "arrow-t", "arrow-tl", "arrow-l", "arrow-bl", "arrow-b", "arrow-br", "arrow-r", "arrow-tr" };
|
readonly string[] arrows = { "arrow-t", "arrow-tl", "arrow-l", "arrow-bl", "arrow-b", "arrow-br", "arrow-r", "arrow-tr" };
|
||||||
readonly Arrow[] directionArrows;
|
readonly Arrow[] directionArrows;
|
||||||
@@ -34,24 +32,17 @@ namespace OpenRA.Mods.Common.Traits
|
|||||||
int2 dragLocation;
|
int2 dragLocation;
|
||||||
bool activated;
|
bool activated;
|
||||||
bool dragStarted;
|
bool dragStarted;
|
||||||
bool hideMouse = true;
|
|
||||||
Arrow currentArrow;
|
Arrow currentArrow;
|
||||||
|
|
||||||
public SelectDirectionalTarget(World world, string order, SupportPowerManager manager, string cursor, string targetPlaceholderCursorAnimation,
|
public SelectDirectionalTarget(World world, string order, SupportPowerManager manager, string cursor,
|
||||||
string directionArrowAnimation, string targetPlaceholderCursorPalette, string directionArrowPalette)
|
string directionArrowAnimation, string directionArrowPalette)
|
||||||
{
|
{
|
||||||
this.order = order;
|
this.order = order;
|
||||||
this.manager = manager;
|
this.manager = manager;
|
||||||
this.cursor = cursor;
|
this.cursor = cursor;
|
||||||
this.targetPlaceholderCursorPalette = targetPlaceholderCursorPalette;
|
|
||||||
this.directionArrowPalette = directionArrowPalette;
|
this.directionArrowPalette = directionArrowPalette;
|
||||||
|
|
||||||
targetCursor = new Animation(world, targetPlaceholderCursorAnimation);
|
|
||||||
targetCursor.PlayRepeating("cursor");
|
|
||||||
|
|
||||||
for (var i = 0; i < Game.Cursor.Frame; i++)
|
|
||||||
targetCursor.Tick();
|
|
||||||
|
|
||||||
directionArrows = LoadArrows(directionArrowAnimation, world, arrows.Length);
|
directionArrows = LoadArrows(directionArrowAnimation, world, arrows.Length);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -70,6 +61,7 @@ namespace OpenRA.Mods.Common.Traits
|
|||||||
targetCell = cell;
|
targetCell = cell;
|
||||||
targetLocation = mi.Location;
|
targetLocation = mi.Location;
|
||||||
activated = true;
|
activated = true;
|
||||||
|
Game.Cursor.Lock();
|
||||||
}
|
}
|
||||||
|
|
||||||
yield break;
|
yield break;
|
||||||
@@ -101,8 +93,6 @@ namespace OpenRA.Mods.Common.Traits
|
|||||||
|
|
||||||
void IOrderGenerator.Tick(World world)
|
void IOrderGenerator.Tick(World world)
|
||||||
{
|
{
|
||||||
targetCursor.Tick();
|
|
||||||
|
|
||||||
// Cancel the OG if we can't use the power
|
// Cancel the OG if we can't use the power
|
||||||
if (!manager.Powers.ContainsKey(order))
|
if (!manager.Powers.ContainsKey(order))
|
||||||
world.CancelInputMode();
|
world.CancelInputMode();
|
||||||
@@ -118,28 +108,16 @@ namespace OpenRA.Mods.Common.Traits
|
|||||||
IEnumerable<IRenderable> IOrderGenerator.RenderAboveShroud(WorldRenderer wr, World world)
|
IEnumerable<IRenderable> IOrderGenerator.RenderAboveShroud(WorldRenderer wr, World world)
|
||||||
{
|
{
|
||||||
if (!activated)
|
if (!activated)
|
||||||
return Enumerable.Empty<IRenderable>();
|
yield break;
|
||||||
|
|
||||||
var targetPalette = wr.Palette(targetPlaceholderCursorPalette);
|
var worldPx = wr.Viewport.ViewToWorldPx(targetLocation);
|
||||||
|
|
||||||
var location = activated ? targetLocation : Viewport.LastMousePos;
|
|
||||||
var worldPx = wr.Viewport.ViewToWorldPx(location);
|
|
||||||
var worldPos = wr.ProjectedPosition(worldPx);
|
var worldPos = wr.ProjectedPosition(worldPx);
|
||||||
var renderables = new List<IRenderable>(targetCursor.Render(worldPos, WVec.Zero, -511, targetPalette, 1 / wr.Viewport.Zoom));
|
|
||||||
|
|
||||||
if (IsOutsideDragZone)
|
if (IsOutsideDragZone)
|
||||||
{
|
{
|
||||||
var directionPalette = wr.Palette(directionArrowPalette);
|
var directionPalette = wr.Palette(directionArrowPalette);
|
||||||
renderables.Add(new SpriteRenderable(currentArrow.Sprite, worldPos, WVec.Zero, -511, directionPalette, 1 / wr.Viewport.Zoom, true));
|
yield return new SpriteRenderable(currentArrow.Sprite, worldPos, WVec.Zero, -511, directionPalette, 1 / wr.Viewport.Zoom, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (hideMouse)
|
|
||||||
{
|
|
||||||
hideMouse = false;
|
|
||||||
Game.RunAfterTick(() => Game.HideCursor = true);
|
|
||||||
}
|
|
||||||
|
|
||||||
return renderables;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
string IOrderGenerator.GetCursor(World world, CPos cell, int2 worldPixel, MouseInput mi) { return cursor; }
|
string IOrderGenerator.GetCursor(World world, CPos cell, int2 worldPixel, MouseInput mi) { return cursor; }
|
||||||
@@ -149,7 +127,7 @@ namespace OpenRA.Mods.Common.Traits
|
|||||||
void IOrderGenerator.Deactivate()
|
void IOrderGenerator.Deactivate()
|
||||||
{
|
{
|
||||||
if (activated)
|
if (activated)
|
||||||
Game.HideCursor = false;
|
Game.Cursor.Unlock();
|
||||||
}
|
}
|
||||||
|
|
||||||
// Starting at (0, -1) and rotating in CCW
|
// Starting at (0, -1) and rotating in CCW
|
||||||
|
|||||||
@@ -30,6 +30,7 @@ namespace OpenRA.Platforms.Default
|
|||||||
Size windowSize;
|
Size windowSize;
|
||||||
Size surfaceSize;
|
Size surfaceSize;
|
||||||
float windowScale;
|
float windowScale;
|
||||||
|
int2 mousePosition;
|
||||||
|
|
||||||
internal IntPtr Window
|
internal IntPtr Window
|
||||||
{
|
{
|
||||||
@@ -276,6 +277,22 @@ namespace OpenRA.Platforms.Default
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void SetRelativeMouseMode(bool mode)
|
||||||
|
{
|
||||||
|
if (mode)
|
||||||
|
{
|
||||||
|
int x, y;
|
||||||
|
SDL.SDL_GetMouseState(out x, out y);
|
||||||
|
mousePosition = new int2(x, y);
|
||||||
|
SDL.SDL_SetRelativeMouseMode(SDL.SDL_bool.SDL_TRUE);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
SDL.SDL_SetRelativeMouseMode(SDL.SDL_bool.SDL_FALSE);
|
||||||
|
SDL.SDL_WarpMouseInWindow(window, mousePosition.X, mousePosition.Y);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
internal void WindowSizeChanged()
|
internal void WindowSizeChanged()
|
||||||
{
|
{
|
||||||
// The ratio between pixels and points can change when moving between displays in OSX
|
// The ratio between pixels and points can change when moving between displays in OSX
|
||||||
|
|||||||
@@ -655,7 +655,6 @@ HQ:
|
|||||||
ClockSequence: clock
|
ClockSequence: clock
|
||||||
CircleSequence: circles
|
CircleSequence: circles
|
||||||
UseDirectionalTarget: True
|
UseDirectionalTarget: True
|
||||||
TargetPlaceholderCursorAnimation: airstriketarget
|
|
||||||
DirectionArrowAnimation: airstrikedirection
|
DirectionArrowAnimation: airstrikedirection
|
||||||
SupportPowerPaletteOrder: 10
|
SupportPowerPaletteOrder: 10
|
||||||
SupportPowerChargeBar:
|
SupportPowerChargeBar:
|
||||||
|
|||||||
@@ -430,12 +430,6 @@ smokland:
|
|||||||
Tick: 120
|
Tick: 120
|
||||||
ZOffset: 1023
|
ZOffset: 1023
|
||||||
|
|
||||||
airstriketarget:
|
|
||||||
cursor: mouse2
|
|
||||||
Start: 88
|
|
||||||
Length: 8
|
|
||||||
Tick: 80
|
|
||||||
|
|
||||||
airstrikedirection:
|
airstrikedirection:
|
||||||
arrow-t: mouse2
|
arrow-t: mouse2
|
||||||
Start: 1
|
Start: 1
|
||||||
|
|||||||
@@ -1487,7 +1487,6 @@ AFLD:
|
|||||||
ClockSequence: clock
|
ClockSequence: clock
|
||||||
CircleSequence: circles
|
CircleSequence: circles
|
||||||
UseDirectionalTarget: True
|
UseDirectionalTarget: True
|
||||||
TargetPlaceholderCursorAnimation: paratarget
|
|
||||||
DirectionArrowAnimation: paradirection
|
DirectionArrowAnimation: paradirection
|
||||||
SupportPowerPaletteOrder: 60
|
SupportPowerPaletteOrder: 60
|
||||||
ParatroopersPower@paratroopers:
|
ParatroopersPower@paratroopers:
|
||||||
@@ -1509,7 +1508,6 @@ AFLD:
|
|||||||
ClockSequence: clock
|
ClockSequence: clock
|
||||||
CircleSequence: circles
|
CircleSequence: circles
|
||||||
UseDirectionalTarget: True
|
UseDirectionalTarget: True
|
||||||
TargetPlaceholderCursorAnimation: paratarget
|
|
||||||
DirectionArrowAnimation: paradirection
|
DirectionArrowAnimation: paradirection
|
||||||
SupportPowerPaletteOrder: 50
|
SupportPowerPaletteOrder: 50
|
||||||
AirstrikePower@parabombs:
|
AirstrikePower@parabombs:
|
||||||
@@ -1532,7 +1530,6 @@ AFLD:
|
|||||||
ClockSequence: clock
|
ClockSequence: clock
|
||||||
CircleSequence: circles
|
CircleSequence: circles
|
||||||
UseDirectionalTarget: True
|
UseDirectionalTarget: True
|
||||||
TargetPlaceholderCursorAnimation: paratarget
|
|
||||||
DirectionArrowAnimation: paradirection
|
DirectionArrowAnimation: paradirection
|
||||||
SupportPowerPaletteOrder: 40
|
SupportPowerPaletteOrder: 40
|
||||||
ProductionBar:
|
ProductionBar:
|
||||||
|
|||||||
@@ -623,12 +623,6 @@ ctflag:
|
|||||||
Length: *
|
Length: *
|
||||||
UseTilesetExtension: true
|
UseTilesetExtension: true
|
||||||
|
|
||||||
paratarget:
|
|
||||||
cursor: mouse
|
|
||||||
Start: 82
|
|
||||||
Length: 8
|
|
||||||
Tick: 80
|
|
||||||
|
|
||||||
paradirection:
|
paradirection:
|
||||||
arrow-t: mouse
|
arrow-t: mouse
|
||||||
Start: 1
|
Start: 1
|
||||||
|
|||||||
Reference in New Issue
Block a user