Paul Chote
00b91bd7ad
Reimplement ICustomTerrain with far less bs
2010-06-25 19:26:08 +12:00
Paul Chote
29fa9e3aeb
Shift movement cost/speed into IMove; regressions in a few areas
2010-06-25 17:05:56 +12:00
Paul Chote
7ac8d0cf59
Units automatically path around known hazards (eg static base defenses). Test using SAM and TRAN.
...
Todo: Ignore hazards when force-moving; Apply only to known enemy hazards; Implement more hazard classes
Also add a few files I forgot from previous patches
2010-06-25 13:53:37 +12:00
Matthew Bowra-Dean
aa239d172d
Log channels, PHP script diffs when told.
2010-06-10 12:50:22 +12:00
Paul Chote
a6f5b12a55
world.NeutralPlayer has been defeated
2010-05-24 21:14:36 +12:00
Chris Forbes
e5951b1502
moved bridge support into ra
2010-05-20 18:16:09 +12:00