Paul Chote
01c5af4046
Revert "Polishing/normalizing new GUI"
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This reverts commit 5020c7a73e .
2014-09-21 12:59:04 +12:00
Paul Chote
a3acf2aaca
Merge pull request #6516 from LipkeGu/patch-1
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Make the TS Construction Yard selectable
2014-09-21 12:08:06 +12:00
Matthias Mailänder
ea11906938
Merge pull request #6518 from s1ww/player_gui
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Polishing/normalizing new GUI
2014-09-20 20:12:14 +02:00
s1ww
5020c7a73e
Polishing/normalizing new GUI
2014-09-20 17:18:42 +02:00
LipkeGu
dce744c51d
Make the TS Construction Yard selectable
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Increasing the size of the selection box to make the Construction Yard selectable.
2014-09-20 16:31:28 +02:00
Matthias Mailänder
bb21f8b5fa
Merge pull request #6473 from obrakmann/fix6422
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Add chat tab to end-game dialog
2014-09-20 14:45:47 +02:00
Matthias Mailänder
9ebb9209ad
Merge pull request #6494 from obrakmann/objectives-fine-tuning
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Objectives fine-tuning
2014-09-20 14:22:36 +02:00
Oliver Brakmann
928ee9c625
Add a chat tab to end-game window
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Fixes #6422
2014-09-20 12:17:53 +02:00
Oliver Brakmann
1db6388bd4
Update existing maps
2014-09-20 10:42:40 +02:00
steelphase
3a72153a3d
Create Mods.Common
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Create a small base for Mods.Common and update solution and makefile to use it
2014-09-19 22:05:45 -04:00
Paul Chote
3b5751b181
Merge pull request #6467 from Mailaender/zeus-miss-unscale
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Fixed a glitch at the tech center on map Zeus
2014-09-18 21:17:14 +12:00
Paul Chote
09fb31721d
Merge pull request #6490 from LipkeGu/patch-6
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[TS] Fix Shroud revealing on Structures (PROC, GALIGHT)
2014-09-18 21:07:12 +12:00
Paul Chote
dbba609cba
Merge pull request #6487 from reaperrr/td-explo-cleanup
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Removed obsolete legacy explosion sequences from TD mod
2014-09-18 21:03:17 +12:00
LipkeGu
be38c873bf
PROC: Fix Shroud revealing use "6c0" instead of "6"
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- PROC doesnt reveal shroud, because all Buildings have Xc0 as Value and PROC has only "6" instead of "6c0"
- GALIGHT (Civillian Light post): increase Shroud reveal from "0c0" up to "2c0"
2014-09-18 09:16:16 +02:00
Chris Forbes
6ca6588798
Merge pull request #6471 from reaperrr/missile-lockon
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Added functionality and descriptions to Missile projectile
2014-09-18 09:12:21 +12:00
reaperrr
e9d3397abd
Removes obsolete legacy explosion sequences from TD mod.
2014-09-17 23:03:06 +02:00
LipkeGu
b956759480
Use the current selected terrain Palette from the selected Map.
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Use the current selected terrain Palette from the defined Tileset in the Map.
- The Tileset is defined in "map.yaml" at "Tileset:"
- The color palette is defined in the "<Tileset>.yaml" at "Palette:"
2014-09-17 22:12:22 +02:00
LipkeGu
51d0d7c3b5
Update notifications.yaml
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Assigned Audio files to Sound-Notification event:
- 00-i232 (Building offline) to DisablePower
- 00-i230 (Building online) to EnablePower
Assigned Audio files to Speech-Notification event:
- 00-i064 (cannot comply, building in progress) to NoBuild:
- 00-i038 (Reinforcements have arrived) to ReinforcementsArrived:
2014-09-17 20:22:03 +02:00
reaperrr
3c6dc5650e
Merge pull request #6462 from Mailaender/ts-silo
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Added all the Tiberian Sun silo sequences
2014-09-17 19:29:29 +02:00
obrakmann
cbf4203525
Merge pull request #6479 from reaperrr/visc-death-fix
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Disabled WithDeathAnimation for TS visceroids
2014-09-17 17:47:58 +02:00
reaperrr
5703539acd
Disable WithDeathAnimation for TS visceroids.
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Fixes #6476 .
2014-09-17 12:57:59 +02:00
reaperrr
3276db5f92
Use new missile features on TS Bazooka.
2014-09-16 16:14:15 +02:00
jonathanmiles
b51df8a93c
Fix for stealth tanks needing cloak upgrade
2014-09-15 22:52:26 +01:00
Matthias Mailänder
14709135d4
fix a syntax error
2014-09-14 17:05:39 +02:00
Matthias Mailänder
0e00bbe6e7
fix a bib rendering problem due to manual sprite scaling
2014-09-14 17:05:05 +02:00
Matthias Mailänder
01f83b8d4a
Merge pull request #6463 from MatthijsBenschop/Apollo-map-tiles-fix
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Tile misplacement in zeus and apollo map.
2014-09-14 16:59:21 +02:00
Matthias Mailänder
d4a3a3f97f
setup all the silo sequences
2014-09-14 15:38:46 +02:00
Matthijs Benschop
fdc0f23bab
Tile misplacement in zeus and apollo map.
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Fixes #6443
2014-09-14 15:24:07 +02:00
Taryn Hill
80ca506e74
Fix GAPOWR.
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Fix PROC.
Add Guard/Guardable to ^Helicopter.
Add GASILO.
Add TS Test AI
^Building now has FrozenUnderFog.
2014-09-14 08:11:48 -05:00
Matthias Mailänder
c7c816f22e
Merge pull request #6455 from reaperrr/blocksbullets
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Renamed Wall to BlocksBullets
2014-09-14 12:51:44 +02:00
Matthias Mailänder
960ca678e6
Merge pull request #6451 from reaperrr/td-civcap
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Closes #4487
2014-09-14 08:49:49 +02:00
reaperrr
8c1ab03623
Wall -> Crushable + BlocksBullets yaml changes
2014-09-14 01:33:48 +02:00
reaperrr
1b19ac09aa
Adds "Civilian building captured" notification to TD.
2014-09-13 18:35:49 +02:00
reaperrr
f0705f532b
Remove duplicate death sequences from dinos and ants.
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Fixes stegosaur death anim palette (no longer shows team color).
2014-09-13 17:22:28 +02:00
reaperrr
409d6a046d
Rename CrushableInfantry to Crushable, adapt to WithDeathAnimation.
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Make Crushable compatible with non-mobile actors.
Change RA, TD and TS infantry die-crushed sequence ZOffsets in preparation
for future engine changes.
Add descriptions and CrushedByFriendlies to Crushable.
Adapt code to factor in whether the palette is a player palette.
2014-09-13 17:21:30 +02:00
reaperrr
257c953089
WithDeathAnimation yaml changes
2014-09-13 15:57:14 +02:00
ScottNZ
b1132fae44
Remove weird "package manifest" line from ra's voices.yaml
2014-09-13 20:22:47 +12:00
Matthias Mailänder
6fe3800268
Merge pull request #6437 from pchote/fix-crate-crash
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Fixes #5953
Fixes #6427
2014-09-13 08:25:32 +02:00
Paul Chote
aebb6f6918
Merge pull request #6418 from Mailaender/d2k-idle-stand
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Cleaned up Dune 2000 infantry sequences
2014-09-13 08:42:49 +12:00
Paul Chote
b009913e64
Clean up DuplicateUnitCrateAction.
2014-09-12 20:06:52 +12:00
Matthias Mailänder
6e5d1da468
Merge pull request #6425 from obrakmann/mission-polish
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Mission follow-up
2014-09-09 21:07:41 +02:00
Oliver Brakmann
1201a628d6
Replace pre-placed Nod units with reinforcements
2014-09-09 19:00:19 +02:00
reaperrr
e071cd017b
Fixes that only turrets of exiting units are drawn on top of landing craft.
2014-09-07 16:21:26 +02:00
obrakmann
d56c1fa450
Merge pull request #6378 from Mailaender/desert-shellmap-lua-cleaning
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Desert shellmap Lua maintenance
2014-09-06 23:14:09 +02:00
Matthias Mailänder
8e4b5af352
Merge pull request #6414 from ScottNZ/balance
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Some RA balance work
2014-09-06 14:13:43 +02:00
Matthias Mailänder
64cf785103
Merge pull request #6397 from obrakmann/cnc-stats
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Enable viewing game stats after the game ends
2014-09-06 13:52:16 +02:00
Matthias Mailänder
c090c0fe69
remove duplicate bazooka stand sequences
2014-09-06 12:27:55 +02:00
Matthias Mailänder
1183ab8e0d
add missing grenadier idle animation
2014-09-06 12:27:43 +02:00
Matthias Mailänder
6f3df2611e
remove fake idle animations
2014-09-06 12:27:35 +02:00
Oliver Brakmann
b1ff492ac9
make gdi04c a bit easier
2014-09-06 12:13:32 +02:00