Matthias Mailänder
|
b61e4a6083
|
don't mount unneeded RA game files
voices and tilesets already completely replaced
|
2012-06-27 13:19:52 +12:00 |
|
Matthias Mailänder
|
ce0099f5d2
|
fix settings for d2k and cnc
no UPnP for CnC singleplayer skirmishes, use RA chromes at D2k
|
2012-06-18 17:07:56 +02:00 |
|
Matthias Mailänder
|
959875c709
|
added special infantry, fixed UI, added new map
|
2012-06-16 14:17:35 +02:00 |
|
Matthias Mailänder
|
722c7a5f7d
|
+resampled sounds, readded and completed Arrakis tileset
all tilesets combined into one without redundancy
|
2012-06-14 21:09:44 +02:00 |
|
Matthias Mailänder
|
b83188d435
|
add the first Sounds
manually resampled to 16 bit 22050 Hz and converted to AUD
|
2012-06-11 21:19:40 +02:00 |
|
Matthias Mailänder
|
f9cbd1bbbf
|
experimenting with auto-downloader, sandworm
|
2012-06-10 21:13:40 +02:00 |
|
Matthias Mailänder
|
d110b45679
|
added install rules for d2k mod, fixes carryall landing
|
2012-06-09 22:46:13 +02:00 |
|
Matthias Mailänder
|
4ed74c6cc0
|
adding in-game GUI gamefile extractor/converter
also fixing EOL for TilesetBuilder with monoDevelop
|
2012-06-09 19:53:59 +02:00 |
|
Matthias Mailänder
|
f140c6ec9c
|
added TilesetBuilder command line, added Tileset extractor
removing all copyrighted raw tileset files
|
2012-06-08 19:31:10 +02:00 |
|
Matthias Mailänder
|
8f1d06ff31
|
added TilesetBuilder2 and fixed it for Dune 2000
does not support TerrainTypes other than "clear" yet
|
2012-06-07 19:22:45 +02:00 |
|
Matthias Mailänder
|
accaf027fe
|
added (broken) content installer, moved instruction to GUI
still depends on the hacky bash script and CD extractor crashes
|
2012-06-02 17:46:31 +02:00 |
|
Matthias Mailänder
|
a20e30312e
|
added Ordos
|
2012-05-27 15:17:03 +02:00 |
|
Matthias Mailänder
|
e0e1011d30
|
added Harkonnen
|
2012-05-27 12:45:35 +02:00 |
|
Matthias Mailänder
|
2287f1f662
|
inherit units that differ only slightly for each faction
|
2012-05-26 20:20:01 +02:00 |
|
Matthias Mailänder
|
ffbc76919e
|
make Dune 2000 an independent mod
Arrakis tileset now loads properly
|
2012-05-26 18:13:51 +02:00 |
|
Matthias Mailänder
|
083952a531
|
added Dune 2000 music, voices
|
2012-05-26 13:06:02 +02:00 |
|
Matthias Mailänder
|
4362a215d9
|
fixed wall, silo; add ornithocopter, sonic tank, infantry
orni does not flap, no sonic wave weapon, infantry frames broken
|
2012-05-25 17:46:58 +02:00 |
|
Matthias Mailänder
|
72b2e03dd0
|
added tech buildings, repair pad, startport, tanks
|
2012-05-24 16:26:38 +02:00 |
|
Matthias Mailänder
|
66f82c6c2a
|
added harvester, trike/quad now working, fixed mod inheritances
RenderCargo: works, moved R8Reader to Utility namespace
|
2012-05-22 21:02:25 +02:00 |
|
Matthias Mailänder
|
5426a5fd3c
|
put d2k mod stuff into it's own branch
|
2012-05-20 15:50:39 +02:00 |
|
Chris Forbes
|
73f4997f6d
|
remove spurious Standalone flag from mod metadata
|
2011-09-26 08:40:38 +13:00 |
|
Paul Chote
|
110f1aacc2
|
Normalize yaml lineendings
|
2011-04-09 12:14:33 +12:00 |
|
Paul Chote
|
c0fcc862d6
|
Add some more mod metadata for beedee. Todo: enforce dependencies and standalone during game init.
|
2010-10-13 19:57:52 +13:00 |
|
Paul Chote
|
303613b052
|
Create valid maps for custom tilesets
|
2010-09-15 19:31:21 +12:00 |
|
Paul Chote
|
051c451867
|
Support custom tile size ingame
|
2010-09-15 19:31:21 +12:00 |
|
Paul Chote
|
7e5b861caf
|
Hacky beginnings of a standalone d2k mod
|
2010-09-15 19:31:20 +12:00 |
|