Commit Graph

136 Commits

Author SHA1 Message Date
abcdefg30
23b3c237b7 Update the year numbers in all license headers to 2020 2020-01-05 17:00:34 +00:00
abcdefg30
cadbd0d9ab Change the year number in all cs headers from 2018 to 2019 2019-01-26 23:15:21 +01:00
reaperrr
3c34330925 Skip check for ITemporaryBlocker entirely if rules don't contain any temporary blockers
This benefits all mods without temporary blockers like gates or energy walls.
2018-05-04 19:40:18 +02:00
Arular101
8a60918841 Update copyright notice year to 2018 2018-01-17 00:47:34 +01:00
Taryn Hill
43317e0f5d Update copyright notice year to 2017 2016-12-31 23:46:13 -06:00
reaperrr
9020d39fcc Introduce PositionClosestTo util 2016-07-02 17:23:34 +02:00
Paul Chote
e71225496b Clarify GPL version. 2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9 Update licence header year. 2016-02-21 16:27:31 +00:00
teees
65e1e301f4 Added Gates
FIXUP: account for full gate footprint when updating neighbours.

FIXUP: gate-wall connection adjacency yaml.
2016-01-25 09:14:00 +01:00
RoosterDragon
8e89a6a696 Simplify names, remove unused usings, remove redundant casts. 2016-01-17 21:35:36 +00:00
RoosterDragon
6d02d5ebaa Remove some unneeded PerfSamples. 2015-12-23 20:19:22 +00:00
RoosterDragon
b0619a3e25 Added comments in performance sensitive code. 2015-12-13 16:24:54 +00:00
Matthias Mailänder
56e9bcd96e rename RangeSquard to LengthSquared 2015-07-09 21:16:01 +02:00
Matthias Mailänder
7447e0bf93 rename WRange to WDist 2015-07-09 10:55:38 +02:00
Matthias Mailänder
ea5003cd2d add new long WRange.RangeSquared to avoid integer overflows 2015-05-31 23:51:30 +02:00
reaperrr
3777a8bca9 Moved Voice-related extensions to VoiceExts.
Note: This is a work-around until Selectable can be moved to Mods.Common, which is when the voice extensions should be moved back to ActorExts.

Pulled phrase check before foreach in PlayVoice ActorExts.
Removed superflous actor parameter from PlayVoice/PlayVoiceLocal.

Simplified PlayVoice extensions.

variant is no longer customisable, as all current usages use self.Owner.Country.Race anyway.
2015-05-23 13:46:01 +02:00
reaperrr
5f68516070 Cleaned up IVoiced-related code.
Added Volume control and descriptions to Voiced.

Streamline voice checks in WorldUtils and DeathSounds.
2015-05-22 01:51:54 +02:00
reaperrr
251d3e6864 Move PlayVoice and PlayVoiceLocal from Sound to Voiced.
Move HasVoice, HasVoices and GetVoices from WorldUtils to Voiced.
2015-05-22 01:51:53 +02:00
reaperrr
0d05fdefbb Extract actor voice set into Voiced trait 2015-05-22 01:51:51 +02:00
ScottNZ
582b6635ff Brace style fixes 2015-02-13 02:32:49 +13:00
abcdefg30
8ca61aa917 Updated all year numbers 2015-01-09 21:18:05 +01:00
Hellhake
5a97a4b63b Fix StyleCop warnings in OpenRA.Game 2015-01-02 12:11:01 +01:00
Paul Chote
b52cdd4b45 Remove redundant FindActorsInBox helpers. 2014-06-27 23:30:40 +12:00
ScottNZ
dbffce81a6 Remove unused usings 2014-06-15 22:16:40 +12:00
Pavlos Touboulidis
86febed0ce Move ChooseRandomEdgeCell from WorldUtils to Map 2014-06-13 14:31:01 +03:00
Pavlos Touboulidis
060d5326ed Move FindTilesInCircle from WorldUtils to Map 2014-06-13 14:24:53 +03:00
Pavlos Touboulidis
03b8096807 Move DistanceToMapEdge from WorldUtils to Map 2014-06-13 14:04:36 +03:00
Pavlos Touboulidis
f0c672b70c Move ChooseRandomCell from WorldUtils to Map 2014-06-13 14:02:51 +03:00
Pavlos Touboulidis
77fb188585 Move ClampToWorld from WorldUtils to Map 2014-06-13 13:59:40 +03:00
Pavlos Touboulidis
c282fa1077 Move GetTerrainIndex/Info from WorldUtils to Map 2014-06-13 13:57:32 +03:00
Pavlos Touboulidis
092352729f Change terrain type from string based dictionaries to arrays 2014-06-13 11:20:54 +03:00
Paul Chote
d8e5177a36 Merge pull request #5405 from RoosterDragon/min-max
Added MinBy, MaxBy, etc.
2014-06-09 17:42:01 +12:00
RoosterDragon
d1b3d77662 Changed logging in DoTimed/RunActivity to create less overhead.
- Refactored PerfTimer to use less memory.
- Avoid using the PerfTimer in highly called methods DoTimed and RunActivity, instead tracking long ticks manually to reduce overhead and avoid memory allocations.
- Added some helper methods in PerfTimer to output information when a tick takes too long.
- Changed PerfTimer logging to output the time at the start of the line, and no longer truncate output per line.
- Settings.LongTickThreshold changed from TimeSpan to float and renamed to LongTickThresholdMs.
2014-05-28 16:38:05 +01:00
RoosterDragon
0ea3509ee4 Added MinBy, MaxBy, MinByOrDefault and MaxByOrDefault methods and replaced calls of the style OrderBy[Descending]().First[OrDefault]() which is not as performant. 2014-05-23 08:23:42 +01:00
Pavlos Touboulidis
df0d1360dd Give PerfTimer the ability to write only slow operations to the log
This is useful to ignore fast operations that just spam the log.

The class had to be reworked because it couldn't properly handle cases
where all of a node's children where below the threshold.

Also changed DoTimed() and RunActivity() to use PerfTimer.
2014-05-22 03:40:36 +03:00
Matthias Mailänder
187362e80e rename OpenRA.Support.Random aka XRandom to MersenneTwister 2014-05-18 21:53:21 +02:00
Pavlos Touboulidis
63ec6d60e7 Refactoring to remove static Rules & SequenceProvider 2014-05-17 14:32:03 +03:00
Pavlos Touboulidis
c28faffa45 Remove custom Stopwatch wrapper
Remove the redirection (that doesn't offer any new functionality)
and replace it with the familiar System.Diagnostics.Stopwatch.
2014-04-26 23:58:18 +03:00
Pavlos Touboulidis
035834978d Make Stopwatch.ElapsedTime() a property and TimeSpan 2014-04-23 00:56:07 +03:00
Paul Chote
4935266945 Merge FileFormats dll into Game and reorganise namespaces. 2014-04-17 01:20:47 +12:00
Curtis Shmyr
6ced7b274c Chronotank teleporation by holding SHIFT or ALT and issuing a move order 2014-03-22 00:13:24 -06:00
Matthias Mailänder
7d19e25627 don't crash on empty orders 2013-12-30 08:44:14 +01:00
ScottNZ
1394c1dcee Remove some misc redundancies 2013-11-12 19:39:39 +13:00
Paul Chote
d7effe71da Add squad and quantisation support to AirstrikePower. 2013-11-01 17:45:21 +13:00
Paul Chote
212f07f890 Add a helper for finding the map edge in a given direction. 2013-10-31 21:29:50 +13:00
Paul Chote
3ae75362bb Remove WorldUtils.FindFrozenActorsAtMouse. 2013-10-05 21:01:22 +13:00
Paul Chote
0dc50c65f5 Remove unnecessary int2 -> PPos -> int2 conversions. 2013-09-27 15:41:32 +12:00
Paul Chote
3f8d75a1ac Remove SpatialBins. 2013-09-27 15:36:51 +12:00
Paul Chote
dfd51c0caa Introduce ScreenMap trait for caching screen-coord queries. 2013-09-27 15:36:25 +12:00
Paul Chote
eef941fd42 Track per-player frozen actors. 2013-08-12 21:34:18 +12:00