Commit Graph

8 Commits

Author SHA1 Message Date
Oliver Brakmann
ebfe5a3fd7 Merge pull request #9474 from obrakmann/pr9217
Ensure that we have a working OpenGL context.
2015-09-28 18:26:51 +02:00
Guido L
d0447fd97e Ensure that we have a working OpenGL context. 2015-09-28 18:20:35 +02:00
Paul Chote
d112083c44 Clean up sound devices on game exit. 2015-09-20 22:46:07 +01:00
RoosterDragon
fc436f1aab Added thread-affinity checks to SDL2 renderer.
If a call is made into a graphics resource that has thread-affinity, from a thread other than the one that created the graphics device, an exception will now be thrown to make debugging easier.
2015-09-18 21:04:21 +01:00
Matthias Mailänder
4059f83b7e remove redundant namespace repetition 2015-08-23 07:58:06 +02:00
Matthias Mailänder
bfc7013ba4 avoid magic numbers 2015-08-23 07:58:06 +02:00
Matthias Mailänder
6abd21e71d explicitly set the OpenTK GL context 2015-08-23 07:58:06 +02:00
Matthias Mailänder
17f3466451 untie the engine from SDL2 and MiniTK 2015-08-23 07:58:03 +02:00