Commit Graph

61 Commits

Author SHA1 Message Date
Gustas
b75976b6d8 Remove bogus bridge tiles from temperate tileset 2023-01-07 17:02:12 +01:00
Smittytron
74cced319c Change terrain type of clear straight bridge tiles 2022-01-31 14:19:47 +01:00
Smittytron
6f919fc232 Change anthill to correct impassable tiles 2021-05-22 13:42:09 +02:00
Matthias Mailänder
6056568182 Remove unused terrain type. 2020-03-24 19:48:54 +01:00
Paul Chote
4f0aa89c01 Remove TileSet.Palette and PaletteFromCurrentTileset. 2018-04-08 21:14:29 +02:00
reaperrr
9107ca3bc1 Remove unused legacy IsWater flag
This was planned anyway, we had just forgotten about it when the last blocker was removed.
2018-02-22 11:51:10 +01:00
abc013
fb74c8351f Change Road -> Bridge on bridge tiles 2017-10-07 10:27:18 +02:00
Matthias Mailänder
3af0b1a7a0 Remove PlayerPaletteFromCurrentTileset. 2017-09-17 16:20:38 +02:00
abcdefg30
1f6b9a7638 Add missing wall tiles to the interior tileset 2017-09-16 17:31:15 +02:00
Matthias Mailänder
c63620e979 Remove trailing spaces. 2017-09-02 15:10:35 +02:00
abcdefg30
94a386eda8 Move the interior tile 384 from the Floor to the Wall category 2017-08-09 20:52:00 +02:00
abc013
c4d2fdbd83 Fix ground units can stay on water (tile 409) 2017-08-08 12:32:43 +02:00
GSonderling
7a2d2cfd5f Reorganised desert beach templates.
Deleted spurious tabs and spaces

As requested by @reaperrr

Removed more spaces.

One last space deleted.
2017-07-18 00:02:24 +02:00
reaperrr
9a7778e55d Fix black tile on template 438 of RA desert tileset 2017-07-12 15:57:19 +02:00
rob-v
03cfd5b880 RA - Rename Template.Category to Template.Categories 2017-07-05 22:46:59 +02:00
Mustafa Alperen Seki
ab6b7c8551 Add Nooze's 1 Tile Cliffs to RA 2017-03-13 17:19:46 +02:00
Oliver Brakmann
085e599f5d Fix tile templates 79 and 80 being swapped in RA's desert tileset 2016-08-20 13:27:08 +02:00
Paul Chote
68e176c531 Load C&C desert assets from content dir. 2016-07-30 09:49:28 +01:00
Hanzik
52c8d165f8 Changed grid to darker red 2016-03-15 22:40:55 +01:00
Paul Chote
dd963b75f5 Per-terrain color validation. 2016-01-27 21:43:55 +00:00
Paul Chote
4f1d8b7ac9 Remove spurious final newline from mod files. 2016-01-02 20:06:53 +00:00
Oliver Brakmann
ada72ee501 Merge pull request #9868 from abcdefg30/build107_8
Allow building on tiles 107 and 108
2015-11-03 19:35:11 +01:00
abcdefg30
f3b364d749 Allow building on tiles 107 and 108
(in the snow and temperat tilesets)
2015-11-02 19:14:36 +01:00
atlimit8
949994f10b Convert MiniYaml colors to hex 2015-10-27 16:10:33 -05:00
reaperrr
ca055eb7bb Refactored WaterPaletteRotation
Moved RotationBase from tileset definition to WaterPaletteRotation effect.
Unhardcoded rotation range and rotation rate.
Added possibility to exclude Tilesets from effect.

Fixed RA water palette rotation for actors on desert maps (#8872).
2015-09-06 19:25:10 +02:00
abcdefg30
0f599bfc10 Fix smudges/scorches being displayed on interior clear ground 2015-08-22 18:26:10 +02:00
Paul Chote
84e85d8a5d Rename Image -> Images. 2015-03-30 20:20:36 +01:00
Paul Chote
b2458fc614 Remove GlobalFilesystem.OpenWithExts. Closes #5272. 2015-03-28 12:38:48 +00:00
Paul Chote
08aa1e86a9 Disable legacy sequence parsing in RA. 2015-03-27 17:35:15 +00:00
Paul Chote
6e1307d08d Fix RA tilesets. 2015-03-23 20:32:28 +00:00
abcdefg30
b51a2263b3 Fixed sh31 tile 2014-08-27 12:27:30 +02:00
Matthias Mailänder
3cc8c31d36 remove tile templates for non-existing sprites 2014-05-25 21:36:41 +02:00
Matthias Mailänder
76b7b3b18e add unused sprites to rv05 tile 2014-05-25 21:36:14 +02:00
Matthias Mailänder
a585ce5f17 fix broken random tiles in map editor for RA snow tileset 2014-05-25 15:59:36 +02:00
Matthias Mailänder
f7551016c4 setup editor categories for INTERIOR 2014-03-29 19:33:55 +01:00
Matthias Mailänder
af5eed22a8 fixed the ant hill tile 2014-03-29 19:33:55 +01:00
Matthias Mailänder
7e437c620c remove unused interior terrain types
no smudges on high walls
2014-01-04 09:57:17 +01:00
Matthias Mailänder
3ced83e94e temperate roads should be brown in the minimap 2014-01-04 09:57:17 +01:00
Matthias Mailänder
3de1516747 allow invalid terrain targets for Air/Water bound weapons
made terrain targeting consistent with actors
2014-01-04 09:57:09 +01:00
Matthias Mailänder
e3a2addca0 new Bridge terrain type with grey minimap color 2014-01-04 09:39:43 +01:00
Matthias Mailänder
c6d9574d52 automatically fix open areas
and don't hard-code the tiles no more
2014-01-03 16:46:38 +01:00
Curtis Shmyr
0eaf1bb289 Use proper tile ID for RA anthills 2013-10-27 13:20:50 -06:00
Matthias Mailänder
016292fca4 added the ant hill from Counterstrike 2013-07-11 20:52:10 +02:00
Matthias Mailänder
8358597fd2 render crystals in a different color on the mini-map 2013-03-01 21:06:09 +01:00
Curtis Shmyr
ac301b22e2 Editor - Template categories are now ordered by whats specified in the tileset yaml 2013-01-08 20:11:22 +13:00
Curtis Shmyr
b56125fa39 Added terrain category types to RA Snow tileset 2013-01-08 20:11:22 +13:00
Curtis Shmyr
b362ddac15 Fixed terrain categories for two river tiles in RA Temperat 2013-01-08 20:11:22 +13:00
Curtis Shmyr
5f2aa810b1 Add terrain category types to RA desert tileset 2013-01-08 20:11:22 +13:00
Curtis Shmyr
189a6c337e Fix Water Cliff terrain types in temperate / desert tilesets 2013-01-08 20:11:22 +13:00
Curtis Shmyr
4dacd3be26 Fix up shoreline pieces to have beach terrain types (for water transport use) 2012-11-20 21:21:31 -07:00