Gustas
b75976b6d8
Remove bogus bridge tiles from temperate tileset
2023-01-07 17:02:12 +01:00
Smittytron
74cced319c
Change terrain type of clear straight bridge tiles
2022-01-31 14:19:47 +01:00
Smittytron
6f919fc232
Change anthill to correct impassable tiles
2021-05-22 13:42:09 +02:00
Matthias Mailänder
6056568182
Remove unused terrain type.
2020-03-24 19:48:54 +01:00
Paul Chote
4f0aa89c01
Remove TileSet.Palette and PaletteFromCurrentTileset.
2018-04-08 21:14:29 +02:00
reaperrr
9107ca3bc1
Remove unused legacy IsWater flag
...
This was planned anyway, we had just forgotten about it when the last blocker was removed.
2018-02-22 11:51:10 +01:00
abc013
fb74c8351f
Change Road -> Bridge on bridge tiles
2017-10-07 10:27:18 +02:00
Matthias Mailänder
3af0b1a7a0
Remove PlayerPaletteFromCurrentTileset.
2017-09-17 16:20:38 +02:00
abcdefg30
1f6b9a7638
Add missing wall tiles to the interior tileset
2017-09-16 17:31:15 +02:00
Matthias Mailänder
c63620e979
Remove trailing spaces.
2017-09-02 15:10:35 +02:00
abcdefg30
94a386eda8
Move the interior tile 384 from the Floor to the Wall category
2017-08-09 20:52:00 +02:00
abc013
c4d2fdbd83
Fix ground units can stay on water (tile 409)
2017-08-08 12:32:43 +02:00
GSonderling
7a2d2cfd5f
Reorganised desert beach templates.
...
Deleted spurious tabs and spaces
As requested by @reaperrr
Removed more spaces.
One last space deleted.
2017-07-18 00:02:24 +02:00
reaperrr
9a7778e55d
Fix black tile on template 438 of RA desert tileset
2017-07-12 15:57:19 +02:00
rob-v
03cfd5b880
RA - Rename Template.Category to Template.Categories
2017-07-05 22:46:59 +02:00
Mustafa Alperen Seki
ab6b7c8551
Add Nooze's 1 Tile Cliffs to RA
2017-03-13 17:19:46 +02:00
Oliver Brakmann
085e599f5d
Fix tile templates 79 and 80 being swapped in RA's desert tileset
2016-08-20 13:27:08 +02:00
Paul Chote
68e176c531
Load C&C desert assets from content dir.
2016-07-30 09:49:28 +01:00
Hanzik
52c8d165f8
Changed grid to darker red
2016-03-15 22:40:55 +01:00
Paul Chote
dd963b75f5
Per-terrain color validation.
2016-01-27 21:43:55 +00:00
Paul Chote
4f1d8b7ac9
Remove spurious final newline from mod files.
2016-01-02 20:06:53 +00:00
Oliver Brakmann
ada72ee501
Merge pull request #9868 from abcdefg30/build107_8
...
Allow building on tiles 107 and 108
2015-11-03 19:35:11 +01:00
abcdefg30
f3b364d749
Allow building on tiles 107 and 108
...
(in the snow and temperat tilesets)
2015-11-02 19:14:36 +01:00
atlimit8
949994f10b
Convert MiniYaml colors to hex
2015-10-27 16:10:33 -05:00
reaperrr
ca055eb7bb
Refactored WaterPaletteRotation
...
Moved RotationBase from tileset definition to WaterPaletteRotation effect.
Unhardcoded rotation range and rotation rate.
Added possibility to exclude Tilesets from effect.
Fixed RA water palette rotation for actors on desert maps (#8872 ).
2015-09-06 19:25:10 +02:00
abcdefg30
0f599bfc10
Fix smudges/scorches being displayed on interior clear ground
2015-08-22 18:26:10 +02:00
Paul Chote
84e85d8a5d
Rename Image -> Images.
2015-03-30 20:20:36 +01:00
Paul Chote
b2458fc614
Remove GlobalFilesystem.OpenWithExts. Closes #5272 .
2015-03-28 12:38:48 +00:00
Paul Chote
08aa1e86a9
Disable legacy sequence parsing in RA.
2015-03-27 17:35:15 +00:00
Paul Chote
6e1307d08d
Fix RA tilesets.
2015-03-23 20:32:28 +00:00
abcdefg30
b51a2263b3
Fixed sh31 tile
2014-08-27 12:27:30 +02:00
Matthias Mailänder
3cc8c31d36
remove tile templates for non-existing sprites
2014-05-25 21:36:41 +02:00
Matthias Mailänder
76b7b3b18e
add unused sprites to rv05 tile
2014-05-25 21:36:14 +02:00
Matthias Mailänder
a585ce5f17
fix broken random tiles in map editor for RA snow tileset
2014-05-25 15:59:36 +02:00
Matthias Mailänder
f7551016c4
setup editor categories for INTERIOR
2014-03-29 19:33:55 +01:00
Matthias Mailänder
af5eed22a8
fixed the ant hill tile
2014-03-29 19:33:55 +01:00
Matthias Mailänder
7e437c620c
remove unused interior terrain types
...
no smudges on high walls
2014-01-04 09:57:17 +01:00
Matthias Mailänder
3ced83e94e
temperate roads should be brown in the minimap
2014-01-04 09:57:17 +01:00
Matthias Mailänder
3de1516747
allow invalid terrain targets for Air/Water bound weapons
...
made terrain targeting consistent with actors
2014-01-04 09:57:09 +01:00
Matthias Mailänder
e3a2addca0
new Bridge terrain type with grey minimap color
2014-01-04 09:39:43 +01:00
Matthias Mailänder
c6d9574d52
automatically fix open areas
...
and don't hard-code the tiles no more
2014-01-03 16:46:38 +01:00
Curtis Shmyr
0eaf1bb289
Use proper tile ID for RA anthills
2013-10-27 13:20:50 -06:00
Matthias Mailänder
016292fca4
added the ant hill from Counterstrike
2013-07-11 20:52:10 +02:00
Matthias Mailänder
8358597fd2
render crystals in a different color on the mini-map
2013-03-01 21:06:09 +01:00
Curtis Shmyr
ac301b22e2
Editor - Template categories are now ordered by whats specified in the tileset yaml
2013-01-08 20:11:22 +13:00
Curtis Shmyr
b56125fa39
Added terrain category types to RA Snow tileset
2013-01-08 20:11:22 +13:00
Curtis Shmyr
b362ddac15
Fixed terrain categories for two river tiles in RA Temperat
2013-01-08 20:11:22 +13:00
Curtis Shmyr
5f2aa810b1
Add terrain category types to RA desert tileset
2013-01-08 20:11:22 +13:00
Curtis Shmyr
189a6c337e
Fix Water Cliff terrain types in temperate / desert tilesets
2013-01-08 20:11:22 +13:00
Curtis Shmyr
4dacd3be26
Fix up shoreline pieces to have beach terrain types (for water transport use)
2012-11-20 21:21:31 -07:00