Commit Graph

26 Commits

Author SHA1 Message Date
teinarss
27f1a7ab27 Use out var syntax 2020-08-19 18:11:07 +01:00
abcdefg30
23b3c237b7 Update the year numbers in all license headers to 2020 2020-01-05 17:00:34 +00:00
Paul Chote
ab4a7e3558 Replace System.Drawing primitives with our own. 2019-03-04 18:26:42 +00:00
abcdefg30
cadbd0d9ab Change the year number in all cs headers from 2018 to 2019 2019-01-26 23:15:21 +01:00
Arular101
8a60918841 Update copyright notice year to 2018 2018-01-17 00:47:34 +01:00
Taryn Hill
43317e0f5d Update copyright notice year to 2017 2016-12-31 23:46:13 -06:00
Paul Chote
e71225496b Clarify GPL version. 2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9 Update licence header year. 2016-02-21 16:27:31 +00:00
RoosterDragon
8e89a6a696 Simplify names, remove unused usings, remove redundant casts. 2016-01-17 21:35:36 +00:00
RoosterDragon
654ca6ed03 Fix some typos in vector strings. 2015-12-10 21:53:11 +00:00
abcdefg30
8ca61aa917 Updated all year numbers 2015-01-09 21:18:05 +01:00
Matthias Mailänder
44cd174a8d StyleCop clean OpenRA.Game 2015-01-03 19:00:48 +01:00
Hellhake
5a97a4b63b Fix StyleCop warnings in OpenRA.Game 2015-01-02 12:11:01 +01:00
Alexander Fast
070d00c678 Fixes year numbers in license text in file headers. 2014-08-21 11:27:52 +02:00
Matthias Mailänder
65d61dff3e Merge pull request #5767 from pchote/isqrt
Add Exts.ISqrt to avoid fp sqrt calculations.
2014-07-04 15:48:20 +02:00
Paul Chote
4216f66ca4 Add Exts.ISqrt to avoid fp sqrt calculations. 2014-06-28 15:48:53 +12:00
Paul Chote
d7f1b1c9e2 Remove CVec -> WVec conversion. 2014-06-27 23:30:41 +12:00
Paul Chote
a256e722d5 Remove conversions between legacy and world types. 2014-06-27 23:30:41 +12:00
RoosterDragon
67594b844a Implemented IEquatable<T> to speed up equality comparisons.
Actor, CPos, CVec, WAngle, WPos, WRange, WRot and WVec structs now implement IEquatable<T> which means unboxing/casting costs can be eliminated.

Also simplified the ToString method by concatenating components directly rather than using a format string since the overhead is a bit high for simple cases like this.
2014-05-23 08:04:43 +01:00
Paul Chote
d73af0190f Add a new native-lua implementation. 2014-05-02 22:18:34 +12:00
Paul Chote
4935266945 Merge FileFormats dll into Game and reorganise namespaces. 2014-04-17 01:20:47 +12:00
Paul Chote
7a034a6609 Move CPos and CVec into FileFormats. 2013-12-26 19:45:13 +13:00
ScottNZ
c373bc22e8 Rewrite our Equals implementations so they don't crash when comparing incompatible objects 2013-11-12 17:12:56 +13:00
i80and
1fe2418e22 Factor out the CVec direction list. 2013-07-11 20:32:42 -04:00
Paul Chote
d7e6125dd7 Convert ChronoshiftPower to world coords. 2013-05-17 18:12:27 +12:00
James Dunne
9c49143534 New types for cell and pixel coordinate position/vectors. 2012-06-21 15:36:59 -05:00