Paul Chote
0bbb32e8ac
Rework MapPreview custom rule handling.
...
The previous asynchronous approach did not work particularly well,
leading to large janks when switching to custom maps or opening the
mission browser.
This commit introduces two key changes:
* Rule loading for WorldActorInfo and PlayerActorInfo is made
synchronous, in preparation for the next commit which will
significantly optimize this path.
* The full ruleset loading, which is required for map validation,
is moved to the server-side and managed by a new ServerMapStatusCache.
The previous syntax check is expanded to include the ability to run
lint tests.
2021-04-21 18:57:44 +02:00
Paul Chote
abee274f88
Remove direct access to MapPreview.Rules.
2021-04-21 18:57:44 +02:00
Matthias Mailänder
5a0bcc01a6
Add a lint check for trait placement on hardcoded actor names.
2021-04-11 20:20:00 +02:00
Paul Chote
02a2624bcc
Add a per-player handicap option to the lobby.
...
Handicaps reduce unit health, firepower, and build speed.
2021-01-10 22:23:52 +01:00
abcdefg30
8840a690c6
Fix maps without spawn points no longer working
2020-11-15 09:38:02 +01:00
Trevor Nichols
d66e0bb22e
Right click lobby spawns to disable or remove players.
2020-11-07 19:33:28 +01:00
Paul Chote
60df247416
Streamline SpawnOccupant management.
2020-10-09 12:19:19 +02:00
teinarss
19b02875c7
Use Tuple syntax
2020-08-15 10:37:10 +01:00
Andre Mohren
006a87692a
Removed unused imports.
2020-07-28 18:22:51 +02:00
Paul Chote
de4a7cecf0
Rework multi-resolution sprite handling:
...
- Sprite.Bounds now refers to rectangles in the source image.
Use this when copying pixels, etc.
- Sprite.Size now refers to sizes in effective pixel coordinates.
Use this when rendering.
- Sheet.DPIScale has been removed.
- "Density" term is introduced to refer to the number of artwork
pixels per effective pixel.
2020-02-26 23:47:15 +01:00
Paul Chote
6b2c019caa
Evaluate player location on the server.
2020-01-15 12:12:54 +01:00
abcdefg30
23b3c237b7
Update the year numbers in all license headers to 2020
2020-01-05 17:00:34 +00:00
Paul Chote
441585b3aa
Truncate SLOT_OPTIONS and PLAYER_ACTION dropdown labels.
2019-08-15 17:25:14 +02:00
teinarss
551d72b061
Fixes flag in spec ui
2019-07-21 13:50:02 +02:00
Paul Chote
ebf2ce32c0
Make sure braces for multi-line statements are on their own lines.
2019-06-08 19:26:53 +02:00
teinarss
d9d2202599
System messages should be yellow to distinguish them from normal
2019-04-27 14:51:59 +02:00
Paul Chote
3e404f6ac2
Remove HSLColor.
2019-03-04 18:26:42 +00:00
Paul Chote
ab4a7e3558
Replace System.Drawing primitives with our own.
2019-03-04 18:26:42 +00:00
SoScared
b480fecdbd
Alter default bot and faction dropdownhights for the RA mod.
2019-02-22 21:26:37 +00:00
abcdefg30
cadbd0d9ab
Change the year number in all cs headers from 2018 to 2019
2019-01-26 23:15:21 +01:00
teinarss
bc009634e5
Show team/spawn widget after admin transfer.
2018-11-18 14:47:10 +01:00
Andre Mohren
89e3b62f61
Allow different color picker preview actors per faction.
2018-11-02 21:17:50 +00:00
Paul Chote
48f2519811
Make SetupLatencyWidget consistent with SetupProfileWidget.
2018-08-25 21:56:10 +02:00
Paul Chote
0c098e74f1
Don't crash when mousing over a bot as a non-admin.
2018-08-25 21:56:10 +02:00
Paul Chote
a51b916eaa
Hide the Ready checkbox when a spectator transfers away Admin.
2018-08-04 22:12:43 +02:00
Paul Chote
70706ca531
Add lobby tooltips for registered / anonymous players.
2018-07-29 00:30:17 +02:00
Paul Chote
630936a211
Adjust lobby tooltip plumbing:
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- Pass Client instead of Client ID
- Pass WorldRenderer and OrderManager to util helpers.
2018-07-29 00:30:17 +02:00
Paul Chote
97c03b00f2
Strip the client block down to latency only.
2018-07-29 00:30:17 +02:00
teinarss
1c0aa24640
Added a player action dropdown.
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Adds options for:
- handling kick
- transferring admin
- move to spectator
2018-07-05 23:22:09 +01:00
Arular101
8a60918841
Update copyright notice year to 2018
2018-01-17 00:47:34 +01:00
Paul Chote
fa8ab19dfd
Fix global chat history buffer timestamps.
2017-09-28 15:09:12 +02:00
Paul Chote
6e145f902b
Fix empty lobby faction tooltips.
2017-07-08 22:45:51 +02:00
Paul Chote
b0906e1836
Add a bot type identifier.
2017-07-07 21:31:45 +01:00
Paul Chote
714b24329c
Use standard button tooltip for faction descriptions.
2017-06-27 23:27:53 +02:00
rob-v
0e3cc1ad28
(Lobby)MapPreviewLogic refactoring
2017-05-14 21:06:16 +01:00
rob-v
224bda6de5
Fix Player slot when changing map
2017-05-14 13:19:18 +02:00
reaperrr
ea29cce3cf
Merge pull request #13002 from rob-v/LobbyOptionsEditableByHost
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Host can change Team and Spawn of any player. #12936
2017-05-04 19:15:01 +02:00
rob-v
bd025873cf
Host can change Team and Spawn of any player. #12936
2017-04-23 12:06:44 +02:00
rob-v
1206205d17
Enhance - unify global chat (with lobby chat)
2017-04-22 20:25:20 +02:00
Taryn Hill
43317e0f5d
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
Matthew Uzzell
6110357460
#10416 Added ready checkbox for spectating admins
2016-07-14 23:42:32 +01:00
Matthias Mailänder
5245df729d
Migrate to Open.Nat version 2.0.16
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Move the dependency from all libraries to game engine only.
Initialize after the renderer setup to ensure a visible window.
2016-06-19 08:41:14 +02:00
Oliver Brakmann
c0dd7c3182
Fix NREs in LobbyUtils.GetExternalIP
2016-06-05 12:55:00 +02:00
Oliver Brakmann
fe02bea521
Fix several NREs during setup of client tooltips in GameInfoStatsLogic
2016-04-09 15:21:17 +02:00
Paul Chote
d40bff3fd9
Support map-defined AI in the lobby.
2016-03-16 21:03:31 +00:00
Paul Chote
e71225496b
Clarify GPL version.
2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9
Update licence header year.
2016-02-21 16:27:31 +00:00
Paul Chote
3708a7649d
Remove MapPreview.CacheRules.
2016-02-06 22:30:49 +00:00
RoosterDragon
8e89a6a696
Simplify names, remove unused usings, remove redundant casts.
2016-01-17 21:35:36 +00:00
Matthias Mailänder
79dc26c978
add an in-game client tooltip without latency indicator
2015-12-11 07:29:54 +01:00