Paul Chote
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e71225496b
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Clarify GPL version.
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2016-02-21 16:30:48 +00:00 |
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Paul Chote
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b396965fd9
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Update licence header year.
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2016-02-21 16:27:31 +00:00 |
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Pavel Penev
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861d1368a4
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Unhardcode internal terrain palette name from all over the codebase
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2016-01-17 19:02:16 +02:00 |
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atlimit8
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09984683a7
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Add ActorInfo.TraitInfo[OrDefault]<T>() requiring ITraitIfo types
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2015-09-19 09:56:14 -05:00 |
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Matthias Mailänder
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118782a85e
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check palette references
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2015-08-17 21:36:45 +02:00 |
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Matthias Mailänder
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78b200d26a
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add missing sprite sequence and image references
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2015-08-05 15:30:39 +02:00 |
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Paul Chote
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614f96046c
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Remove RenderSprites animation keys.
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2015-04-27 19:38:23 +12:00 |
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Paul Chote
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8a171bb452
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Don’t export certain Init types.
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2015-04-26 18:12:21 +12:00 |
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Paul Chote
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d5541accda
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Fix custom palettes in actor previews.
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2015-04-26 18:12:20 +12:00 |
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Paul Chote
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1256ddc6a6
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Account for bibs in ActorPreviews.
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2015-04-26 18:12:19 +12:00 |
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abcdefg30
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8ca61aa917
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Updated all year numbers
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2015-01-09 21:18:05 +01:00 |
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Matthias Mailänder
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bc3acfeee7
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StyleCop clean OpenRA.Game
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2015-01-04 15:38:54 +01:00 |
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reaperrr
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9dfd369446
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Move some Building traits and related elements to Mods.Common
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2014-12-26 21:38:49 +01:00 |
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