ScottNZ
4ada54064d
Increase price of arty to $800
2013-09-30 19:32:32 +13:00
ScottNZ
9ccdf629f6
Reduce mcv build time to 32s
2013-09-30 00:01:19 +13:00
Chris Forbes
f87796df21
Merge pull request #3878 from Mailaender/rotten-maps
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Fixed map Training Camp
2013-09-28 19:53:58 -07:00
ScottNZ
749965acd1
Use baseprovider in ra
2013-09-29 13:50:15 +13:00
ScottNZ
f7d46b8ca1
Reduce price of shok to $400
2013-09-29 12:59:41 +13:00
ScottNZ
0c75c8de18
Increase speeds of e3, e4 and shok to match e1's speed
2013-09-29 12:51:26 +13:00
ScottNZ
a1ddbf78f8
Reduce prices of gap to $800 and mgg to $1200
2013-09-29 12:44:08 +13:00
ScottNZ
70e22a89d5
Increase MGG shroud generation range from 4 to 6
2013-09-29 12:42:16 +13:00
ScottNZ
ec80d82fbc
Uparmour MGG
2013-09-29 12:38:24 +13:00
ScottNZ
0f9b2041ae
Make fact sellable again
2013-09-29 11:22:14 +13:00
ScottNZ
3225899a20
Reduce mcv crate no base selection shares to 100 (~70% chance of getting mcv with no mcv or fact)
2013-09-29 11:22:03 +13:00
ScottNZ
be523e2a38
Uparmour MRJ
2013-09-28 23:10:31 +12:00
Paul Chote
3f8d75a1ac
Remove SpatialBins.
2013-09-27 15:36:51 +12:00
Paul Chote
4a2a747556
Pull ActorMap back out into a trait.
2013-09-27 15:36:49 +12:00
Paul Chote
dfd51c0caa
Introduce ScreenMap trait for caching screen-coord queries.
2013-09-27 15:36:25 +12:00
Matthias Mailänder
96276514f3
removed bit-rotting in training-camp map
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- crash because Tooltip: Icon: is used in legacy ways
- unbuildable sniper/demo-truck
- no need for custom demo truck with mine layer icon
2013-09-24 20:53:01 +02:00
Chris Forbes
66688d05b0
Merge pull request #3840 from Mailaender/mtm-fix
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Fixed Unresolved=InfiltrateForCashInfo Missing=InfiltratableInfo in Monster Tank Madness
2013-09-19 20:30:26 -07:00
Matthias Mailänder
7d6b0310da
removed executable bits
2013-09-15 16:23:03 +02:00
Matthias Mailänder
92a09720b0
Fixed Unresolved=InfiltrateForCashInfo Missing=InfiltratableInfo
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closes #3835
2013-09-15 11:38:36 +02:00
epicelite
ebcd4a8b8c
Update civilian.yaml
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Remove bib from Oil Derrick as it caused graphical errors on some maps where it was placed near terrain obstacles. (The bib being on top of a river for example)
2013-09-10 01:29:07 -04:00
Matthias Mailänder
cc5b7c5676
Disabled AttackWander for ants and zombies
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closes #3565
2013-09-08 15:42:34 +02:00
Matthias Mailänder
420542ba5d
Merge pull request #3818 from pchote/palette-fix
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Player color / highlight palette fix
2013-09-07 04:09:44 -07:00
Paul Chote
dca59f12f7
Split highlight and player palettes. Fixes #3799 .
2013-09-07 20:59:43 +12:00
Matthias Mailänder
0010df4026
Merge pull request #3786 from epicelite/patch-1
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Update weapons.yaml
2013-09-07 00:57:30 -07:00
epicelite
e88c113857
Update civilian.yaml
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Changed armor type of barrels to none so they can be shot by Tonya, Snipers, or other weapons with damage only applying to armor type none.
2013-09-03 04:23:24 -04:00
epicelite
37f279a6b0
Update weapons.yaml
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Updated so Tonya won't shoot at anything but infantry, as her weapon is ineffective against anything else anyway.
2013-09-02 14:30:55 -04:00
Matthias Mailänder
d373cca9b1
avoid using the filename map.yaml for sequences
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this is already used to describe map rules and confuses newbies
2013-09-01 17:13:46 +02:00
reaperrr
607e5c1a6e
Noticed a missing colon in Mailaender's icon fix.
2013-08-22 23:48:27 +02:00
Paul Chote
7d8d5dc30d
Merge pull request #3655 from Mailaender/diplomacy
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Diplomacy Panel Renovation
2013-08-22 13:38:18 -07:00
Matthias Mailänder
9d5986c03f
fixed bit rotting regarding icon sequences and body orientation
2013-08-22 21:40:37 +02:00
Matthias Mailänder
ebd8adae5e
sonar pulse and para bombs icon to sequence transition
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fixes #3720
2013-08-22 21:40:37 +02:00
Matthias Mailänder
d8b0c0d440
added support for nuke launch sound to confirm strike
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separated into IncomingSound = "nuke approaching/detected"
and changed LaunchSound into "nuke lauched"
also nuke with small L .aud in cnc rules looks like a typo
2013-08-22 21:40:36 +02:00
Paul Chote
52d9a7a31b
Polish the diplomacy panel layout.
2013-08-22 21:35:37 +02:00
Matthias Mailänder
60b3601ffa
rewrite the Diplomacy panel
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now with scrollbars, fixes #3443
2013-08-22 21:35:37 +02:00
Matthias Mailänder
fea8dc11cf
separate diplomacy
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into it's own container and yaml file
control IsVisible from IngameChrome
2013-08-22 21:35:33 +02:00
Matthias Mailänder
1e2bccbc59
Merge pull request #3693 from ScottNZ/crashform
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Add crash dialog
2013-08-18 00:11:02 -07:00
ScottNZ
7f67b567f9
Add Fatal Error dialog
2013-08-18 14:58:07 +12:00
Matthias Mailänder
0a84ddc8fb
fix d2k cursors
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- center by default (also works better for ra/cnc/ts)
2013-08-17 23:31:24 +02:00
Matthias Mailänder
efb55d4cb9
read support power icons from sequences
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so that d2k can grab them from DATA.R8
2013-08-17 23:31:22 +02:00
Matthias Mailänder
376a6c7a5d
read the production icons from sequences
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this allows d2k to read them from DATA.R8 without trouble
2013-08-17 23:31:22 +02:00
Matthias Mailänder
d565413e4d
Merge pull request #3687 from pchote/mapoptions
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Lobby map option improvements.
2013-08-17 02:42:23 -07:00
Paul Chote
bfd8739e2b
Tweak layout again.
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C&C doesn't offer fragile alliances.
2013-08-17 21:37:48 +12:00
Paul Chote
7b42888064
Disable crates option for missions and mini games.
2013-08-17 20:16:01 +12:00
Paul Chote
2a7318b69f
Add GPSDot for RA structures. Fixes #3631 .
2013-08-17 20:11:09 +12:00
Paul Chote
271ce5275c
Add starting cash option.
2013-08-17 14:43:52 +12:00
Paul Chote
ce41eb2361
Add "Build off Ally ConYards" option. Fixes #2464 .
2013-08-17 14:42:40 +12:00
Paul Chote
059c88ca1b
Reorganize map options panel.
2013-08-17 14:41:44 +12:00
Paul Chote
d76a8c2950
Allow maps to override options. Closes #3646 .
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Also set sensible defaults for most of the maps and mini games.
2013-08-17 14:41:40 +12:00
Matthias Mailänder
d3edaaae4d
replace WithSpinner → WithIdleOverlay
2013-08-14 00:05:24 +02:00
Matthias Mailänder
3fdf9ddbc9
Merge pull request #3648 from pchote/frozen-fog-rework
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Rework frozen actors to support tooltips and orders
2013-08-12 04:19:21 -07:00