Commit Graph

16 Commits

Author SHA1 Message Date
Chris Forbes
0e45968573 remove 'private' keyword where possible 2011-06-29 09:15:39 +12:00
Chris Forbes
8aa206ef95 fix bogus copy in Blast.cs 2011-05-04 18:02:35 +12:00
Chris Forbes
576e9b90f6 remove slight fail 2011-04-05 21:26:02 +12:00
Chris Forbes
cee021ef17 fix AudLoader failing to load sounds that use only half of the final byte 2011-04-04 11:13:58 +12:00
Paul Chote
094907c1a9 Update copyright header. Normalize line endings to LF. 2011-02-13 10:38:57 +13:00
Chris Forbes
ad0e0a18bd fix format80 encoder to actually work 2011-01-26 21:47:54 +13:00
Chris Forbes
1b3f769f34 shp writer 2011-01-26 21:47:53 +13:00
Chris Forbes
cf2ad68a7c add very basic Format80 encoder 2011-01-01 09:27:39 +13:00
Paul Chote
17afe80a54 Included attribution 2010-11-09 21:44:58 +13:00
Paul Chote
42bf568d80 Use Blast to decrypt data on extraction. 2010-11-09 21:17:09 +13:00
Paul Chote
50157c43de Port Blast from zlib/contribute to c# 2010-11-09 20:10:51 +13:00
Paul Chote
190311c68c Let the game determine song length. 2010-09-10 20:24:56 +12:00
Chris Forbes
8dd9848636 preserve aud codec state across blocks, so the gain isnt completely bogus 2010-08-11 22:19:49 +12:00
Chris Forbes
ec9da154ad add crap broken sound support for vqa 2010-08-11 22:04:55 +12:00
Chris Forbes
d5f12dd8ee trim down license spam in all files 2010-07-18 16:48:21 +12:00
Paul Chote
8a64209d89 Reorganise FileFormats 2010-04-09 14:50:40 +12:00