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4,942 Commits 1 Branch 0 Tags
0ee1d39bac5f32fe68720987c249a4e93c8df4e5
Commit Graph

11 Commits

Author SHA1 Message Date
Paul Chote
00dc91cf49 Standardise Theater -> Tileset. 2010-11-24 10:09:51 +13:00
Chris Forbes
6dcc401342 add missing EditorAppearance for trees & cnc rocks 2010-11-21 10:59:36 +13:00
Chris Forbes
13d76f8e9c removed editor -> ra dep; added EditorAppearance for inconvenient bits that the editor must have _some_ understanding of, but can't see 2010-11-06 15:10:29 +13:00
Bob
39b09780f6 refactor Targetable into Targetable{Unit,Building} and ITargetable 2010-11-05 19:50:15 +13:00
Bob
f5fe1013ee remove AttackDefault; use AttackFrontal instead 2010-10-25 09:51:14 +13:00
Chris Forbes
1cde37f32b update cnc to work with updated engine (AttackBase -> AttackDefault) 2010-10-25 08:45:49 +13:00
Paul Chote
f13343ef2e Fix tilesets colours for snow and blue tib, fix unit speed over tib, fix lst pathability. 2010-10-13 19:57:18 +13:00
max621
c150fd9475 Added attack move 2010-10-13 08:13:20 +13:00
Chris Forbes
9c0e3ac4c9 allow AppearsOnRadar to use Location rather than OccupiedCells, for things that don't occupy any cells 2010-10-11 18:54:13 +13:00
Chris Forbes
a97ddffa53 fix cnc movement (argh) 2010-09-22 19:00:07 +12:00
Paul Chote
f616a527ee Reorganise cnc mod dir. Exposes a bug in folder/package priority. 2010-09-09 20:31:54 +12:00
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