Bob
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823d7d44a9
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did tesla instakill via damagemodifier instead
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2010-05-13 18:06:20 +12:00 |
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Chris Forbes
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46e465cf33
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resources moved off player onto a synced trait
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2010-05-12 18:29:25 +12:00 |
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Chris Forbes
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a50b466188
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parabombs start uncharged
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2010-04-12 19:41:25 +12:00 |
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Chris Forbes
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ccf1ef3adf
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added crate action to give support powers
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2010-04-12 19:32:43 +12:00 |
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Chris Forbes
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c63697e181
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explode crates wired up again
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2010-04-02 16:45:37 +13:00 |
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Chris Forbes
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11121baf23
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bullet/lobbed sortof work now
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2010-04-02 16:44:58 +13:00 |
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Chris Forbes
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c159300ecf
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wire up hide-map crate properly
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2010-03-30 18:40:58 +13:00 |
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Bob
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dca15cadb9
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fixed line-endings on *.cs
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2010-03-22 19:28:37 +12:00 |
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Paul Chote
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cce0c8f228
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hide-map crate
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2010-03-21 21:14:26 +13:00 |
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Paul Chote
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85f9b3627f
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Remove duplication
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2010-03-21 20:49:36 +13:00 |
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Paul Chote
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0510a7fb7f
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Begin generalizing crates; only give firepower bonus to units with weapons
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2010-03-21 20:49:36 +13:00 |
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Chris Forbes
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0f902ae41a
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tweaks, setup flame and boom variants of ExplodeCrateAction
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2010-03-21 10:06:06 +13:00 |
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Chris Forbes
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a38b5b89db
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add explosive crates
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2010-03-21 09:49:27 +13:00 |
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alzeih
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7881deca30
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Everything is now OpenRA, not OpenRa
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2010-02-27 21:10:22 +13:00 |
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