reaperrr
409d6a046d
Rename CrushableInfantry to Crushable, adapt to WithDeathAnimation.
...
Make Crushable compatible with non-mobile actors.
Change RA, TD and TS infantry die-crushed sequence ZOffsets in preparation
for future engine changes.
Add descriptions and CrushedByFriendlies to Crushable.
Adapt code to factor in whether the palette is a player palette.
2014-09-13 17:21:30 +02:00
reaperrr
69077629a7
Reduce infantry sequence tick values, fix Cyborg Commando idle shadow.
2014-07-09 20:14:21 +02:00
reaperrr
9d5228d141
Set Tick value for various TS infantry sequences to 80
2014-05-22 22:27:55 +02:00
reaperrr
98e48ae991
Converts InfDeath from integer to string.
...
Wire up updated DeathSounds for all mods.
2014-05-14 15:24:06 +02:00
reaperrr
a40159bdf0
Fixed Cyborg Commando walk/crawl sequence.
2014-04-21 13:37:59 +02:00
reaperrr
c204fd0b26
Tons of sequence fixes for infantry.
...
Added a fixed version of infdie.shp, converted to unit*.pal.
Added an infexpl.shp for Cyborg Commando death 3, converted to unit*.pal.
2014-04-16 19:00:27 +02:00
Matthias Mailänder
376a6c7a5d
read the production icons from sequences
...
this allows d2k to read them from DATA.R8 without trouble
2013-08-17 23:31:22 +02:00
Matthias Mailänder
389aa6c929
Added a minimal work in progress TS mod with few backfalls on RA
...
to showcase infantry, vehicles, aircraft
2013-07-28 09:17:34 +02:00