Oliver Brakmann
ada72ee501
Merge pull request #9868 from abcdefg30/build107_8
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Allow building on tiles 107 and 108
2015-11-03 19:35:11 +01:00
abcdefg30
f3b364d749
Allow building on tiles 107 and 108
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(in the snow and temperat tilesets)
2015-11-02 19:14:36 +01:00
atlimit8
949994f10b
Convert MiniYaml colors to hex
2015-10-27 16:10:33 -05:00
reaperrr
ca055eb7bb
Refactored WaterPaletteRotation
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Moved RotationBase from tileset definition to WaterPaletteRotation effect.
Unhardcoded rotation range and rotation rate.
Added possibility to exclude Tilesets from effect.
Fixed RA water palette rotation for actors on desert maps (#8872 ).
2015-09-06 19:25:10 +02:00
abcdefg30
0f599bfc10
Fix smudges/scorches being displayed on interior clear ground
2015-08-22 18:26:10 +02:00
Paul Chote
84e85d8a5d
Rename Image -> Images.
2015-03-30 20:20:36 +01:00
Paul Chote
b2458fc614
Remove GlobalFilesystem.OpenWithExts. Closes #5272 .
2015-03-28 12:38:48 +00:00
Paul Chote
08aa1e86a9
Disable legacy sequence parsing in RA.
2015-03-27 17:35:15 +00:00
Paul Chote
6e1307d08d
Fix RA tilesets.
2015-03-23 20:32:28 +00:00
abcdefg30
b51a2263b3
Fixed sh31 tile
2014-08-27 12:27:30 +02:00
Matthias Mailänder
3cc8c31d36
remove tile templates for non-existing sprites
2014-05-25 21:36:41 +02:00
Matthias Mailänder
76b7b3b18e
add unused sprites to rv05 tile
2014-05-25 21:36:14 +02:00
Matthias Mailänder
a585ce5f17
fix broken random tiles in map editor for RA snow tileset
2014-05-25 15:59:36 +02:00
Matthias Mailänder
f7551016c4
setup editor categories for INTERIOR
2014-03-29 19:33:55 +01:00
Matthias Mailänder
af5eed22a8
fixed the ant hill tile
2014-03-29 19:33:55 +01:00
Matthias Mailänder
7e437c620c
remove unused interior terrain types
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no smudges on high walls
2014-01-04 09:57:17 +01:00
Matthias Mailänder
3ced83e94e
temperate roads should be brown in the minimap
2014-01-04 09:57:17 +01:00
Matthias Mailänder
3de1516747
allow invalid terrain targets for Air/Water bound weapons
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made terrain targeting consistent with actors
2014-01-04 09:57:09 +01:00
Matthias Mailänder
e3a2addca0
new Bridge terrain type with grey minimap color
2014-01-04 09:39:43 +01:00
Matthias Mailänder
c6d9574d52
automatically fix open areas
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and don't hard-code the tiles no more
2014-01-03 16:46:38 +01:00
Curtis Shmyr
0eaf1bb289
Use proper tile ID for RA anthills
2013-10-27 13:20:50 -06:00
Matthias Mailänder
016292fca4
added the ant hill from Counterstrike
2013-07-11 20:52:10 +02:00
Matthias Mailänder
8358597fd2
render crystals in a different color on the mini-map
2013-03-01 21:06:09 +01:00
Curtis Shmyr
ac301b22e2
Editor - Template categories are now ordered by whats specified in the tileset yaml
2013-01-08 20:11:22 +13:00
Curtis Shmyr
b56125fa39
Added terrain category types to RA Snow tileset
2013-01-08 20:11:22 +13:00
Curtis Shmyr
b362ddac15
Fixed terrain categories for two river tiles in RA Temperat
2013-01-08 20:11:22 +13:00
Curtis Shmyr
5f2aa810b1
Add terrain category types to RA desert tileset
2013-01-08 20:11:22 +13:00
Curtis Shmyr
189a6c337e
Fix Water Cliff terrain types in temperate / desert tilesets
2013-01-08 20:11:22 +13:00
Curtis Shmyr
4dacd3be26
Fix up shoreline pieces to have beach terrain types (for water transport use)
2012-11-20 21:21:31 -07:00
Matthias Mailänder
5ecc6224b0
add bridges to DESERT
2012-11-17 13:15:16 +01:00
Matthias Mailänder
f3dc31be40
add PlayerPaletteFromCurrentTileset and desert tileset for RA
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some things left to do:
ore, walls and silo/hbox need some work
2012-11-17 13:15:06 +01:00
Matthias Mailänder
9ce8c90d25
added Harissons high-quality temperate terrain expansion
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new brigdes, fjords, debris, cliffs
2012-08-15 08:51:01 +12:00
Matthias Mailänder
a59dfa555c
map clear radar color for interior to black
2012-07-03 09:21:54 +12:00
Matthias Mailänder
d3915ad291
string AcceptsSmudgeType replaces boolean AcceptSmudge
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because Dune 2000 has different craters for rock and sand
2012-06-27 13:19:52 +12:00
Chris Forbes
aa06751de5
categorize the rest of the temperat tileset
2012-06-26 20:12:01 +12:00
Chris Forbes
f10eb9e082
add category headers in editor
2012-06-26 19:58:04 +12:00
Chris Forbes
67b4ef3084
#1108 changed BuildingInfo.WaterBound to a list of terraintypes. makes it possible to have buildings with custom terrain requirements
2011-08-17 07:52:35 +12:00
Bob
6012f1d592
fix a water-walk bug
2010-10-20 20:39:18 +13:00
Chris Forbes
f7eca1157e
fix walkability of sh30 template in RA temperate and snow
2010-09-18 11:56:22 +12:00
Paul Chote
9ea3a404a3
Tidy ra dir
2010-09-09 20:31:54 +12:00