Commit Graph

40 Commits

Author SHA1 Message Date
Oliver Brakmann
ada72ee501 Merge pull request #9868 from abcdefg30/build107_8
Allow building on tiles 107 and 108
2015-11-03 19:35:11 +01:00
abcdefg30
f3b364d749 Allow building on tiles 107 and 108
(in the snow and temperat tilesets)
2015-11-02 19:14:36 +01:00
atlimit8
949994f10b Convert MiniYaml colors to hex 2015-10-27 16:10:33 -05:00
reaperrr
ca055eb7bb Refactored WaterPaletteRotation
Moved RotationBase from tileset definition to WaterPaletteRotation effect.
Unhardcoded rotation range and rotation rate.
Added possibility to exclude Tilesets from effect.

Fixed RA water palette rotation for actors on desert maps (#8872).
2015-09-06 19:25:10 +02:00
abcdefg30
0f599bfc10 Fix smudges/scorches being displayed on interior clear ground 2015-08-22 18:26:10 +02:00
Paul Chote
84e85d8a5d Rename Image -> Images. 2015-03-30 20:20:36 +01:00
Paul Chote
b2458fc614 Remove GlobalFilesystem.OpenWithExts. Closes #5272. 2015-03-28 12:38:48 +00:00
Paul Chote
08aa1e86a9 Disable legacy sequence parsing in RA. 2015-03-27 17:35:15 +00:00
Paul Chote
6e1307d08d Fix RA tilesets. 2015-03-23 20:32:28 +00:00
abcdefg30
b51a2263b3 Fixed sh31 tile 2014-08-27 12:27:30 +02:00
Matthias Mailänder
3cc8c31d36 remove tile templates for non-existing sprites 2014-05-25 21:36:41 +02:00
Matthias Mailänder
76b7b3b18e add unused sprites to rv05 tile 2014-05-25 21:36:14 +02:00
Matthias Mailänder
a585ce5f17 fix broken random tiles in map editor for RA snow tileset 2014-05-25 15:59:36 +02:00
Matthias Mailänder
f7551016c4 setup editor categories for INTERIOR 2014-03-29 19:33:55 +01:00
Matthias Mailänder
af5eed22a8 fixed the ant hill tile 2014-03-29 19:33:55 +01:00
Matthias Mailänder
7e437c620c remove unused interior terrain types
no smudges on high walls
2014-01-04 09:57:17 +01:00
Matthias Mailänder
3ced83e94e temperate roads should be brown in the minimap 2014-01-04 09:57:17 +01:00
Matthias Mailänder
3de1516747 allow invalid terrain targets for Air/Water bound weapons
made terrain targeting consistent with actors
2014-01-04 09:57:09 +01:00
Matthias Mailänder
e3a2addca0 new Bridge terrain type with grey minimap color 2014-01-04 09:39:43 +01:00
Matthias Mailänder
c6d9574d52 automatically fix open areas
and don't hard-code the tiles no more
2014-01-03 16:46:38 +01:00
Curtis Shmyr
0eaf1bb289 Use proper tile ID for RA anthills 2013-10-27 13:20:50 -06:00
Matthias Mailänder
016292fca4 added the ant hill from Counterstrike 2013-07-11 20:52:10 +02:00
Matthias Mailänder
8358597fd2 render crystals in a different color on the mini-map 2013-03-01 21:06:09 +01:00
Curtis Shmyr
ac301b22e2 Editor - Template categories are now ordered by whats specified in the tileset yaml 2013-01-08 20:11:22 +13:00
Curtis Shmyr
b56125fa39 Added terrain category types to RA Snow tileset 2013-01-08 20:11:22 +13:00
Curtis Shmyr
b362ddac15 Fixed terrain categories for two river tiles in RA Temperat 2013-01-08 20:11:22 +13:00
Curtis Shmyr
5f2aa810b1 Add terrain category types to RA desert tileset 2013-01-08 20:11:22 +13:00
Curtis Shmyr
189a6c337e Fix Water Cliff terrain types in temperate / desert tilesets 2013-01-08 20:11:22 +13:00
Curtis Shmyr
4dacd3be26 Fix up shoreline pieces to have beach terrain types (for water transport use) 2012-11-20 21:21:31 -07:00
Matthias Mailänder
5ecc6224b0 add bridges to DESERT 2012-11-17 13:15:16 +01:00
Matthias Mailänder
f3dc31be40 add PlayerPaletteFromCurrentTileset and desert tileset for RA
some things left to do:
ore, walls and silo/hbox need some work
2012-11-17 13:15:06 +01:00
Matthias Mailänder
9ce8c90d25 added Harissons high-quality temperate terrain expansion
new brigdes, fjords, debris, cliffs
2012-08-15 08:51:01 +12:00
Matthias Mailänder
a59dfa555c map clear radar color for interior to black 2012-07-03 09:21:54 +12:00
Matthias Mailänder
d3915ad291 string AcceptsSmudgeType replaces boolean AcceptSmudge
because Dune 2000 has different craters for rock and sand
2012-06-27 13:19:52 +12:00
Chris Forbes
aa06751de5 categorize the rest of the temperat tileset 2012-06-26 20:12:01 +12:00
Chris Forbes
f10eb9e082 add category headers in editor 2012-06-26 19:58:04 +12:00
Chris Forbes
67b4ef3084 #1108 changed BuildingInfo.WaterBound to a list of terraintypes. makes it possible to have buildings with custom terrain requirements 2011-08-17 07:52:35 +12:00
Bob
6012f1d592 fix a water-walk bug 2010-10-20 20:39:18 +13:00
Chris Forbes
f7eca1157e fix walkability of sh30 template in RA temperate and snow 2010-09-18 11:56:22 +12:00
Paul Chote
9ea3a404a3 Tidy ra dir 2010-09-09 20:31:54 +12:00