Commit Graph

1128 Commits

Author SHA1 Message Date
Paul Chote
09e110c007 Remove CanPowerDown from gates. 2016-05-28 17:19:18 +01:00
reaperrr
629f17b430 Merge pull request #11294 from Mailaender/generic-demolition
Renamed C4Demolition to Demolition
2016-05-26 23:23:49 +02:00
Matthias Mailänder
3e011a74af Rename C4Demolition to Demolition. 2016-05-26 19:27:40 +02:00
reaperrr
d7b26509af Enable AutoTarget on TS Tick Tank 2016-05-23 20:28:02 +02:00
reaperrr
2c07dfbbb7 Make TS not load unnecessary mix files
gmenu.mix only contains the menu orverride from Patch 2.0/Firestorm, maps0*.mix only contain singleplayer maps, multi.mix only contains multiplayer maps, patch.mix only contains ini files.
None of these are used or even usable directly by OpenRA as-is, so it's pointless to load them.
2016-05-20 13:50:40 +02:00
reaperrr
9707cd9be9 Merge pull request #11299 from reaperrr/dmgstate-upgrade
Introduce trait granting upgrades at specified DamageStates
2016-05-16 20:00:53 +02:00
reaperrr
b327f6a3b2 Make vehicles and cyborgs in TS slow down when damaged
By combining the new UpgradeOnDamage trait with SpeedModifiers.
2016-05-16 14:18:16 +02:00
Matthias Mailänder
b5eb537f2d Remove trailing tabs. 2016-05-15 19:48:07 +02:00
reaperrr
41a53d8ed0 Merge pull request #11243 from Mailaender/elegant-lasers
Polished the Tiberian Sun laser weaponry
2016-05-15 16:17:24 +02:00
Matthias Mailänder
53c1222ce2 Avoid the 0c prefix for laser beam width. 2016-05-15 15:56:50 +02:00
abcdefg30
304c9b9ed1 Remove the last relicts of InitialActivity 2016-05-10 18:33:57 +02:00
Matthias Mailänder
5d32b65a9c Decrease the width of all laser weapons. 2016-05-08 20:34:05 +02:00
Matthias Mailänder
33198f4da4 Add transparency to the sonic beam. 2016-05-08 20:33:19 +02:00
Matthias Mailänder
aea521815c Update the Tiberian Sun AI. 2016-05-08 20:19:41 +02:00
Matthias Mailänder
5462097c42 Merge pull request #11205 from reaperrr/rangelimit-wdist
Refactored Missile.RangeLimit to be a WDist value
2016-05-07 15:10:49 +02:00
abcdefg30
089c8261ad Merge pull request #11217 from obrakmann/fix-selfheal-percentage
Fix self-healing percentage in yaml rules for all mods
2016-05-05 12:47:19 +02:00
Matthias Mailänder
891c5d9937 Merge pull request #11168 from reaperrr/hitshape-offsets
Add support for custom vertical HitShape offsets
2016-05-03 07:12:49 +02:00
Oliver Brakmann
a8e6ca14ab Fix self-healing percentage in yaml rules for all mods 2016-05-02 19:05:48 +02:00
reaperrr
1258ddde7f Refactored Missile.RangeLimit from ticks to WDist
Changed default from 'unlimited' fuel to weapon range.
2016-04-30 16:02:15 +02:00
abcdefg30
a9ec325765 Merge pull request #11202 from GraionDilach/fix-ts-visceroids
Fix visceroids not spawning in TS.
2016-04-30 11:53:46 +02:00
Zimmermann Gyula
48d5164314 Fix visceroids not spawning in TS. 2016-04-29 19:37:32 +02:00
reaperrr
58ba25cc17 Merge pull request #10813 from Mailaender/vein-damage
Added damaging through Veins.
2016-04-29 13:28:58 +02:00
Oliver Brakmann
ee82a8c3a9 Merge pull request #10756 from Mailaender/ts-beacon
Added the Tiberian Sun beacon
2016-04-26 21:28:22 +02:00
Matthias Mailänder
92e9cf2819 Add the Tiberian Sun beacon animation. 2016-04-24 23:28:29 +02:00
reaperrr
a268b5a048 TEST COMMIT
Gives TS infantry and walls hit shapes vertical top offset.
2016-04-24 20:47:57 +02:00
Matthias Mailänder
fb53890636 Merge pull request #11144 from pchote/fix-start-game-frozen-explored-map
Generate frozen actor renderables for all map-placed actors.
2016-04-23 16:26:27 +02:00
reaperrr
b28f588733 Merge pull request #11124 from pchote/tileset-depth
Add tileset depth metadata support.
2016-04-21 22:59:42 +02:00
Paul Chote
8807a79c4a Add tile depth metadata to TS tileset yaml. 2016-04-21 17:23:09 +01:00
Paul Chote
183e5ae7ab Generate initial frozen renderables for all map-placed actors. 2016-04-21 17:21:29 +01:00
Taryn Hill
3e40be47f7 Remove gdi4a from TS 2016-04-20 13:18:17 -05:00
Taryn Hill
1bb2aa3522 Add Marn's Shellmap "Fields of Green" to TS 2016-04-20 13:18:15 -05:00
Matthias Mailänder
7795e4f524 Add damaging through Veins. 2016-04-18 08:46:04 +02:00
Matthias Mailänder
27888715de Have vehicles avoid veins. 2016-04-18 08:45:41 +02:00
Matthias Mailänder
99b072ddce Have infantry avoid Tiberium. 2016-04-18 08:44:27 +02:00
Paul Chote
d59488d496 Merge pull request #11076 from obrakmann/low-funds-warning-2
Fix issues with the insufficient funds warning
2016-04-16 18:00:40 +01:00
Paul Chote
e54917a0b2 Fix depth-enabled shroud rendering. 2016-04-15 09:42:29 -04:00
Oliver Brakmann
a8ead3669d Enable the insufficient funds warning in ra, d2k and ts 2016-04-11 19:06:18 +02:00
Oliver Brakmann
41388b9c63 Revert the previous InsufficientFundsWarning implementation 2016-04-11 19:06:18 +02:00
Zimmermann Gyula
ff82494475 Fix TS debris angles. 2016-04-08 11:10:46 +02:00
reaperrr
4894211789 Migrate Captures.SabotageHPRemoval and Capturable.CaptureThreshold to int percentages 2016-03-28 17:20:49 +02:00
reaperrr
3a97757bfa Migrate SelfHealing.HealIfBelow from float to int percentage 2016-03-28 17:20:49 +02:00
Matthias Mailänder
8ba875476f Merge pull request #10973 from reaperrr/fp-to-int2
Getting rid of float in simulation code Part 2
2016-03-28 17:13:52 +02:00
Paul Chote
3d499f34c6 Add additional categories to TS maps. 2016-03-27 12:17:01 +01:00
Paul Chote
eb1d033ab4 Update TS maps to format 11. 2016-03-27 12:17:01 +01:00
reaperrr
01f15d7917 Change TS build speeds to match original 2016-03-24 18:43:49 +01:00
reaperrr
38cea38f6b Migrate BuildSpeed from float to int 2016-03-24 18:43:48 +01:00
colonelpopcorn
9c069ae3be Upgraded rules for Tiberian Sun mod. 2016-03-22 16:58:38 -04:00
Paul Chote
e79fbe1bb9 Reference SubCells directly from MapGrid. 2016-03-16 18:57:07 +00:00
Oliver Brakmann
8c58dbacc1 Fix some actors not being available for the neutral player in the map editor 2016-03-13 15:32:29 +01:00
Matthias Mailänder
bd03479e7d Remove trailing space. 2016-03-13 10:48:55 +01:00