Oliver Brakmann
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2d0e39b9d6
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Re-add map Caffeinated to RA
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2016-04-14 21:50:51 +02:00 |
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Oliver Brakmann
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10748d562e
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Re-balance a couple of RA maps
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2016-04-14 21:50:07 +02:00 |
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Oliver Brakmann
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ecb0df6f21
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Remove some skirmish maps from RA
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2016-04-14 21:14:06 +02:00 |
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abcdefg30
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0538f0c66e
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Merge pull request #11105 from obrakmann/fix11046_subs-not-attackable
Fix submarines not being attackable when surfaced
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2016-04-14 17:45:23 +02:00 |
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reaperrr
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d1e926e007
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Remove custom TD engineer selection priority
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2016-04-13 20:37:14 +02:00 |
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Oliver Brakmann
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189b94f3a0
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Merge pull request #11110 from reaperrr/fix-win-make-check
Remove Platforms.Null from Windows style check
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2016-04-13 20:31:32 +02:00 |
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reaperrr
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f4d5c1d755
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Remove Platforms.Null from Windows style check
Doesn't exist anymore.
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2016-04-13 18:35:17 +02:00 |
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Oliver Brakmann
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2fbea092bc
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Fix submarines not being attackable when surfaced
This will also fix the issue of all pre-placed subs playing the submerging sound during the start of a map.
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2016-04-12 21:17:04 +02:00 |
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Oliver Brakmann
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c68e03366c
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Merge pull request #11097 from Mailaender/group-sound-traits
Grouped the sound traits together
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2016-04-12 18:46:08 +02:00 |
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Oliver Brakmann
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b25eb81a42
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Fix ready checkbox in the lobby being unusable after installing a map
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2016-04-12 18:30:37 +02:00 |
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reaperrr
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6239aad070
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Merge pull request #11017 from Mailaender/radar-refactor
Grouped the radar traits together
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2016-04-12 17:07:01 +02:00 |
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Oliver Brakmann
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87eb443121
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Add upgrade rule for moving InsufficientFundsWarning logic to PlayerResources
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2016-04-11 19:06:18 +02:00 |
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Oliver Brakmann
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a8ead3669d
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Enable the insufficient funds warning in ra, d2k and ts
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2016-04-11 19:06:18 +02:00 |
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Oliver Brakmann
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87e1acfc9f
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Re-implement the insufficient funds warning in a simpler manner
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2016-04-11 19:06:18 +02:00 |
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Oliver Brakmann
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41388b9c63
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Revert the previous InsufficientFundsWarning implementation
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2016-04-11 19:06:18 +02:00 |
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Biofreak1987
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158263c922
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Add nod07a
Add nod07a - "Sick And Dying (a)"
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2016-04-11 00:26:25 +02:00 |
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Matthias Mailänder
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be3ea7b79e
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Move audio traits into Sounds namespace.
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2016-04-10 22:34:10 +02:00 |
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Matthias Mailänder
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c4475539a1
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Move CaptureNotification into Sounds sub-folder.
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2016-04-10 22:33:37 +02:00 |
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abcdefg30
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f911a80b04
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Merge pull request #11095 from Mailaender/lua-getactors
Added Player.GetActors to the Lua API
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2016-04-10 21:32:03 +02:00 |
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Oliver Brakmann
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833dbb3e0d
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Merge pull request #11089 from GraionDilach/ts-debris-fix
Fix TS debris angles.
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2016-04-10 21:09:49 +02:00 |
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Matthias Mailänder
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f37f1f1e0c
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Add Player.GetActors to the Lua API.
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2016-04-10 19:52:41 +02:00 |
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Matthias Mailänder
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18d38f0bad
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Merge pull request #11065 from abcdefg30/luaMapActors
Add a lua method for querying all actors that are currently InWorld
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2016-04-10 18:57:14 +02:00 |
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Matthias Mailänder
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3a3be979f3
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Merge pull request #11081 from pchote/fix-left-click-orders
Fix left click orders
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2016-04-10 17:32:14 +02:00 |
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reaperrr
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0861c9f6fa
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Merge pull request #11058 from pchote/terrain-vertex-depth
Use vertex depths for rendering terrain depth preview.
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2016-04-10 16:13:50 +02:00 |
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Oliver Brakmann
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94eed2c58f
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Merge pull request #11088 from pchote/fix-file-headers
Fix outdated file headers.
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2016-04-10 16:04:46 +02:00 |
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Paul Chote
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7315ffbcb7
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Fix outdated file headers.
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2016-04-10 09:41:12 -04:00 |
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Paul Chote
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dabea59b7d
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Pass depth scale factors to vertex shaders.
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2016-04-10 09:41:01 -04:00 |
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Paul Chote
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c00ef40151
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Add float3 support to TerrainSpriteLayer.
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2016-04-10 09:41:01 -04:00 |
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Paul Chote
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19a276da2b
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Replace float[] with float3 in voxel renderer.
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2016-04-10 09:41:01 -04:00 |
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Paul Chote
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a8dda39a72
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Introduce float3 type.
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2016-04-10 09:41:01 -04:00 |
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Oliver Brakmann
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aac4820ac7
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Merge pull request #11082 from pchote/custom-rule-detection
Fix and improve lobby custom rules warning.
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2016-04-10 14:52:06 +02:00 |
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abcdefg30
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602d96a8e1
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Merge pull request #11079 from obrakmann/fix11040-stats-screen-client-tooltip-crash
Fix several NREs during setup of client tooltips in GameInfoStatsLogic
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2016-04-10 12:03:23 +02:00 |
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Curtis Shmyr
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6a492035fc
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Move Spectators and Team chat labels before nicknames
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2016-04-09 16:37:35 -06:00 |
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Paul Chote
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aa061a5bc6
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Whitelist lighting and weather traits.
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2016-04-09 13:41:08 -04:00 |
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Paul Chote
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923883fad7
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Fix and improve custom rule detection.
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2016-04-09 13:40:44 -04:00 |
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Paul Chote
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acab6f1f4b
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Fix custom order generators for left-click targeting.
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2016-04-09 11:59:54 -04:00 |
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Paul Chote
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7a32c8e8e7
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Change InputOverridesSelection return values to match name.
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2016-04-09 11:24:10 -04:00 |
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Oliver Brakmann
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fe02bea521
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Fix several NREs during setup of client tooltips in GameInfoStatsLogic
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2016-04-09 15:21:17 +02:00 |
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abcdefg30
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a95d9cc1fa
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Replace abused Map.ActorsInBox calls by Map.ActorsInWorld in all cnc missions
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2016-04-08 18:01:17 +02:00 |
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abcdefg30
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82ff09acda
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Replace abused Map.ActorsInBox calls by Map.ActorsInWorld in all d2k missions
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2016-04-08 17:48:06 +02:00 |
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abcdefg30
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29bf2206f0
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Remove the now redundant NWIdlePoint waypoint from soviet-05
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2016-04-08 17:42:39 +02:00 |
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abcdefg30
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2f86f25418
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Remove the redundant "set to defend stance" functions
They never even worked properly
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2016-04-08 17:38:41 +02:00 |
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abcdefg30
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ec602f2090
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Replace abused Map.ActorsInBox calls by Map.ActorsInWorld in all ra missions
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2016-04-08 17:38:17 +02:00 |
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Zimmermann Gyula
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ff82494475
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Fix TS debris angles.
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2016-04-08 11:10:46 +02:00 |
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abcdefg30
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b02a9a188d
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Add a Utils.Where function to lua for filtering collections
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2016-04-08 11:00:19 +02:00 |
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abcdefg30
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1c6253c3fb
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Add a lua method for querying all actors that are currently InWorld
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2016-04-07 22:53:13 +02:00 |
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Matthias Mailänder
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b49f1439ed
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Merge pull request #11059 from jaZzKCS/patch-1
Closes #11057
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2016-04-06 19:42:38 +02:00 |
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jaZzKCS
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c88c1c26bb
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Update ai.yaml
Enabling AI to build Repair Pad, which is now needed to build the MCV, hence needed for the AI to be able to replace the ConYard when it's gone.
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2016-04-06 01:07:20 +02:00 |
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Oliver Brakmann
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90902b692e
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Merge pull request #11053 from reaperrr/fix-emitinf
Fix value of infantry emitted on sell
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2016-04-05 22:29:57 +02:00 |
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reaperrr
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fb84dab660
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Fix value of infantry emitted on sell
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2016-04-05 16:28:33 +02:00 |
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