Paul Chote
1202a4d968
Move IniFile to Mods.Common.
2016-01-07 21:07:43 +00:00
Pavel Penev
1b88d24cfa
Unstatic GlobalFileSystem and rename it to FileSystem
...
Add a ModFiles field on ModData and move all access to the file system to go through that.
2015-12-14 03:42:22 +02:00
Zimmermann Gyula
d13d5088cd
Fix TS legacy tileset importer color regression.
2015-11-11 12:18:01 +01:00
Herve-M
1485dd1675
Add basic arguments validation
2015-10-03 17:21:21 +02:00
Matthias Mailänder
59142d7782
terrain sprite definition MiniYaml changed to plural form, too
2015-09-13 15:01:15 +02:00
Taryn Hill
4ed53c5952
Simplify return statements.
...
Remove redundant ‘this’.
Remove unused using directives.
Simplify LINQ chains.
Add some trait property descriptions.
Add readonly where viable.
Add fullstops to some yaml descriptions.
2015-04-01 12:33:17 -05:00
Paul Chote
4be5334a0e
Add support for TS-style random tile variants.
2015-03-30 19:44:53 +01:00
Paul Chote
c5625d0d70
Fix radar color keys.
2015-03-25 19:59:09 +00:00
Paul Chote
a76bc3e188
Include sprite extension in imported tilesets.
2015-03-25 19:59:08 +00:00
Paul Chote
23bbe23603
Update imported tile types.
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Using data provided by @tomsons26.
2015-03-25 19:59:08 +00:00
abcdefg30
8ca61aa917
Updated all year numbers
2015-01-09 21:18:05 +01:00
Matthias Mailänder
bc3acfeee7
StyleCop clean OpenRA.Game
2015-01-04 15:38:54 +01:00
Hellhake
fa72e04042
Remove BOM
2015-01-01 22:51:12 +01:00
Paul Chote
0f332472f1
Fix StyleCop nits in Mods.TS.
2014-12-14 17:13:23 +13:00
Paul Chote
9f1def2840
Convert TS terrain height, ramp, and minimap colors.
2014-11-05 09:39:55 +13:00
Paul Chote
d610c02642
Add an early TS tileset importer and temperate tileset.
2014-10-08 08:11:39 +13:00