Pavlos Touboulidis
63ec6d60e7
Refactoring to remove static Rules & SequenceProvider
2014-05-17 14:32:03 +03:00
Paul Chote
2acba2ce47
Merge pull request #5242 from reaperrr/deathsounds-followup
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Made DeathSounds and their InfDeath relation fully customizable
2014-05-17 23:24:44 +12:00
Paul Chote
ce7fb707b2
Merge pull request #5297 from Saticmotion/betterScrolling
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Better scrolling
2014-05-17 17:43:38 +12:00
reaperrr
d5023e376d
Fixes units hunting Advanced Comm. Center after being damaged by Ion Cannon.
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Additionally made weapon, effect animation and effect palette customizable.
2014-05-16 18:38:12 +02:00
Saticmotion
1bf3f3e03e
The engine now uses the SDL2.0 scroll events properly.
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Scroll speed is now a user preference.
2014-05-16 13:56:22 +02:00
Squiggles211
a0458eeb24
Fix crashes related to transports
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Fixes two specific causes of transport related crashes, one prevents
infantry from continuing to take damage by Tiberium if loaded into the
transport over Tiberium, and one fixes the edge case where an infantry
dies in the same tick cycle as it was loaded into the transport.
2014-05-15 20:27:44 -05:00
reaperrr
98e48ae991
Converts InfDeath from integer to string.
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Wire up updated DeathSounds for all mods.
2014-05-14 15:24:06 +02:00
Paul Chote
14df5a3bc3
Merge pull request #5279 from ScottNZ/news
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Add news
2014-05-15 00:20:35 +12:00
ScottNZ
c7d8024522
Add a news panel to each mod
2014-05-14 23:51:41 +12:00
Matthias Mailänder
ba309a3367
add spice refinery smoke overlay when harvester docked
2014-05-14 09:39:45 +02:00
reaperrr
f7506b8a79
Fix warning message when compiling under Windows (MSBuild/VS).
2014-05-13 14:45:53 +02:00
Paul Chote
d73af0190f
Add a new native-lua implementation.
2014-05-02 22:18:34 +12:00
Paul Chote
fdd4437c52
Re-enable shellmaps.
2014-05-02 22:08:41 +12:00
Pavlos Touboulidis
c28faffa45
Remove custom Stopwatch wrapper
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Remove the redirection (that doesn't offer any new functionality)
and replace it with the familiar System.Diagnostics.Stopwatch.
2014-04-26 23:58:18 +03:00
Paul Chote
e572c0dcb6
Merge pull request #5184 from pavlos256/loading-perf
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Loading performance measurements
2014-04-26 11:17:21 +12:00
Sebastien Kerguen
a7c77d4155
Fixes the speed of the blinking READY text (in RA & TD).
2014-04-24 20:22:22 +02:00
Pavlos Touboulidis
035834978d
Make Stopwatch.ElapsedTime() a property and TimeSpan
2014-04-23 00:56:07 +03:00
Paul Chote
1a69118f02
Make the ready overlay blink. Fixes #3032 .
2014-04-22 23:49:24 +12:00
Matthias Mailänder
b6f2c119a7
take low power slowdown into account
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fixes #4840
2014-04-19 08:58:47 +02:00
Paul Chote
14eab38f0b
Add a camera to the Ion Cannon. Fixes #5058 .
2014-04-18 14:17:15 +12:00
Paul Chote
4935266945
Merge FileFormats dll into Game and reorganise namespaces.
2014-04-17 01:20:47 +12:00
Paul Chote
1b2a90c00c
Migrate to System.Lazy.
2014-04-09 20:20:41 +12:00
Matthias Mailänder
67cd0645a4
update to .NET 4.0
2014-04-09 20:20:26 +12:00
Oliver Brakmann
4d71e37ab0
Disable shellmaps temporarily
2014-04-03 17:24:01 +02:00
Paul Chote
0bc3a68e9f
Unify all mods on the C&C order button logic.
2014-03-22 00:02:41 +13:00
Paul Chote
acda996227
Remove airstrike beacon when the attack begins.
2014-03-13 01:03:24 +13:00
Paul Chote
20b88fd904
Remove World.FrameNumber.
2014-03-12 17:19:29 +13:00
Matthias Mailänder
e4effd0125
Merge pull request #4478 from pchote/aircraft-follow
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Add Guard and AttackMove to RA and C&C aircraft.
2014-02-01 00:38:21 -08:00
Paul Chote
1d8e785d0d
Merge pull request #4448 from Mailaender/test-files
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TestFile to TestFiles in mod.yaml
2014-01-31 20:17:56 -08:00
Paul Chote
4eaaa052cc
Simplify Fly interface.
2014-02-01 10:55:04 +13:00
ScottNZ
1a3ec26a1e
Unify ra and cnc main menu logic and clean up the main menus.
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Move a bunch of buttons into an Extras submenu and the server browser.
Move CncMenuPaletteEffect to ra so it can be used elsewhere and rename it to MenuPaletteEffect.
2014-01-31 23:47:15 +13:00
Kanar
17cf890dce
Enables "insufficient power"-speech in RA and C&C when powered-down supportpowerwidget is clicked
2014-01-27 04:29:32 +01:00
Matthias Mailänder
b8740a3a47
test for a list of files when loading mods
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don't cache test file string arrays
2014-01-21 08:30:03 +01:00
ScottNZ
f7fb05891a
Remove Nod01Script.cs reference from csproj following the port of it to Lua in #4397
2014-01-04 14:34:37 +13:00
Matthias Mailänder
4a4885a905
ported first Nod mission to Lua
2013-12-31 12:53:24 +01:00
Matthias Mailänder
7d6d484afd
recreated GDI01 in Lua
2013-12-30 08:52:15 +01:00
Paul Chote
aa2f865d5d
Convert Altitude to world coords.
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Removes the obsolete AltitudeInit: use CenterPositionInit instead.
2013-12-26 17:25:07 +13:00
Paul Chote
7b01b74ffc
Save the map choice from the Skirmish button.
2013-12-10 09:12:42 +13:00
Matthias Mailänder
bcba26a04e
don't hardcode SHIFT modifier for backwards tab cycle
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closes #4144
2013-12-07 12:19:32 +01:00
Paul Chote
410cd1c7b1
Reorganise ResourceLayer implementation.
2013-12-06 22:24:07 +13:00
Paul Chote
568988b435
Rewrite C&C shellmap script in lua.
2013-12-03 23:45:59 +13:00
Paul Chote
6881dcc710
Fix UI rendering of offset sprites.
2013-12-01 09:49:27 +13:00
Paul Chote
6d6d1e230b
Remove runtime mod merging. Closes #3421 .
2013-11-15 09:54:42 +13:00
ScottNZ
00ec1ca87a
Remove unused usings
2013-11-12 19:39:33 +13:00
ScottNZ
86a3e14f2d
Remove constructor base() redundancies
2013-11-12 17:31:55 +13:00
Matthias Mailänder
445b0518ef
disable team-chat when there are no allies listening
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closes #4033
2013-11-09 22:34:12 +01:00
Paul Chote
f2a0614622
Fix chat for defeated players.
2013-10-26 12:20:50 +13:00
Paul Chote
131583a1e9
Remove legacy settings panel.
2013-10-25 08:31:34 +13:00
Paul Chote
b278880ef6
Rewrite C&C Settings panel.
2013-10-25 08:31:34 +13:00
Paul Chote
94554d7678
Support nested scissor rectangles.
2013-10-25 08:31:34 +13:00