Paul Chote
c9c7c5744c
Explicitly implement interfaces in Disguise trait.
2017-11-03 09:30:50 +01:00
Mustafa Alperen Seki
bfe540cd8b
Add Harkonnen 6a
2017-11-03 08:32:04 +01:00
abcdefg30
025d5c8d05
Fix the "Secure the convoy's path" objective being completed without securing a path
2017-11-03 07:54:48 +01:00
Mustafa Alperen Seki
817449c018
Fix Inconsistency with AcceptsDeliveredCash on RA mod
2017-11-01 20:41:00 +01:00
Andrii Yukhymchak
636a9a74a1
Font Crash gracious fallback
2017-11-01 18:50:15 +01:00
kosti1
6a750d7a65
Added buildradius checkbox to lobby options
2017-11-01 18:18:41 +01:00
Paul Chote
b8326bfead
Fix crash with AllyRepair on dead structures.
2017-10-26 18:48:41 +03:00
Paul Chote
5f9a67ed87
Migrate frozen actors from ExtraData to Target.
2017-10-26 18:48:41 +03:00
Paul Chote
29c423772f
Serialize order Target directly instead of TargetActor/TargetCell.
2017-10-26 18:48:41 +03:00
Andrii Yukhymchak
6e1c1eaa94
Submarine fix
2017-10-26 01:48:36 +02:00
Paul Chote
77a7453347
Improve WidgetUtils.WrapText performance on long lines.
2017-10-26 01:42:16 +02:00
Andre Mohren
88c94ee841
Allow remaining time to be hidden in ProductionPaletteWidget.
2017-10-26 01:31:32 +02:00
Andre Mohren
aadfcdac66
Allow RallyPoint cursor to be defined via Yaml
2017-10-26 01:28:42 +02:00
Andre Mohren
cfeeb6563e
RallyPointIndicator now optional
2017-10-26 01:21:29 +02:00
abcdefg30
cba7c60f6f
Fix the "Unit Ready" notification playing erroneously
2017-10-25 22:43:35 +01:00
Paul Chote
cfac996438
Generalize factionVariant to a TypeDictionary of Inits.
2017-10-22 03:32:21 +03:00
rob-v
315cc966f4
Clear team in lobby for spectators
2017-10-21 14:12:11 +01:00
Paul Chote
5540eb1f2f
Specify C# 5 as the language version in the Makefile too.
2017-10-19 14:18:03 +02:00
RoosterDragon
3a9abda441
Specify C# 5 as the language version used in all projects.
...
Attempts to use features from a new version will generate compile errors (on Roslyn and possibly other compilers), preventing accidental adoption of new language features.
2017-10-19 14:18:03 +02:00
Pi Delport
7da7764a65
(Update my name)
2017-10-18 08:03:57 -05:00
Paul Chote
9bdedda43a
Make float2 immutable.
2017-10-17 15:46:07 +02:00
Paul Chote
69b4b541d2
Fix mutable use of float2 in SpriteFont.
2017-10-17 15:46:07 +02:00
Paul Chote
bee3f33f5f
Remove long dead ResourceBarStyle.Bevelled code.
2017-10-17 15:46:07 +02:00
Matthias
cdedd1c7ac
Some packages have been renamed in openSUSE
...
tested with openSUSE Leap 42.3
2017-10-16 15:35:06 +02:00
Matthias
7675c87593
Nuget dependency was dropped in #13912
2017-10-16 15:35:06 +02:00
Sam Gleske
80ce6d9988
Update package-all.sh
...
- Remove subshells and instead use bash parameter expansion.
- Utilize a function with a subshell to make adding additional packages easy.
2017-10-16 15:12:42 +02:00
Matthias Mailänder
ebb982789e
Display a blocked cursor when not allowed to MoveIntoShroud.
2017-10-16 14:38:26 +02:00
Matthias Mailänder
b27289106d
Don't give an okay voice when not allowed to move into shroud.
2017-10-16 14:38:26 +02:00
Matthias Mailänder
d4340fa799
Add a MoveIntoShroud switch to AttackMove as well.
2017-10-16 14:38:26 +02:00
reaperrr
db2d432c39
Fix Helis facing target center instead of attacked position
2017-10-16 14:25:03 +02:00
reaperrr
95dbcc1273
Update upgrade rule dates
...
These were merged after the release preparation branch for release 20171014 was created.
2017-10-16 14:22:11 +02:00
Smittytron
5471a3e729
Assign Gunboat and Sub to Techlevel Low
2017-10-15 23:15:43 +02:00
Paul Chote
d967c564a2
Remove TargetActor and TargetLocation from order issuing.
2017-10-15 19:07:46 +02:00
Paul Chote
4896a90b8d
Add plumbing to issue orders against a generic Target.
2017-10-15 19:07:46 +02:00
Paul Chote
19b2c33514
Remove unused code from AttackOrderPower.
2017-10-15 19:07:46 +02:00
Andre Mohren
10740de6e9
DefaultSpriteSequence now allows derived classes to enhance sprites.
2017-10-14 19:50:05 +02:00
Raffael Zica
f2b5040d30
YamlException is now thrown if WeaponInfo can not be found in Ruleset.Weapons
...
Removed invalid spacing at the end of the line 36 in ThrowsShrapnel
Prevented NullReferenceException in cases where weapons aren't optional
2017-10-14 14:12:08 +02:00
abc013
c8b2a7dc04
Changed Aircraft explosion
2017-10-14 13:59:59 +02:00
abcdefg30
7ccf41be77
Catch invalid default game speeds while loading the ruleset
2017-10-14 13:54:26 +02:00
gkaretka
97e0f17e15
Add notification sound when paratroopers land
2017-10-14 13:40:53 +02:00
abcdefg30
a8c6d12c43
Fix the map editor crashing on invisible actors
2017-10-14 13:35:33 +02:00
Paul Chote
0e3de71036
Add line limit to global chat.
2017-10-14 13:10:27 +02:00
Paul Chote
ef43d8a86f
Add missing StringComparison to IngameChatLogic.
2017-10-14 13:10:27 +02:00
Paul Chote
75d4062698
Limit chat messages to 2500 characters.
2017-10-14 13:10:27 +02:00
Paul Chote
249e813444
Fix submarine autotarget behaviour.
2017-10-08 20:11:30 +02:00
Paul Chote
e3e5dc1b49
Fix Defend stance auto-targeting naval structures.
2017-10-08 20:11:30 +02:00
Paul Chote
f425cbe0a4
Fix double-chronoshift return location exploit.
2017-10-08 20:04:36 +02:00
Paul Chote
f96c2710cd
Remove directory creation side effect from Platform.SupportDir.
2017-10-08 19:53:10 +02:00
abcdefg30
4bca0c4c24
Fix devastators being carryable while overloading
2017-10-08 18:48:28 +01:00
abcdefg30
49e1af7f3f
Fix the devastator lint warnings
2017-10-08 18:48:28 +01:00