Commit Graph

30 Commits

Author SHA1 Message Date
Oliver Brakmann
16dd2a3323 Fix showing unread messages count on active lobby chat button
The lobby chat button text would change to include the unread messages count for a split second, even when the lobby chat was the current panel, leading to the button text sort of 'blinking' in an ugly way.
2015-12-06 14:27:40 +01:00
Paul Chote
797f800966 Add unread message count to lobby chat tabs. 2015-11-07 10:59:18 +00:00
Matthias Mailänder
d2ce79e580 avoid a possible null return value musicTab 2015-10-26 21:45:40 +01:00
Pavel Penev
ccddc37c08 Merge pull request #9701 from pchote/widget-baseclass
Add a common ChromeLogic base class and lint verification.
2015-10-22 00:39:43 +03:00
Paul Chote
fa2b10b269 Integrate global chat with the server lobby. 2015-10-21 19:38:28 +01:00
Paul Chote
b6f463729b Add a ChromeLogic base class for chrome logic. 2015-10-21 19:35:35 +01:00
Paul Chote
73adfe0bfc Add music player to lobby. 2015-10-05 22:43:19 +01:00
Paul Chote
c6740b1bcb Inherit lobby bin size from the root. 2015-10-04 17:26:38 +01:00
Paul Chote
b73f775ef2 Move the player bin header to lobby-players.yaml. 2015-10-04 17:26:32 +01:00
atlimit8
9acf121eb1 Replace ActorInfo.Traits.WithInterface with ActorInfo.TraitInfos<T>() 2015-09-21 15:50:57 -05:00
Paul Chote
ef55d646f7 Unstatic the Sound class. 2015-09-20 14:11:06 +01:00
atlimit8
09984683a7 Add ActorInfo.TraitInfo[OrDefault]<T>() requiring ITraitIfo types 2015-09-19 09:56:14 -05:00
Paul Chote
301b698c81 Add game speed dropdown to the lobby. 2015-09-06 17:48:41 +01:00
abcdefg30
67966ad704 Merge pull request #8731 from deniz1a/simplify-lobby-logic
Simplifies Start button logic in lobby
2015-08-24 21:27:05 +02:00
deniz1a
2ca949dbd2 Renames Shroud lobby option to Explored map. 2015-08-04 17:31:07 +03:00
Paul Chote
5952d8c979 Fix crash when opening music player from TD lobby. 2015-08-01 20:52:20 +01:00
deniz1a
ac6e915839 Simplifies Start button logic in lobby. 2015-07-25 23:03:14 +03:00
penev92
dc30e5a46d Rename LobbyCountry to LobbyFaction 2015-07-25 00:20:58 +03:00
deniz1a
f5b4befc75 Resets chat text field in lobby when Esc is pressed. 2015-07-24 23:21:37 +03:00
penev92
2e04fb5ddd Rename Faction trait members
Rename Faction.Race to Faction.InternalName
2015-07-14 18:50:39 +03:00
penev92
a1af5386e0 Rename the Country trait to Faction 2015-07-14 18:50:31 +03:00
Matthias Mailänder
7efdd6820f make the description label optional 2015-05-31 20:59:11 +02:00
Oliver Brakmann
1854d994fd Split map chooser in system- and user-installed map lists 2015-05-24 01:28:22 +02:00
Oliver Brakmann
72c0f9b8dc Allow non-hosts to open the map chooser 2015-05-23 23:38:30 +02:00
Oliver Brakmann
28310ce2fc Allow players locked to unplayable factions in the lobby 2015-04-17 20:50:15 +02:00
RoosterDragon
1515ac54f6 Enforce a line length limit. 2015-03-19 17:20:34 +00:00
abcdefg30
63fe578ba8 Allow picking of a random subfaction 2015-03-12 21:34:23 +01:00
Paul Chote
8d51fb0e66 Use ActorPreviewWidget for the color pickers. 2015-02-10 15:22:42 +00:00
RoosterDragon
82bea961ba Checked LINQ queries and collections for inefficiencies.
- Made Array.IndexOf available via extension method.
- Made ToHashSet extension method.
- Change collections queried often via Contains into sets.
- Avoid Count() extension if Count or Length property exist.
- Made Count() > 0 checks and variations calls to Any() instead.
- Don't call ToList/ToArray if there is no benefit to materializing the sequence.
- If the sequence does benefit from materialization, follow this general pattern:
  - Collection queried often via Contains use ToHashSet to speed up lookups.
  - Short lived variables use ToList. This is because ToArray requires an extra copy to output the final size.
  - Collections persisted into fields or for a long time use ToArray to minimize memory overhead.
2015-01-29 19:20:11 +00:00
Matthias Mailänder
5aeb6eda06 move connection UI to commons 2015-01-17 15:17:54 +01:00