RoosterDragon
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71e3ca4493
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Sort renderables in-place in WorldRenderer.GenerateRenderables
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2020-10-17 23:48:48 +02:00 |
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RoosterDragon
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2adee1e374
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Use HasMovementType to avoid Enum.HasFlag allocations.
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2020-10-17 23:48:48 +02:00 |
|
RoosterDragon
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094ccf76b0
|
Prefer Min/MaxBy overloads to OrderBy().First() patterns
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2020-10-17 23:48:48 +02:00 |
|
RoosterDragon
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bb116034c7
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Avoid or reduce LINQ allocations required in various areas.
|
2020-10-17 23:48:48 +02:00 |
|
Paul Chote
|
da53d5b776
|
Fix a divide by zero crash in Move.
|
2020-10-17 22:31:35 +02:00 |
|
abcdefg30
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75fe0e524f
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Fix units not attack moving to waypoints after resupply/takeoff
|
2020-10-17 19:48:54 +01:00 |
|
Matthias Mailänder
|
0ded0355c1
|
Allow mod code to set rally point indicators.
|
2020-10-16 18:14:33 +01:00 |
|
Matthias Mailänder
|
0d64fa549b
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Fix the command bar selecting dead units
and crashing while doing a trait lookup on them.
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2020-10-14 19:58:24 +02:00 |
|
Curtis Shmyr
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8d5ed65feb
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Remove effective owner check when choosing armament
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2020-10-14 19:52:34 +02:00 |
|
Paul Chote
|
a375f0e58a
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Rewrite spawn point assignment logic.
|
2020-10-13 20:41:39 +02:00 |
|
Curtis Shmyr
|
c0cbca26ea
|
Use lobby option display values when clients join
|
2020-10-12 22:05:35 +02:00 |
|
Paul Chote
|
87c5cc96ad
|
Add an "Automatic" GL profile.
|
2020-10-12 12:24:22 +02:00 |
|
Paul Chote
|
dd7b8b24af
|
Use tileset ID in sequences instead of the TileSet object.
|
2020-10-11 01:23:15 +02:00 |
|
abcdefg30
|
6dcb701d1d
|
Fix a crash in AIUtils
|
2020-10-10 17:54:55 +02:00 |
|
dnqbob
|
ca8341d432
|
Avoid WaterCheck crash in base builder
|
2020-10-10 11:44:43 +02:00 |
|
Paul Chote
|
dd18829def
|
Traits: add ICreatePlayersInfo
Signed-off-by: Clément Bœsch <u@pkh.me>
|
2020-10-10 01:17:39 +02:00 |
|
Paul Chote
|
60df247416
|
Streamline SpawnOccupant management.
|
2020-10-09 12:19:19 +02:00 |
|
Mustafa Alperen Seki
|
3ec3eac160
|
Don't StartOnThreshold if the trait is disabled.
|
2020-10-06 13:29:33 +02:00 |
|
Paul Chote
|
fc1786e243
|
Fix turrets immediately realigning on actor creation.
|
2020-10-05 15:13:48 +02:00 |
|
Matthias Mailänder
|
7e61199458
|
Fix a link in the Lua documentation.
|
2020-10-05 10:11:30 +02:00 |
|
Paul Chote
|
0672553a07
|
Lock Server.LobbyInfo to prevent races with callback threads.
|
2020-10-04 20:31:07 +02:00 |
|
reaperrr
|
8d1f72c104
|
Fix for SquadManagerBotModule
Aircraft and ships are immediately assigned a squad,
so adding them to `unitsHangingAroundTheBase` is bogus.
|
2020-10-04 00:31:35 +01:00 |
|
reaperrr
|
6337067032
|
Clean up property names + defaults of smudge smoke
|
2020-10-02 23:46:48 +02:00 |
|
reaperrr
|
7395a3ed2d
|
Use cached world instead of query in SmudgeLayer
|
2020-10-02 23:46:48 +02:00 |
|
abcdefg30
|
cc8908d7eb
|
Make ProductionParadrop and ProductionAirdrop refund undelivered actors
|
2020-10-02 11:51:48 +02:00 |
|
abcdefg30
|
0dac4520ad
|
Add a 'refundableValue' parameter to 'Produce'
|
2020-10-02 11:51:48 +02:00 |
|
Paul Chote
|
cc2e369475
|
Fix corrupted final frame in VQA playback.
|
2020-10-02 11:37:00 +02:00 |
|
tovl
|
92189e4b50
|
Let docking angle be determined by the host building.
|
2020-10-02 11:28:14 +02:00 |
|
abcdefg30
|
2e8c85ff0b
|
Add support for querying the Passengers of an actor via Lua
|
2020-10-02 11:24:52 +02:00 |
|
abcdefg30
|
798aff1140
|
Fix ValidStances of RevealsMap not working
|
2020-10-02 11:17:03 +02:00 |
|
Niklas Holma
|
8596ce00cc
|
Add a text field next to the map editor actor initializer sliders.
|
2020-09-28 15:46:19 +02:00 |
|
Matthias Mailänder
|
b5613acad8
|
Don't put absolute paths of developer machines in there.
|
2020-09-28 12:47:27 +02:00 |
|
Matthias Mailänder
|
7e992d44c8
|
Fix a crash when refineries share a cell.
|
2020-09-28 12:45:20 +02:00 |
|
Matthias Mailänder
|
7a7393b9f0
|
cachedWidth is never assigned.
|
2020-09-27 22:56:41 +01:00 |
|
Matthias Mailänder
|
f13e6fb76d
|
Fix Analyzer warning V3008 variable is assigned values twice.
|
2020-09-27 22:56:41 +01:00 |
|
Mustafa Alperen Seki
|
3e83346915
|
Add DamageTypes to SoundOnDamageTransition.
|
2020-09-27 21:22:52 +01:00 |
|
Mustafa Alperen Seki
|
761d3583c4
|
Add DeathTypes to ShakeOnDeath.
|
2020-09-27 21:22:52 +01:00 |
|
Matthias Mailänder
|
930f8ab207
|
Reset lobby ready state when options change server side.
|
2020-09-27 15:06:48 +02:00 |
|
Matthias Mailänder
|
2e438f1da9
|
Remove superfluous null checks.
|
2020-09-27 00:11:25 +01:00 |
|
abcdefg30
|
4627387ae3
|
Document the 'CancelActivity' field
|
2020-09-26 23:20:00 +01:00 |
|
abcdefg30
|
fd69bce609
|
Use CancelActivity instead of hackily using ResolveOrder
|
2020-09-26 23:20:00 +01:00 |
|
abcdefg30
|
391d9030cb
|
Move update rules into their correct subfolder
|
2020-09-26 23:20:00 +01:00 |
|
Matthias Mailänder
|
8d7e5f4663
|
Fix Analyzer warning: V3022 Expression is always true.
|
2020-09-26 22:59:39 +01:00 |
|
Paul Chote
|
1aca6da1ea
|
Hide "Furthest" battlefield camera option if the mod disables it.
|
2020-09-20 20:28:28 +02:00 |
|
abcdefg30
|
ce4d263b52
|
Fix AttackMove getting unarmed units stuck
|
2020-09-20 12:02:20 +02:00 |
|
abcdefg30
|
53c02eb2b9
|
Fix a crash in the Move activity
|
2020-09-18 20:12:42 +02:00 |
|
Paul Chote
|
b72a58b917
|
Add missing ActorReferences to yaml dictionaries.
|
2020-09-15 09:27:50 +02:00 |
|
Paul Chote
|
7f7bce50dc
|
Add dictionary support for ActorReference.
|
2020-09-15 09:27:50 +02:00 |
|
Paul Chote
|
290e214638
|
Remove unexpected RenderSprite.FactionImage fallback.
|
2020-09-12 17:52:46 +02:00 |
|
Paul Chote
|
ad4d6eaec9
|
Improve --check-missing-sprites error handling.
|
2020-09-12 17:52:46 +02:00 |
|