abcdefg30
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0209c1c848
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Add TRUCK.Husk to Tiberian Dawn
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2017-08-10 18:24:19 +02:00 |
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reaperrr
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5b5b064981
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Move production icon sequence from Tooltip to Buildable
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2016-10-22 20:37:09 +02:00 |
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Paul Chote
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4f1d8b7ac9
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Remove spurious final newline from mod files.
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2016-01-02 20:06:53 +00:00 |
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reaperrr
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1814c4c4cc
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Cleaned up TD yaml rules.
Streamlined defaults, removed duplications.
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2015-06-29 20:02:10 +02:00 |
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reaperrr
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2c139f326a
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Upgrade TD to replace RenderUnit with WithFacingSpriteBody
+RenderSprites + AutoSelectionSize.
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2015-06-04 14:44:18 +02:00 |
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Matthias Mailänder
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a3baee9d68
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remove BelowUnits
closes #3670
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2014-10-29 21:38:30 +01:00 |
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Chicken man
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718ddf9afd
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Updated mods to work with changes.
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2014-03-05 17:30:34 -05:00 |
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Dan9550
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a742362a26
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Fixes for TD Husks and unit labels
Fixes fixes fixes!
done :|
cgfchjbjkvf
|
2014-02-17 22:39:08 +11:00 |
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Matthias Mailänder
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018f30c86e
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capturable husks for Tiberian Dawn
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2014-01-31 13:17:26 +01:00 |
|
Paul Chote
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996877d9e5
|
Upgrade mod rules to match engine changes.
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2013-12-26 20:42:13 +13:00 |
|
Paul Chote
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be250bca76
|
Rewrite ThrowsParticle using world coordinates.
The old dynamics were crazy, so this implements
a simpler model using a cubic lerp.
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2013-04-01 12:59:49 +13:00 |
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Daniel Hernandez
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0224b3b745
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Fix stnk husk (Fixes #985).
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2011-07-01 23:22:07 +12:00 |
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Paul Chote
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b9ceaae4dd
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All vehicles leave husks
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2011-05-22 19:32:52 +12:00 |
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