Commit Graph

13 Commits

Author SHA1 Message Date
abcdefg30
0209c1c848 Add TRUCK.Husk to Tiberian Dawn 2017-08-10 18:24:19 +02:00
reaperrr
5b5b064981 Move production icon sequence from Tooltip to Buildable 2016-10-22 20:37:09 +02:00
Paul Chote
4f1d8b7ac9 Remove spurious final newline from mod files. 2016-01-02 20:06:53 +00:00
reaperrr
1814c4c4cc Cleaned up TD yaml rules.
Streamlined defaults, removed duplications.
2015-06-29 20:02:10 +02:00
reaperrr
2c139f326a Upgrade TD to replace RenderUnit with WithFacingSpriteBody
+RenderSprites + AutoSelectionSize.
2015-06-04 14:44:18 +02:00
Matthias Mailänder
a3baee9d68 remove BelowUnits
closes #3670
2014-10-29 21:38:30 +01:00
Chicken man
718ddf9afd Updated mods to work with changes. 2014-03-05 17:30:34 -05:00
Dan9550
a742362a26 Fixes for TD Husks and unit labels
Fixes fixes fixes!

done :|

cgfchjbjkvf
2014-02-17 22:39:08 +11:00
Matthias Mailänder
018f30c86e capturable husks for Tiberian Dawn 2014-01-31 13:17:26 +01:00
Paul Chote
996877d9e5 Upgrade mod rules to match engine changes. 2013-12-26 20:42:13 +13:00
Paul Chote
be250bca76 Rewrite ThrowsParticle using world coordinates.
The old dynamics were crazy, so this implements
a simpler model using a cubic lerp.
2013-04-01 12:59:49 +13:00
Daniel Hernandez
0224b3b745 Fix stnk husk (Fixes #985). 2011-07-01 23:22:07 +12:00
Paul Chote
b9ceaae4dd All vehicles leave husks 2011-05-22 19:32:52 +12:00