Commit Graph

12 Commits

Author SHA1 Message Date
Paul Chote
4f1d8b7ac9 Remove spurious final newline from mod files. 2016-01-02 20:06:53 +00:00
reaperrr
74bcbcc9a8 D2k original starport prerequisites 2015-09-27 04:57:27 +02:00
reaperrr
9cdaf6114d D2k original cost and build speed 2015-09-27 04:56:38 +02:00
Paul Chote
96b8b8c1ce Rename actors to match original game rules. 2015-09-10 19:23:05 +01:00
reaperrr
2be06e610a Removed RenderUnit
Used this opportunity to unhardcode several sandworm-related sequences.
2015-07-04 22:08:07 +02:00
reaperrr
b193d5195d Cleaned up d2k yaml rules.
Sanitized defaults.
2015-06-29 00:45:38 +02:00
Matthias Mailänder
4681e22bdc miniyaml junk removal and add missing new lines 2015-06-20 12:13:22 +02:00
Matija Hustić
e965a0d3f0 Touched up selection functionality. 2015-06-08 15:03:09 +01:00
reaperrr
6fdbd0e447 Replace RenderUnit in D2k with WithFacingSpriteBody
+RenderSprites + AutoSelectionSize, where possible.
2015-06-04 14:44:20 +02:00
Matthias Mailänder
75624560d2 remove trailing tabs 2015-04-25 22:52:14 +02:00
penev92
df759172c0 Bring back carryall.starport and fix trike.starport's prerequisites 2015-03-29 13:06:51 +03:00
Paul Chote
b670673f9f Reorganize D2K actor rules.
This removes the redundancy between faction variants and adjusts the layout
to be more consistent with the other mods.
2015-03-03 18:45:45 +00:00