Commit Graph

33 Commits

Author SHA1 Message Date
SoScared
64dfc38c2e final RA balance patch for the next playtest/release 2017-08-10 18:16:58 +02:00
abcdefg30
880f90345e Add an upgrade rule 2017-03-18 13:42:49 +01:00
Paul Chote
1ef3e246d1 Convert GlobalUpgradable to conditions. 2016-12-13 19:30:41 +00:00
Zimmermann Gyula
5648daeeed Manual cleanup. 2016-08-21 12:05:34 +02:00
Zimmermann Gyula
5eec9ef463 Automatically upgrade rules. 2016-08-21 12:05:34 +02:00
Oliver Brakmann
d292f15cc2 Enable player experience tracking in mod rules 2016-07-19 20:20:38 +02:00
abcdefg30
beb44c56fe Change the 'Training' sound to 'Building' for all queues except Infantry 2016-07-11 16:54:07 +02:00
Paul Chote
d27d265bdd Add Id field to ProvidesTechPrerequisite. 2016-06-04 10:03:05 +01:00
Oliver Brakmann
a8ead3669d Enable the insufficient funds warning in ra, d2k and ts 2016-04-11 19:06:18 +02:00
Oliver Brakmann
41388b9c63 Revert the previous InsufficientFundsWarning implementation 2016-04-11 19:06:18 +02:00
reaperrr
38cea38f6b Migrate BuildSpeed from float to int 2016-03-24 18:43:48 +01:00
abcdefg30
fad0ed7124 Make use of the new InsufficientFunds warning in ra, d2k and ts 2016-02-23 22:16:54 +01:00
Paul Chote
df30257881 Add a "No Superweapons" tech level. 2016-01-24 11:33:30 +00:00
Emiel Suilen
3e63869bd1 Eliminated superfluous linendings 2016-01-01 16:22:19 +01:00
Sean Hunt
8f4ec87b63 Factor silos needed warning to a new trait. 2015-12-27 14:40:37 -05:00
Paul Chote
372bbaf7b6 Overhaul WithDecoration trait. 2015-12-26 12:38:26 +00:00
Paul Chote
78391e7c65 Replace icon veterancy overlay with new artwork.
New shp includes frames for higher level veterancy
for potential future use.
2015-08-15 20:59:52 +01:00
unknown
206ed8ebb8 Veteran unit production & unlocking through spies. 2015-07-04 22:25:12 +01:00
Paul Chote
34f5482d26 Update RA rules. 2015-06-19 22:02:07 +01:00
Matthias Mailänder
4b50f34c46 Merge pull request #7849 from penev92/bleed_notifications
Add new enemy detection voice notifications to RA and D2k
2015-05-10 18:32:13 +02:00
Paul Chote
7eae157ad8 Rework player palette loading. 2015-05-10 00:01:14 +01:00
penev92
8e730c264f Revert removal of EnemyWatcher and AnnounceOnSeen traits from RA and D2k 2015-05-08 20:06:52 +03:00
Paul Chote
d255a3989e Upgrade mod rules. 2015-04-30 07:35:27 +12:00
Matthias Mailänder
fd143a5eb0 remove EnemyWatcher from RA 2015-04-03 17:04:43 +02:00
penev92
55e04a44c8 Add EnemyWatcher and AnnounceOnSeen to RA 2015-03-21 11:32:28 +02:00
Paul Chote
de8f3c3530 Add missing EOF newline to mod yaml files. 2014-10-19 21:06:50 +13:00
Paul Chote
372d03c320 Convert SelfHealing to upgrades. 2014-09-27 22:14:45 +12:00
Oliver Brakmann
cca6646927 Add mission objectives to Lua interface 2014-08-08 13:35:43 +02:00
Oliver Brakmann
a3bf3e7403 Add support for mission objectives
Objectives can be either primary or secondary objectives. Primary ones
influence the outcome of the game.  If all primary objectives are
completed the game is won, and lost when any of them fails.

Objectives can be added at any stage during the game, allowing to react
dynamically to game events.

The objectives backend only contains the information about the
objectives themselves. It does not check if objectives are completed or
failed.  Instead, the state of objectives must be manually marked. The
backend, however, does check whether the game is won or lost.
2014-08-07 16:56:17 +02:00
Paul Chote
90d310690b Merge the RA aircraft queues. Closes #5961. 2014-07-24 20:45:28 +12:00
ScottNZ
f8ad69889c Add tech levels to ra 2014-07-10 01:23:29 +12:00
Matthias Mailänder
5602e49179 capturable production queues 2014-07-01 09:03:19 +02:00
Matthias Mailänder
8de154573b renamed old system.yaml descendened files 2014-04-06 08:15:13 +02:00