Paul Chote
b396965fd9
Update licence header year.
2016-02-21 16:27:31 +00:00
RoosterDragon
8e89a6a696
Simplify names, remove unused usings, remove redundant casts.
2016-01-17 21:35:36 +00:00
RoosterDragon
a0117a3890
Add a method to look up actors by ID.
...
This can be used to speed up some methods.
2015-08-09 20:25:34 +01:00
Matthias Mailänder
e428e6d8cc
remove executable bits from source code
2015-08-06 18:05:50 +02:00
Matthias Mailänder
24deec2a7b
fix CodeLineMustNotEndWithWhitespace
2015-01-25 18:41:29 +01:00
abcdefg30
8ca61aa917
Updated all year numbers
2015-01-09 21:18:05 +01:00
Paul Chote
563efd678a
Revert "DevEnableTech now displays from all factions"
...
This reverts commit 5d5f302d07 .
2014-11-15 09:20:04 +13:00
huwpascoe
dfc6ebd3ba
Introduced NUnit and some tests.
2014-11-02 20:18:04 +00:00
Matthias Mailänder
fb0d5036da
beautify comment
2014-11-01 22:16:03 +01:00
Matthias Mailänder
b28615c2f6
StyleCop clean Order
2014-11-01 21:50:53 +01:00
huwpascoe
5d5f302d07
DevEnableTech now displays from all factions
2014-10-19 20:28:29 +01:00
Alexander Fast
070d00c678
Fixes year numbers in license text in file headers.
2014-08-21 11:27:52 +02:00
Paul Chote
a256e722d5
Remove conversions between legacy and world types.
2014-06-27 23:30:41 +12:00
Paul Chote
7d24053f52
Introduce Order.SuppressVisualFeedback to cleanly disable flashes.
2014-06-26 23:14:13 +12:00
Oliver Brakmann
63f4a0646f
Fix build palette showing too many queued items when BuildLimit is reached
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When a BuildLimit on an actor type is set and nearly reached, you could
shift-click the build palette and it would show it had five more items
queued when really less are allowed to be built. This fixes it so that
only the allowed number of items is enqueued, and thus showing the
correct number on the build palette.
2014-04-26 16:27:02 +02:00
Paul Chote
6b1b8d9ed4
Add Order.ExtraData field.
2013-08-11 22:23:51 +12:00
Matthias Mailänder
6b261534d8
remove some plenks
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no logic changes
2013-06-17 22:50:39 +02:00
Paul Chote
9069d98365
Reimplement pinging via the orders channel.
2013-04-23 21:35:57 +12:00
Paul Chote
096d95f391
Fix bogus pause logic.
2013-04-07 23:38:52 +12:00
James Dunne
9c49143534
New types for cell and pixel coordinate position/vectors.
2012-06-21 15:36:59 -05:00
Remco van der Zon
a07697be03
Pause the game option.
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Game is paused when PAUSE on the keyboard has been hit. It can also be unpaused this way.
2012-05-16 17:35:10 +02:00
Chris Forbes
bc6af1841b
fix indents everywhere
2011-10-18 15:10:17 +13:00
Chris Forbes
55036cd58c
fix trailing whitespace everywhere
2011-09-26 08:40:39 +13:00
Chris Forbes
7b3de29f05
simplify teamchat code
2011-09-26 08:40:39 +13:00
Chris Forbes
9d10bb6c69
fix 705 for ra
2011-04-18 09:08:26 +12:00
Paul Chote
094907c1a9
Update copyright header. Normalize line endings to LF.
2011-02-13 10:38:57 +13:00
Paul Chote
48482cf09a
Add an AttackWander trait for creeps. Remove a pile of bogosity from AttackMove.
2011-02-11 21:50:10 +13:00
Paul Chote
8f9e32dcc0
Client/server handshake. Only checks that the correct mods are active.
2010-12-31 11:41:25 +13:00
Paul Chote
9e16eb513f
Reimplemented chronoshift. (still has desync)
2010-12-07 21:45:04 +13:00
Chris Forbes
730ed8c597
finished removing ctors from Order
2010-11-23 15:33:15 +13:00
Chris Forbes
7b5be4a0ec
remove more ctors
2010-11-23 15:30:21 +13:00
Chris Forbes
da5830845b
remove another ctor
2010-11-23 15:24:45 +13:00
Chris Forbes
23e6eada26
another ctor removed
2010-11-23 15:20:11 +13:00
Chris Forbes
490b0801a0
start removing weird ctors on Order
2010-11-23 15:14:48 +13:00
Chris Forbes
49ab704a84
add ctor & readonlys for required args
2010-11-23 14:04:39 +13:00
Chris Forbes
4a12b78f14
experiment -- _Order is a mutable builder-object for Order, implicitly convertible
2010-11-23 13:59:43 +13:00
Chris Forbes
656dbdcd28
add Order.ExtraLocation as a second int2 parameter
2010-11-23 13:56:04 +13:00
Chris Forbes
88398afba6
symmetry between reading and writing int2
2010-11-23 13:06:37 +13:00
Chris Forbes
2f74207bf6
tighten order encoding
2010-11-23 12:58:59 +13:00
Bob
10ed3db71d
made all orders queuable
2010-11-13 15:53:08 +13:00
Bob
26cbb9d9c6
fix wrong output in Order.ToString
2010-11-07 21:17:11 +13:00
Bob
aa0c14c214
Fix crash when generating a syncreport when blaming something other than Tick.
2010-11-06 12:08:33 +13:00
max621
44fe0396bb
Added shift+right click on build menu cancels 5 orders. Added ctrl+shift+right click on build menu cancels all orders
2010-10-07 18:23:26 +13:00
Paul Chote
ee546750b2
Remove some duplication
2010-08-26 23:11:54 +12:00
Paul Chote
267d89a459
Remove BS from ProductionQueue. Move ProductionQueue onto a structure for queue-per-building.
2010-08-26 23:11:53 +12:00
Chris Forbes
d5f12dd8ee
trim down license spam in all files
2010-07-18 16:48:21 +12:00
alzeih
bd096436d9
New Command Order. GUI changes to settings no longer produce messages in chat. Can't enter commands in chat any more.
2010-07-12 19:35:08 +12:00
Bob
493dec031b
allow queueing on Mobile
2010-05-31 14:24:35 +12:00
Bob
1e570b5edb
added Queued field to order
2010-05-31 14:20:25 +12:00
Chris Forbes
128f12e88e
hack in team chat support
2010-05-16 16:18:27 +12:00