Pavel Penev
1b88d24cfa
Unstatic GlobalFileSystem and rename it to FileSystem
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Add a ModFiles field on ModData and move all access to the file system to go through that.
2015-12-14 03:42:22 +02:00
Oliver Brakmann
01d3bbb12c
Merge pull request #10067 from Mailaender/ingame-client-tooltip
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Added an in-game client tooltip with IP and country
2015-12-11 21:09:05 +01:00
Matthias Mailänder
79dc26c978
add an in-game client tooltip without latency indicator
2015-12-11 07:29:54 +01:00
Matthias Mailänder
1f07962510
remove unused Session.Slot
2015-12-11 07:29:07 +01:00
RoosterDragon
47224bca40
Merge pull request #10078 from penev92/actorNameOverlay
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Add an actor name overlay debug option
2015-12-08 21:16:26 +00:00
RoosterDragon
0c1df850a5
Merge pull request #10185 from obrakmann/fix-lobby-chat-unread-messages-button-blinking
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Fix showing unread messages count on active lobby chat button
2015-12-08 20:48:08 +00:00
Pavel Penev
6217ec0360
Add a ShowActorTags property to DeveloperMode
2015-12-07 01:41:15 +02:00
Matthias Mailänder
fa5fd5c92f
Merge pull request #9710 from obrakmann/yaml-removals
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Fix yaml removals
2015-12-06 17:04:47 +01:00
Oliver Brakmann
16dd2a3323
Fix showing unread messages count on active lobby chat button
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The lobby chat button text would change to include the unread messages count for a split second, even when the lobby chat was the current panel, leading to the button text sort of 'blinking' in an ugly way.
2015-12-06 14:27:40 +01:00
Matthias Mailänder
995d1dd4af
Merge pull request #9650 from r34ch/health-bars-on-damage
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Display status bars dropdown
2015-12-05 19:45:20 +01:00
Oliver Brakmann
fd2bd7c9d3
Merge pull request #9639 from abcdefg30/specchat
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Add team chat for spectators
2015-12-01 22:32:57 +01:00
DArcy Rush
8eb34f3cfa
Replace 'Always show Healthbars' checkbox with dropdown
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The player can now cycle between;
-Standard: Health and Status bars display only on mouse hover.
-Show On Damage: Health shows on damaged actors, Status always shows.
-Always Show: Health and Status bars are always displayed.
2015-11-29 21:52:31 +00:00
Paul Chote
c7249e6fa6
Move yaml removals to the end of the merge.
2015-11-28 17:20:32 +01:00
Paul Chote
a074bb1d4b
Rename MiniYaml MergeLiberal -> MergePartial, MergeStrict -> Merge.
2015-11-28 17:20:21 +01:00
Matthias Mailänder
86a2a54640
catch MappingExceptions in NatDevice.GetExternalIP
2015-11-23 21:39:42 +01:00
Matthias Mailänder
2f82b22ca1
Merge pull request #9980 from penev92/chromeLogic
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Allow loading of ChromeLogic properties from YAML
2015-11-22 19:21:11 +01:00
abcdefg30
b51548a60d
Merge pull request #9585 from ChaoticMind/select_all_map
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Make "select all units" work across screen/map again
2015-11-22 01:50:48 +01:00
abcdefg30
ff228b79ea
Merge pull request #10027 from atlimit8/FillEditorActorSelectionTooltipBlankLine
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Fill editor actor selection tooltip blank line
2015-11-21 20:20:39 +01:00
atlimit8
39545c7150
Remove editor actor selection tooltip blank line
2015-11-20 22:56:44 -06:00
Kevin Azzam
64ed164295
Make "select all units" work across screen/map again
2015-11-19 00:21:16 +01:00
Thehx
6bd3195c3d
Changed ServerSettings cloning to a more reliable approach
2015-11-17 05:27:42 +03:00
Pavel Penev
4c7e6db4da
Merge pull request #9599 from ChaoticMind/lua_debug
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Add a Lua wrapper to display debug messages (shows if setting enabled)
2015-11-14 20:00:38 +02:00
Pavel Penev
8f85794a52
Allow AssetBrowserLogic's allowed extentions to be loaded from YAML
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Keep the default list of file formats as a fallback for thirdparty mods, but still add it to YAML to show off the functionality and to make it more transparent what formats are supported.
2015-11-14 14:40:52 +02:00
Pavel Penev
36bf9eee0c
Merge pull request #9949 from pchote/fix-more-overlaps
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Truncate player names in more places.
2015-11-11 22:38:54 +02:00
Paul Chote
a081321790
Add copy/paste to the map editor.
2015-11-10 22:18:18 +00:00
Oliver Brakmann
4bbf6ea0c7
Merge pull request #9925 from atlimit8/MultiLineMapEditorTooltips
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Multi-line map editor tooltips
2015-11-10 21:06:57 +01:00
Paul Chote
491e96466d
Truncate player name in replay browser.
2015-11-09 18:55:54 +00:00
Paul Chote
6236b29fde
Truncate player name in observer stats and diplomacy panels.
2015-11-09 18:51:15 +00:00
Paul Chote
dcc21aea41
Truncate player name in ingame menu stats.
2015-11-09 18:50:58 +00:00
Paul Chote
fed2029d1f
Truncate long player names in lobby.
2015-11-08 14:59:59 +00:00
Paul Chote
cfc92f66a4
Truncate long server names in MP browser.
2015-11-08 14:59:59 +00:00
Paul Chote
19aa07d019
Truncate long map name in replay browser.
2015-11-08 14:59:59 +00:00
Paul Chote
b689364a4d
Truncate long map name / mod version in MP panel.
2015-11-08 14:59:59 +00:00
Paul Chote
bb66957bad
Truncate long map name / author in map chooser.
2015-11-08 14:59:58 +00:00
Paul Chote
ef3a0e36e0
Truncate long map name / author in lobby.
2015-11-08 14:59:58 +00:00
Paul Chote
6edac4bdf7
Set the default map location to the support dir.
2015-11-08 12:08:20 +00:00
atlimit8
9c0d83d0d9
Make ActorSelector tooltips better match actor tooltips in map editor
2015-11-07 16:10:13 -06:00
atlimit8
cbc8d1c5ec
Multiline support for SimpleTooltipLogic
2015-11-07 16:10:00 -06:00
Pavel Penev
5df01b2137
Merge pull request #9916 from pchote/news-from-the-future
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Fetch battlefield news once per game launch.
2015-11-07 14:12:03 +02:00
Paul Chote
b235e244a4
Fetch battlefield news once per game launch.
2015-11-07 11:29:34 +00:00
Paul Chote
797f800966
Add unread message count to lobby chat tabs.
2015-11-07 10:59:18 +00:00
RoosterDragon
6f09d1a2f4
Remove event handler when disposed in MainMenuLogic.
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Removes a static event handler to Game.OnRemoteDirectConnect which allow the GC to reclaim the MainMenuLogic class after it has been disposed.
2015-11-04 23:09:33 +00:00
Oliver Brakmann
177d983728
Merge pull request #9759 from atlimit8/ActorsHavingTrait
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Add ActorsHavingTrait<TTrait>()
2015-11-04 22:26:10 +01:00
Pavel Penev
2faf15bad7
Add an Install Mod dialog to the ModChooser
2015-11-01 22:35:38 +02:00
Pavel Penev
9748b556dc
Add RequiresMods tag to the mod Manifest
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List required mods and their versions to enable mod dependencies on another mods.
Also used for identifying the engine version by `modchooser`'s version.
2015-11-01 22:22:03 +02:00
atlimit8
b6f17df260
Add ActorsHavingTrait<TTrait>([Func<TTrait, bool])
2015-10-28 16:36:45 -05:00
Matthias Mailänder
d2ce79e580
avoid a possible null return value musicTab
2015-10-26 21:45:40 +01:00
Matthias Mailänder
e435864531
don't dereference null return value
2015-10-26 21:21:47 +01:00
RoosterDragon
7c889c5ef0
Fix TOCTOU issues when calling Game.RunAfterDelay.
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Since the action runs after a delay, the state of the game may no longer be the same and it may no longer be valid to run the action. Anything that references the world now calls IsCurrentWorld to ensure the world hasn't changed or been disposed.
2015-10-25 19:44:21 +00:00
Paul Chote
be37717e6d
Account for cross-mod tile shapes in map previews.
2015-10-24 22:02:46 +01:00