Paul Chote
|
b2f0ac15e8
|
Generalize RallyPointInfo.Offset to support arbitrary length paths.
|
2020-02-09 16:52:22 +01:00 |
|
Paul Chote
|
51870a471a
|
Add AttackSource enum.
|
2020-01-18 16:38:53 +01:00 |
|
abcdefg30
|
23b3c237b7
|
Update the year numbers in all license headers to 2020
|
2020-01-05 17:00:34 +00:00 |
|
tovl
|
203fff0ab7
|
Allow queued structure rallypoints.
|
2019-12-13 23:51:03 +01:00 |
|
Curtis Shmyr
|
f037436536
|
Added TooltipName as an actor Lua property
|
2019-12-06 09:33:23 +01:00 |
|
reaperrr
|
ee00954f2e
|
Replace AmmoPool lookup methods with properties
And gave the more suitable names while at it.
This is more in line with how we do things in
other places.
|
2019-11-20 15:45:41 +01:00 |
|
tovl
|
38caadfdf0
|
Clean up nudging code.
|
2019-10-28 19:35:32 +01:00 |
|
abcdefg30
|
fdd3bffa1d
|
Throw a lua exception when setting an owner to null/nil
|
2019-10-19 13:34:43 +02:00 |
|
Paul Chote
|
ae34410c80
|
Replace MoveIntoWorld with ReturnToCell/AssociateWithAirfield.
|
2019-10-17 23:31:15 +02:00 |
|
tovl
|
2d394f33b8
|
Fix units from transports appearing at load point.
|
2019-08-19 00:33:38 +02:00 |
|
reaperrr
|
969be686a3
|
Fix aircraft with TakeOffOnResupply not taking off
...after auto-resupply.
|
2019-08-09 09:45:40 +02:00 |
|
Paul Chote
|
8ffd8ae822
|
Remove ShowTargetLines from delivery Lua API calls.
Lines should only be activated in response to an
explicit player action.
|
2019-08-06 17:56:56 +02:00 |
|
Turupawn
|
3240b1e9eb
|
Overhaul target line rendering:
- Targets are now defined by the activities
- Queued activities are shown
- Support custom attack colors
|
2019-08-05 02:53:09 +01:00 |
|
tovl
|
985020b4ad
|
Simplify special exits of several acitivities.
|
2019-07-03 20:42:19 +02:00 |
|
tovl
|
5920de1384
|
Airborne transports only land to (un)load.
|
2019-06-30 18:04:43 +02:00 |
|
reaperrr
|
4f8f8cfb9d
|
Merge HeliFly into Fly
|
2019-06-07 22:18:33 +01:00 |
|
reaperrr
|
0c2666b97e
|
Streamline Land activity
Removed some redundant parameters, some redundant overloads
and made Land always consider LandAltitude relative to target.
|
2019-05-17 18:51:21 +01:00 |
|
reaperrr
|
bc0d8ca015
|
Remove ResupplyAircraft and AllowYieldingReservation
The few extra things those two activities did can be done
in Resupply, making them redundant.
|
2019-04-29 01:40:52 +01:00 |
|
abcdefg30
|
b2278e85f0
|
Add support for arbitrary objective type names
|
2019-04-22 21:04:42 +02:00 |
|
tovl
|
c633e07410
|
Make aircraft occupy cells when landed.
|
2019-04-22 02:56:57 +02:00 |
|
reaperrr
|
2cdae0b380
|
Merge HeliReturnToBase into ReturnToBase
|
2019-04-13 18:47:08 +02:00 |
|
tovl
|
ea4f24d0b7
|
Rework harvester automation.
|
2019-04-04 19:22:25 +02:00 |
|
tovl
|
64cec4a0ad
|
Revise AttackMoveActivity.
|
2019-03-22 19:02:05 +01:00 |
|
tovl
|
2e5e7c22f4
|
Make Mobile a PausableConditionalTrait
|
2019-03-07 02:50:43 +01:00 |
|
Paul Chote
|
3e404f6ac2
|
Remove HSLColor.
|
2019-03-04 18:26:42 +00:00 |
|
Paul Chote
|
ab4a7e3558
|
Replace System.Drawing primitives with our own.
|
2019-03-04 18:26:42 +00:00 |
|
Paul Chote
|
71dd3202c3
|
Port EnterTransport to the new Enter activity.
This dramatically simplifies the reservation logic,
which seemed to be needlessly complicated. This may
regress unexpected edge-cases.
|
2019-02-03 20:21:51 +01:00 |
|
Paul Chote
|
d6b7d5c4c7
|
Port DonateExperience to the new Enter activity.
|
2019-02-03 20:21:51 +01:00 |
|
Paul Chote
|
cc288f5afc
|
Port DonateCash to the new Enter activity.
|
2019-02-03 20:21:51 +01:00 |
|
Paul Chote
|
167371d540
|
Port Demolish to the new Enter activity.
|
2019-02-03 20:21:51 +01:00 |
|
Paul Chote
|
e9c3216048
|
Port CaptureActor to the new Enter activity.
|
2019-02-03 20:21:51 +01:00 |
|
abcdefg30
|
cadbd0d9ab
|
Change the year number in all cs headers from 2018 to 2019
|
2019-01-26 23:15:21 +01:00 |
|
abcdefg30
|
9b4db3468b
|
Fix CombatProperties not accounting for multiple AttackBase traits
|
2018-11-22 23:16:30 +00:00 |
|
Andre Mohren
|
7323db1492
|
Unified copyright regions.
|
2018-11-17 17:23:22 +00:00 |
|
Andre Mohren
|
b1a44086a0
|
Removed unused using directives.
|
2018-11-17 17:23:22 +00:00 |
|
abcdefg30
|
cde18221e6
|
Add Lua API support for actors with multiple Production traits.
|
2018-11-03 17:30:05 +01:00 |
|
Paul Chote
|
0901a7d9de
|
Simplify FlashTarget.
Now defined in terms of a flash count, interval, and delay.
Broken FlashDuration parameter removed from Demolition.
|
2018-11-03 15:09:14 +01:00 |
|
Paul Chote
|
3d6b170ec3
|
Support multiple capture traits in order targeter and script plumbing.
|
2018-11-03 14:47:22 +01:00 |
|
Paul Chote
|
22bd7fd90b
|
Remove obsolete code.
|
2018-10-07 18:46:21 +02:00 |
|
Andre Mohren
|
3bfcecd539
|
Refactored ProductionQueue to support different production styles.
|
2018-09-30 16:58:49 +02:00 |
|
Andre Mohren
|
640078a2b1
|
Refactored Health usage to IHealth.
|
2018-09-29 18:12:40 +02:00 |
|
Mustafa Alperen Seki
|
d062523700
|
Add GetActorsByTypes.
|
2018-08-04 12:20:16 +02:00 |
|
Mustafa Alperen Seki
|
2387e49ee7
|
Add ability to use NukePower via lua.
|
2018-07-04 16:41:27 +02:00 |
|
Paul Chote
|
da29250711
|
Move PlayerResources to Mods.Common.
|
2018-04-28 20:42:10 +02:00 |
|
reaperrr
|
f351f0346f
|
Cache map option ShortGame at game load
To reduce MapOptions calls.
|
2018-03-21 01:49:52 -03:00 |
|
Mustafa Alperen Seki
|
c4b0ad45e3
|
Add lua functions for DeliverCash and DeliverExperience
|
2018-02-21 21:38:43 +01:00 |
|
Arular101
|
8a60918841
|
Update copyright notice year to 2018
|
2018-01-17 00:47:34 +01:00 |
|
Kevin Hinton
|
86f9b8807e
|
Add EffectiveOwner to Lua Scripting API.
|
2017-12-16 18:00:41 +00:00 |
|
GSonderling
|
488cec64b8
|
Added support for filtering exits by production type.
|
2017-12-13 04:08:52 +01:00 |
|
Paul Chote
|
cb670d83b3
|
Set PredictedStance when changing stance from Lua.
|
2017-12-08 01:54:55 +01:00 |
|