Commit Graph

12 Commits

Author SHA1 Message Date
RoosterDragon
bc5e7d1497 Compress all pngs within oramap files.
Reduces size used for oramap files from 2,774,405 bytes to 2,614,332 bytes in total. The smaller files also improve loading times as the zlib decoder has less bytes to schlep through.

The PNG decoder shipped with OpenRA only supports a bit depth of 8 for images with a palette, so must must ensure that other depths (1,2 or 4) are not used.

zopfilpng is used for compression with the following command line:
'zopflipng.exe --keepcolortype -y -m image.png image.png'

The keepcolortype flag ensures the bit depth is not changed.

The oramap files were updated by:
- Saving as a folder, unpacking the data in loose files.
- Compressing the png files using the command above.
- Saving back as an oramap, except instead of regenerating the map preview on save we save the existing version on disk.
2023-06-26 19:28:06 +02:00
Gustas
f98a74f70d Update TD maps to format 12 2022-08-30 20:03:40 +02:00
Paul Chote
c1be8d277e Disable player color for TD walls. 2019-08-25 15:33:46 +02:00
Paul Chote
67683aacdb Update TD map previews and formatting. 2019-05-02 13:40:22 +02:00
GDave
d6b9304fd8 Update the official cnc/TD map pool 2017-04-05 11:32:42 +01:00
dtluna
d00f3af90c Official map pool overhaul for TD 2017-03-03 18:23:33 +03:00
reaperrr
5b1b0f1494 Fix Creeps not seeing players as enemies on some TD maps 2016-04-21 22:13:08 +02:00
Paul Chote
2151f9ac15 Update TD maps to format 11. 2016-03-27 12:17:00 +01:00
Paul Chote
f4cdc523fc Upgrade TD maps to format 10. 2016-03-08 22:19:26 +00:00
Paul Chote
1afa56565c Upgrade TD maps to format 9. 2016-03-07 21:41:15 +00:00
atlimit8
949994f10b Convert MiniYaml colors to hex 2015-10-27 16:10:33 -05:00
Paul Chote
f35ea28dfc Add new 2v2 and 3v3 maps. 2015-10-06 23:28:43 +01:00