Commit Graph

6 Commits

Author SHA1 Message Date
Paul Chote
5b8f148c50 Simplify tileset-specific sequence definitions.
All magic behaviour for constructing sprite filenames
has been removed in favour of an explicit Filename
(and TilesetFilenames for tileset-specific sequences)
property.
2023-01-22 22:10:48 +02:00
Paul Chote
be3412ee74 Fix depth offsets for sprite with non-zero ZRamp.
Bibs and other effects that should be drawn at ground level
can now simply define ZRamp: 1, Offset: <X>,<Y>,1, avoiding the
need to account for the Y offset or internal sprite offsets.
2021-08-20 20:17:55 +02:00
Paul Chote
4f41b6e9ce Implement elevated bridge placeholders. 2017-01-29 18:58:34 +00:00
Paul Chote
73a0f470c8 Implement TS bridge rendering. 2016-12-10 11:52:05 +00:00
Paul Chote
9d17038843 Add bridge depth metadata. 2016-08-29 13:29:02 +01:00
Matthias Mailänder
4717d3e190 Add static Tiberian Sun low bridges. 2016-08-29 13:29:01 +01:00