Paul Chote
53db1230ab
Move default tileset parsing to Mods.Common.
2021-01-11 21:57:55 +01:00
Paul Chote
b86b638700
Move editor template rendering to TerrainRenderer.
2021-01-11 21:57:55 +01:00
Paul Chote
995c33a942
Remove Ruleset.TileSet.
2021-01-11 21:57:55 +01:00
Paul Chote
2782620081
Add ITemplatedTerrainInfo interface.
2021-01-11 21:57:55 +01:00
Paul Chote
be2ca77acf
Add ITerrainInfoNotifyMapCreated interface.
2021-01-11 21:57:55 +01:00
Paul Chote
87790069e9
Add ITerrainInfo interface.
2021-01-11 21:57:55 +01:00
Paul Chote
0a374e2264
Move ownership of tile sprites to the terrain renderer.
2021-01-11 21:57:55 +01:00
Paul Chote
02a2624bcc
Add a per-player handicap option to the lobby.
...
Handicaps reduce unit health, firepower, and build speed.
2021-01-10 22:23:52 +01:00
Matthias Mailänder
7bc17b59f5
Add a generic video player widget.
2021-01-10 10:21:17 +01:00
Paul Chote
16d0f8a5a6
Add a setting to pause the shellmap.
2021-01-10 00:23:30 +01:00
nvrnight
b3f39bffce
Issue #18936 : The game no longer crashes when TextFieldWidget sends Enter key press and onSelect action is null.
2021-01-03 12:26:52 +01:00
Ivaylo Draganov
ff60540fac
Add player random faction info in the objectives panel
2020-12-30 01:44:50 +00:00
Paul Chote
6e7ad9df25
Remove vestigial translation plumbing.
...
This was never completed to the level required to
be properly used ingame.
2020-12-25 16:18:28 +01:00
Matthias Mailänder
fb20479379
Add .vxl support to the asset browser.
2020-12-25 00:00:11 +00:00
Paul Chote
e0b3e631fe
Remove obsolete null checks.
2020-12-19 13:07:01 +01:00
abcdefg30
aac3174efc
Rename Stances to Relationships in the yaml api
2020-12-11 17:13:02 +01:00
Paul Chote
1cc1f93fb0
Rename Platform.GameDir to Platform.EngineDir.
2020-11-24 17:53:48 +01:00
Paul Chote
de7a84e8ed
Don't use Platform.ResolvePath when constructing hardcoded paths.
2020-11-22 16:42:46 +01:00
Paul Chote
1dd5b113c7
Fix asset browser and map editor paths for SDK-based mods.
2020-11-22 16:42:46 +01:00
abcdefg30
e7e50cc101
Remove WorldUtils.AreMutualAllies
2020-11-15 16:37:51 +01:00
abcdefg30
8840a690c6
Fix maps without spawn points no longer working
2020-11-15 09:38:02 +01:00
abcdefg30
77e85e7c58
Change DisabledSpawnPoints from List to HashSet
2020-11-15 09:38:02 +01:00
Pavol Molnar
6943cf5ad5
fixed tooltip, issue 18301
2020-11-15 09:36:56 +01:00
abcdefg30
10f645bf77
Replace usage of the Stances dict by a method call
2020-11-14 11:04:41 +00:00
abcdefg30
eda9966d27
Rename Stance to PlayerRelationship
2020-11-14 11:04:41 +00:00
Trevor Nichols
d66e0bb22e
Right click lobby spawns to disable or remove players.
2020-11-07 19:33:28 +01:00
Paul Chote
6b6b1e56e6
Resolve random players and spawn points in server replays.
2020-10-31 14:31:44 +01:00
Mustafa Alperen Seki
4cdbf74256
Add Align: to SupportPowerTimerWidget.
2020-10-29 19:46:51 +01:00
Paul Chote
f79e1cacf0
Fix and document FMV scanline rendering.
2020-10-18 20:15:11 +02:00
Paul Chote
82069db724
Fix FMV aspect ratio.
2020-10-18 20:15:11 +02:00
RoosterDragon
71e3ca4493
Sort renderables in-place in WorldRenderer.GenerateRenderables
2020-10-17 23:48:48 +02:00
RoosterDragon
bb116034c7
Avoid or reduce LINQ allocations required in various areas.
2020-10-17 23:48:48 +02:00
Paul Chote
87c5cc96ad
Add an "Automatic" GL profile.
2020-10-12 12:24:22 +02:00
Paul Chote
60df247416
Streamline SpawnOccupant management.
2020-10-09 12:19:19 +02:00
Niklas Holma
8596ce00cc
Add a text field next to the map editor actor initializer sliders.
2020-09-28 15:46:19 +02:00
Matthias Mailänder
7a7393b9f0
cachedWidth is never assigned.
2020-09-27 22:56:41 +01:00
Matthias Mailänder
f13e6fb76d
Fix Analyzer warning V3008 variable is assigned values twice.
2020-09-27 22:56:41 +01:00
Matthias Mailänder
2e438f1da9
Remove superfluous null checks.
2020-09-27 00:11:25 +01:00
Matthias Mailänder
8d7e5f4663
Fix Analyzer warning: V3022 Expression is always true.
2020-09-26 22:59:39 +01:00
Paul Chote
1aca6da1ea
Hide "Furthest" battlefield camera option if the mod disables it.
2020-09-20 20:28:28 +02:00
abcdefg30
3fc5859f08
Add 'AddToAssetsValue' to 'UpdatesPlayerStatistics'
2020-09-11 23:44:30 +02:00
abcdefg30
1a77f7320b
Fix a crash when updating the DiscordPresence party size
2020-09-05 10:36:35 +02:00
teinarss
2cf6b74295
Refactoring on GetEventBounds in Widget
2020-09-01 17:56:12 +02:00
reaperrr
ad20597d74
Cache hue picker sprite in HueSliderWidget
2020-08-27 21:17:37 +02:00
reaperrr
6d409a7c97
Cache indicator sprite in ResourceBarWidget at initialization
2020-08-27 21:17:37 +02:00
reaperrr
36d5ae5421
Cache SupportPowersWidget offsets at initialization
...
As well as overlay font.
2020-08-27 21:17:37 +02:00
reaperrr
29b55de042
Cache rectangles and font in ProductionTabsWidget
2020-08-21 18:06:18 +02:00
reaperrr
235fb19aa8
Cache overlay traits in ProductionPaletteWidget
...
Instead of looking this up every Draw tick,
cache and update it only when a non-null new
CurrentQueue is set (as the overlays can only change
at that time).
2020-08-21 18:06:18 +02:00
reaperrr
c0f54fa4fc
Cache offsets in ProductionPaletteWidget
...
At least those that never change.
2020-08-21 18:06:18 +02:00
teinarss
9c4fd0e3d3
Use Null-Propagation Operator
2020-08-19 18:11:07 +01:00