Commit Graph

15 Commits

Author SHA1 Message Date
Oliver Brakmann
22cd68e8f9 Fix missing infantry in the legacy editor
The editor is looking for actor types that implement ILegacyEditorRender, but infantry units don't anymore since #7638.

This moves ILegacyEditorRender to the root of the Render* inheritance tree, so that all actor types have access to it.
2015-04-27 17:52:14 +02:00
abcdefg30
f84882ce9c Replace spaces with tabs 2015-03-23 17:27:53 +01:00
Paul Chote
4ea55809ca Decompose RenderInfantry into WithInfantryBody and RenderSprites. 2015-03-21 13:04:17 +00:00
RoosterDragon
1515ac54f6 Enforce a line length limit. 2015-03-19 17:20:34 +00:00
Paul Chote
44159ecdd6 Add support for race-specific actor sequences. 2015-03-02 20:46:24 +00:00
Paul Chote
00a2146299 Adjust GetImage plumbing in preparation for race-specific sequences. 2015-03-02 20:46:24 +00:00
Paul Chote
f606a1bfd7 Use a consistent set of arguments for Render* ctors. 2015-03-02 20:46:23 +00:00
abcdefg30
8ca61aa917 Updated all year numbers 2015-01-09 21:18:05 +01:00
Matthias Mailänder
bc3acfeee7 StyleCop clean OpenRA.Game 2015-01-04 15:38:54 +01:00
Hellhake
fa72e04042 Remove BOM 2015-01-01 22:51:12 +01:00
Paul Chote
362b4aeaef Fix variable ordering. 2014-12-26 12:13:08 +13:00
Paul Chote
805039530d Info -> info. 2014-12-26 12:13:07 +13:00
Paul Chote
ecd3809bc2 Fix a collection of whitespace-style issues in Mods.Common. 2014-12-14 17:06:43 +13:00
penev92
09350528fd Moving renders
Remove Traits.Render
2014-12-09 01:29:25 +02:00
penev92
623642f9d5 Moved RenderSprites.cs from Mods.RA to Common 2014-11-02 18:33:47 +02:00