Commit Graph

318 Commits

Author SHA1 Message Date
Chicken man
cf3cc43a28 Changed things to do with Shroud to WRange. Updated Utility. 2014-03-05 17:30:33 -05:00
Curtis Shmyr
71a5ddc176 Add upgrade rule for CrateSpawner to Utility 2014-02-21 21:02:53 -07:00
ScottNZ
945a7121e4 Fix OpenRA.Utility not being able to locate mod assemblies on Windows. Fixes #4498 2014-02-22 13:17:40 +13:00
ScottNZ
98b158e370 Add map upgrade code for UnloadFacing removal 2014-02-12 20:34:39 +13:00
Matthias Mailänder
5e8a1710dc convert tile ID 0 for RAED compatibility 2014-02-04 21:46:09 +01:00
Paul Chote
99cb698424 Generalise AttackMove to support anything with IMove and AutoTarget.
Also removes the unnecessary JustMove parameter.
2014-01-16 18:47:29 +13:00
Matthias Mailänder
3de1516747 allow invalid terrain targets for Air/Water bound weapons
made terrain targeting consistent with actors
2014-01-04 09:57:09 +01:00
Matthias Mailänder
a941bc567b more verbose output on ignored player reference values 2014-01-03 16:46:41 +01:00
Matthias Mailänder
48f153ed47 default to filename instead of "(null)" when the map has no name 2014-01-03 16:46:41 +01:00
Matthias Mailänder
c6d9574d52 automatically fix open areas
and don't hard-code the tiles no more
2014-01-03 16:46:38 +01:00
Matthias Mailänder
50bc073791 move legacy map import into the command line utility
closes #4368
2014-01-03 16:45:40 +01:00
Paul Chote
0143e8bfb8 Support rectangular tiles. 2013-12-29 14:16:20 +13:00
Paul Chote
bd334a6295 Introduce a mod/map upgrade tool. 2013-12-26 19:58:23 +13:00
Matthias Mailänder
9acfbc30e5 this is now sprite to PNG 2013-12-15 12:03:21 +01:00
Paul Chote
ffcfe051e0 Fix bitrotted command descriptions. 2013-12-12 20:30:48 +13:00
Paul Chote
8f71861a6b Remove mod argument from GenerateMinimap.
It is redundant now that we enforce v6 maps.
2013-12-12 20:30:48 +13:00
Paul Chote
8f737719fd Rename utility --minimap to --map-preview. 2013-12-08 11:26:07 +13:00
Paul Chote
250a7cb349 Move map upgrading to OpenRA.Utility. 2013-12-08 11:25:54 +13:00
Matthias Mailänder
8d9282811b fixed System.IO.InvalidDataException`: Non-power-of-two array 2013-12-05 19:31:24 +01:00
Matthias Mailänder
52ecac7336 allow mod override
e.g. useful for legacy maps where RequiresMod: is not set
2013-12-05 19:27:40 +01:00
Matthias Mailänder
5a4fc712a9 added --minimap to OpenRA Utility
closes #4195
2013-12-05 17:41:03 +01:00
Matthias Mailänder
06b0ce621f mixed line endings → Unix line endings 2013-12-05 17:14:55 +01:00
Paul Chote
e3e2758bfb Remove --userdir argument from Utility --extract. 2013-12-01 09:59:15 +13:00
Paul Chote
3f2be59056 Clean up ShpReader code. 2013-12-01 09:48:44 +13:00
Paul Chote
ed163aea82 Fix D2 shp parsing and make it a proper frame source. 2013-12-01 09:48:44 +13:00
Paul Chote
246c5e4526 Update Utility --shp to match. 2013-12-01 09:48:44 +13:00
Paul Chote
e636f99c48 Change Utility --png to accept all ISpriteSources. 2013-12-01 09:48:44 +13:00
Paul Chote
f92ce8bf51 Define a consistent interface for sprite loading. Fixes #4176. 2013-12-01 09:47:49 +13:00
Paul Chote
6d6d1e230b Remove runtime mod merging. Closes #3421. 2013-11-15 09:54:42 +13:00
Matthias Mailänder
ebd5a6a5dc don't mount the mod folders at all for make docs
fixes #3873
2013-11-02 16:16:19 +01:00
Matthias Mailänder
9226073eb0 don't mount packages for make docs 2013-11-02 13:17:31 +01:00
Matthias Mailänder
b73ca27a8f move vehicles to load sprites from DATA.R8 directly 2013-08-17 23:31:22 +02:00
Matthias Mailänder
8718a9cb44 load projectiles, muzzles and explosions from DATA.R8 2013-08-17 23:31:22 +02:00
Matthias Mailänder
bed3fc2498 replace the infantry sequences with transposed DATA.R8 frames 2013-08-17 23:31:22 +02:00
Matthias Mailänder
341522232e migrate all other buildings to DATA.R8 sequences
4th conyard might be for the Corrino faction
TODO: active animations are yet unused overlays

no need to render build-top for refineries
2013-08-17 23:31:22 +02:00
Matthias Mailänder
a7504b5dd9 load Dune 2000 walls directly from DATA.R8 2013-08-17 23:31:22 +02:00
Paul Chote
f6d0ea4b0f Remove TileSet rendering code. 2013-08-14 23:08:25 +12:00
Paul Chote
70580b27b9 Use TileSetRenderer for utility --tmp-png. 2013-08-14 23:08:24 +12:00
Dan9550
1b6d79888f Quick and esy way to get the hash of map files using OpenRA.Utility 2013-08-11 12:47:34 +10:00
Matthias Mailänder
c49ddefbe0 don't clobber the shadow index twice 2013-08-07 15:42:34 +02:00
Matthias Mailänder
c2d80d21f3 StyleCop clean Utility 2013-08-07 15:42:34 +02:00
Matthias Mailänder
79355bbb32 remove unused AssemblyInfos 2013-08-07 15:42:29 +02:00
Matthias Mailänder
f02bfbf0c2 disable StyleCop rules SA1115 and SA1116
closes #3562
2013-08-07 13:50:23 +02:00
Paul Chote
acbd692de8 Add native support for the d2k R8 format. 2013-07-16 23:16:09 +12:00
Paul Chote
e8d7624867 Move R8Reader to FileFormats. 2013-07-16 23:02:16 +12:00
Matthias Mailänder
a35a046ede disable more StyleCop rules based on @pchote's wishlist 2013-07-11 20:29:00 +02:00
Matthias Mailänder
8bb5b5700b added StyleCop support
with some rules we disagree with disabled
2013-07-08 19:42:32 +02:00
Matthias Mailänder
7e39b2546b corflags OpenRA.Utility.exe /32BITREQ+
fixes #2812
2013-06-17 22:04:16 +02:00
Paul Chote
61c5b99dc5 Remove BinaryReader from R8Reader. 2013-06-01 15:09:36 +12:00
Matthias Mailänder
6262aa846f wire up the import from PNG to SHP button
store everything in user directory to not junk up the game
and for file permissions on Mac/Linux when installed
2013-05-15 18:13:39 +02:00