Commit Graph

16 Commits

Author SHA1 Message Date
atlimit8
0ba1fdcea3 Allow actors that are not buildings to be sold.
The more humane way to refund units (as opposed the grinding them).
2014-07-25 18:00:50 -05:00
Matthias Mailänder
394d635dae new trait WithMakeAnimation 2014-07-06 08:24:08 +02:00
ScottNZ
dbffce81a6 Remove unused usings 2014-06-15 22:16:40 +12:00
Matthias Mailänder
c731a7960e embed the previously manually edited outdated documentation
from https://github.com/OpenRA/OpenRA/wiki/Trait-Documentation
2013-03-20 21:20:27 +01:00
Scott_NZ
5b7523b9e0 Allies 04: Make Soviets sell buildings when they are low on health. Have the bridge be destroyed by a Soviet tank 2013-01-28 00:33:03 +13:00
Chris Forbes
c012ea90dd get rid of capturing lock in Sellable 2012-09-13 07:10:28 +12:00
Chris Forbes
b0b0fac847 get rid of Sellable.Selling state 2012-09-13 07:09:44 +12:00
Chris Forbes
952e277d35 take lock in Sellable.ResolveOrder 2012-09-13 07:05:58 +12:00
Curtis Shmyr
45f5c054d5 Fix #2070; cannot sell when building is being captured 2012-04-30 21:37:09 +12:00
Curtis Shmyr
bc8c433a72 Modified Capturable to have a capture time; fixes #2002 2012-04-06 14:47:04 +12:00
Chris Forbes
55f811faf5 remove some duplication in global order OGs 2011-11-25 15:11:49 +13:00
Chris Forbes
9279161de6 tidy in OreRefinery, Harvester, CncLobbyLogic, ScaredyCat 2011-10-31 09:11:33 +13:00
Chris Forbes
55036cd58c fix trailing whitespace everywhere 2011-09-26 08:40:39 +13:00
Paul Chote
a0941db61b Fix warfactory roof glitch 2011-04-17 20:02:02 +12:00
Paul Chote
7109428058 Fix double-sell fail 2011-04-14 15:50:16 +12:00
Paul Chote
fe4fd8cab0 Use MakeAnimation for selling; Support selling non-buildings 2011-04-10 11:03:42 +12:00